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Try to fix crashing on iOS (#455)
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@@ -15,6 +15,10 @@ window.dispatchEvent(new Event(BxEvent.STREAM_SESSION_READY));
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// Patch updateDimensions() to make native touch work correctly with WebGL2
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let updateDimensionsStr = this.updateDimensions.toString();
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if (updateDimensionsStr.startsWith('function ')) {
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updateDimensionsStr = updateDimensionsStr.substring(9);
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}
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// if(r){
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const renderTargetVar = updateDimensionsStr.match(/if\((\w+)\){/)[1];
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@@ -1,6 +1,10 @@
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let match;
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let onGamepadChangedStr = this.onGamepadChanged.toString();
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if (onGamepadChangedStr.startsWith('function ')) {
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onGamepadChangedStr = onGamepadChangedStr.substring(9);
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}
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onGamepadChangedStr = onGamepadChangedStr.replaceAll('0', 'arguments[1]');
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eval(`this.onGamepadChanged = function ${onGamepadChangedStr}`);
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