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Refactor Game Bar
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@@ -24,12 +24,7 @@ export class SpeakerAction extends BaseGameBarAction {
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classes: ['bx-activated'],
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});
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this.$content = CE('div', {},
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$btnEnable,
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$btnMuted,
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);
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this.reset();
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this.$content = CE('div', {}, $btnEnable, $btnMuted);
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window.addEventListener(BxEvent.SPEAKER_STATE_CHANGED, e => {
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const speakerState = (e as any).speakerState;
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@@ -44,10 +39,6 @@ export class SpeakerAction extends BaseGameBarAction {
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SoundShortcut.muteUnmute();
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}
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render(): HTMLElement {
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return this.$content;
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}
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reset(): void {
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this.$content.dataset.activated = 'false';
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}
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