mirror of
https://github.com/redphx/better-xcloud.git
synced 2025-08-06 21:28:27 +02:00
Show Settings button in header when not signed in
This commit is contained in:
36
src/index.ts
36
src/index.ts
@@ -92,8 +92,8 @@ if (BX_FLAGS.SafariWorkaround && document.readyState !== 'loading') {
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throw new Error('[Better xCloud] Executing workaround for Safari');
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}
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// Automatically reload the page when running into the "We are sorry..." error message
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window.addEventListener('load', e => {
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// Automatically reload the page when running into the "We are sorry..." error message
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window.setTimeout(() => {
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if (document.body.classList.contains('legacyBackground')) {
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// Has error message -> reload page
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@@ -102,18 +102,29 @@ window.addEventListener('load', e => {
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window.location.reload(true);
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}
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}, 3000);
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});
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// Hide "Play with Friends" skeleton section
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if (getPref(PrefKey.UI_HIDE_SECTIONS).includes(UiSection.FRIENDS)) {
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document.addEventListener('readystatechange', e => {
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if (document.readyState === 'interactive') {
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const $parent = document.querySelector('div[class*=PlayWithFriendsSkeleton]')?.closest('div[class*=HomePage-module]') as HTMLElement;
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$parent && ($parent.style.display = 'none');
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}
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})
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}
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document.addEventListener('readystatechange', e => {
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if (document.readyState !== 'interactive') {
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return;
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}
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STATES.isSignedIn = (window as any).xbcUser.isSignedIn;
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if (STATES.isSignedIn) {
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// Preload Remote Play
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getPref(PrefKey.REMOTE_PLAY_ENABLED) && BX_FLAGS.PreloadRemotePlay && RemotePlay.preload();
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} else {
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// Show Settings button in the header when not signed
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HeaderSection.watchHeader();
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}
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// Hide "Play with Friends" skeleton section
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if (getPref(PrefKey.UI_HIDE_SECTIONS).includes(UiSection.FRIENDS)) {
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const $parent = document.querySelector('div[class*=PlayWithFriendsSkeleton]')?.closest('div[class*=HomePage-module]') as HTMLElement;
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$parent && ($parent.style.display = 'none');
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}
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})
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window.BX_EXPOSED = BxExposed;
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@@ -342,9 +353,6 @@ function main() {
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BxLogger.info('startPointerServer', 'Port', STATES.pointerServerPort.toString());
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}
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// Preload Remote Play
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getPref(PrefKey.REMOTE_PLAY_ENABLED) && BX_FLAGS.PreloadRemotePlay && RemotePlay.preload();
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// Show wait time in game card
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getPref(PrefKey.UI_GAME_CARD_SHOW_WAIT_TIME) && GameTile.setup();
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}
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