Show Settings button in header when not signed in

This commit is contained in:
redphx
2024-07-15 17:04:04 +07:00
parent d41fd22a47
commit 7409956616
5 changed files with 31 additions and 17 deletions

View File

@@ -92,8 +92,8 @@ if (BX_FLAGS.SafariWorkaround && document.readyState !== 'loading') {
throw new Error('[Better xCloud] Executing workaround for Safari');
}
// Automatically reload the page when running into the "We are sorry..." error message
window.addEventListener('load', e => {
// Automatically reload the page when running into the "We are sorry..." error message
window.setTimeout(() => {
if (document.body.classList.contains('legacyBackground')) {
// Has error message -> reload page
@@ -102,18 +102,29 @@ window.addEventListener('load', e => {
window.location.reload(true);
}
}, 3000);
});
// Hide "Play with Friends" skeleton section
if (getPref(PrefKey.UI_HIDE_SECTIONS).includes(UiSection.FRIENDS)) {
document.addEventListener('readystatechange', e => {
if (document.readyState === 'interactive') {
const $parent = document.querySelector('div[class*=PlayWithFriendsSkeleton]')?.closest('div[class*=HomePage-module]') as HTMLElement;
$parent && ($parent.style.display = 'none');
}
})
}
document.addEventListener('readystatechange', e => {
if (document.readyState !== 'interactive') {
return;
}
STATES.isSignedIn = (window as any).xbcUser.isSignedIn;
if (STATES.isSignedIn) {
// Preload Remote Play
getPref(PrefKey.REMOTE_PLAY_ENABLED) && BX_FLAGS.PreloadRemotePlay && RemotePlay.preload();
} else {
// Show Settings button in the header when not signed
HeaderSection.watchHeader();
}
// Hide "Play with Friends" skeleton section
if (getPref(PrefKey.UI_HIDE_SECTIONS).includes(UiSection.FRIENDS)) {
const $parent = document.querySelector('div[class*=PlayWithFriendsSkeleton]')?.closest('div[class*=HomePage-module]') as HTMLElement;
$parent && ($parent.style.display = 'none');
}
})
window.BX_EXPOSED = BxExposed;
@@ -342,9 +353,6 @@ function main() {
BxLogger.info('startPointerServer', 'Port', STATES.pointerServerPort.toString());
}
// Preload Remote Play
getPref(PrefKey.REMOTE_PLAY_ENABLED) && BX_FLAGS.PreloadRemotePlay && RemotePlay.preload();
// Show wait time in game card
getPref(PrefKey.UI_GAME_CARD_SHOW_WAIT_TIME) && GameTile.setup();
}