diff --git a/dist/better-xcloud.user.js b/dist/better-xcloud.user.js
index 9bf2bb1..123a904 100644
--- a/dist/better-xcloud.user.js
+++ b/dist/better-xcloud.user.js
@@ -262,12 +262,6 @@ var createButton = (options) => {
var CTN = document.createTextNode.bind(document);
window.BX_CE = createElement;
-// src/assets/svg/caret-right.svg
-var caret_right_default = "\n";
-
-// src/assets/svg/camera.svg
-var camera_default = "\n";
-
// src/assets/svg/controller.svg
var controller_default = "\n";
@@ -313,6 +307,15 @@ var touch_control_enable_default = "\n";
+// src/assets/svg/caret-left.svg
+var caret_left_default = "\n";
+
+// src/assets/svg/caret-right.svg
+var caret_right_default = "\n";
+
+// src/assets/svg/camera.svg
+var camera_default = "\n";
+
// src/assets/svg/microphone.svg
var microphone_default = "\n";
@@ -334,6 +337,7 @@ var BxIcon = {
QUESTION: question_default,
REFRESH: refresh_default,
REMOTE_PLAY: remote_play_default,
+ CARET_LEFT: caret_left_default,
CARET_RIGHT: caret_right_default,
SCREENSHOT: camera_default,
TOUCH_CONTROL_ENABLE: touch_control_enable_default,
@@ -8170,7 +8174,7 @@ class GameBar {
constructor() {
let $container;
const position = getPref(PrefKey.GAME_BAR_POSITION);
- const $gameBar = CE("div", { id: "bx-game-bar", class: "bx-gone", "data-position": position }, $container = CE("div", { class: "bx-game-bar-container bx-offscreen" }), createSvgIcon(BxIcon.CARET_RIGHT));
+ const $gameBar = CE("div", { id: "bx-game-bar", class: "bx-gone", "data-position": position }, $container = CE("div", { class: "bx-game-bar-container bx-offscreen" }), createSvgIcon(position === "bottom-left" ? BxIcon.CARET_RIGHT : BxIcon.CARET_LEFT));
this.actions = [
new ScreenshotAction,
...STATES.hasTouchSupport && getPref(PrefKey.STREAM_TOUCH_CONTROLLER) !== "off" ? [new TouchControlAction] : [],