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1.1.807
Ryujinx
/
src
/
Ryujinx.Graphics.Gpu
History
gdkchan
fc26189fe1
Eliminate redundant multiplications by gl_FragCoord.w on the shader (
#4578
)
...
* Eliminate redundant multiplications by gl_FragCoord.w on the shader * Shader cache version bump
2023-05-19 11:52:31 -03:00
..
Engine
GPU: Avoid using garbage size for non-cb0 storage buffers (
#4999
)
2023-05-18 08:56:34 +02:00
Image
GPU: Remove swizzle undefined matching and rework depth aliasing (
#4896
)
2023-05-11 21:30:47 -03:00
Memory
GPU: Avoid using garbage size for non-cb0 storage buffers (
#4999
)
2023-05-18 08:56:34 +02:00
Shader
Eliminate redundant multiplications by gl_FragCoord.w on the shader (
#4578
)
2023-05-19 11:52:31 -03:00
Synchronization
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (
#4711
)
2023-05-01 16:05:12 -03:00
ClassId.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Constants.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
GpuChannel.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
GpuContext.cs
Start GPU performance counter at 0 instead of host GPU value (
#4992
)
2023-05-17 15:38:59 -03:00
GraphicsConfig.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Gpu.csproj
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Window.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00