Show allocation time instead of total wait time

This commit is contained in:
redphx 2024-07-14 17:51:32 +07:00
parent 04cf66a466
commit 29dfdaf72e

View File

@ -15,7 +15,9 @@ export class GameTile {
const output = []; const output = [];
h > 0 && output.push(`${h}h`); h > 0 && output.push(`${h}h`);
m > 0 && output.push(`${m}m`); m > 0 && output.push(`${m}m`);
if (s > 0 || output.length === 0) {
output.push(`${s}s`); output.push(`${s}s`);
}
return output.join(' '); return output.join(' ');
} }
@ -28,11 +30,11 @@ export class GameTile {
if (info) { if (info) {
const waitTime = await api.getWaitTime(info.titleId); const waitTime = await api.getWaitTime(info.titleId);
if (waitTime) { if (waitTime) {
totalWaitTime = waitTime.estimatedTotalWaitTimeInSeconds || 0; totalWaitTime = waitTime.estimatedAllocationTimeInSeconds;
} }
} }
if (totalWaitTime && totalWaitTime == 10 && $elm.isConnected) { if (typeof totalWaitTime === 'number' && $elm.isConnected) {
const $div = CE('div', {'class': 'bx-game-tile-wait-time'}, const $div = CE('div', {'class': 'bx-game-tile-wait-time'},
createSvgIcon(BxIcon.PLAYTIME), createSvgIcon(BxIcon.PLAYTIME),
CE('span', {}, GameTile.#secondsToHms(totalWaitTime)), CE('span', {}, GameTile.#secondsToHms(totalWaitTime)),