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Try to fix crashing on iOS (#455)
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@@ -1,6 +1,10 @@
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let match;
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let onGamepadChangedStr = this.onGamepadChanged.toString();
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if (onGamepadChangedStr.startsWith('function ')) {
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onGamepadChangedStr = onGamepadChangedStr.substring(9);
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}
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onGamepadChangedStr = onGamepadChangedStr.replaceAll('0', 'arguments[1]');
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eval(`this.onGamepadChanged = function ${onGamepadChangedStr}`);
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