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Update dist
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dist/better-xcloud.user.js
vendored
55
dist/better-xcloud.user.js
vendored
@ -6557,6 +6557,7 @@ function setupScreenshotButton() {
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// src/modules/touch-controller.ts
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// src/modules/touch-controller.ts
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var LOG_TAG2 = "TouchController";
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var LOG_TAG2 = "TouchController";
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var GALLERY_TOUCH_GAMES = "9c86f07a-f3e8-45ad-82a0-a1f759597059";
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class TouchController {
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class TouchController {
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static #EVENT_SHOW_DEFAULT_CONTROLLER = new MessageEvent("message", {
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static #EVENT_SHOW_DEFAULT_CONTROLLER = new MessageEvent("message", {
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@ -6687,6 +6688,14 @@ class TouchController {
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});
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});
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}, delay);
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}, delay);
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}
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}
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static updateCustomList() {
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NATIVE_FETCH("https://raw.githubusercontent.com/redphx/better-xcloud/gh-pages/touch-layouts/ids.json").then((response) => response.json()).then((json) => {
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window.localStorage.setItem("better_xcloud_custom_touch_layouts", JSON.stringify(json));
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});
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}
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static getCustomList() {
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return JSON.parse(window.localStorage.getItem("better_xcloud_custom_touch_layouts") || "[]");
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}
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static setup() {
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static setup() {
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window.BX_EXPOSED.test_touch_control = (layout) => {
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window.BX_EXPOSED.test_touch_control = (layout) => {
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const { touch_layout_manager } = window.BX_EXPOSED;
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const { touch_layout_manager } = window.BX_EXPOSED;
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@ -7663,6 +7672,17 @@ function interceptHttpRequests() {
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if (url.endsWith("/configuration")) {
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if (url.endsWith("/configuration")) {
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BxEvent.dispatch(window, BxEvent.STREAM_STARTING);
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BxEvent.dispatch(window, BxEvent.STREAM_STARTING);
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}
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}
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if (url.includes("catalog.gamepass.com") && url.includes(GALLERY_TOUCH_GAMES)) {
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const response = await NATIVE_FETCH(request, init);
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const obj = await response.clone().json();
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try {
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const customList = TouchController.getCustomList().map((item2) => ({ id: item2 }));
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obj.push(...customList);
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} catch (e) {
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}
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response.json = () => Promise.resolve(obj);
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return response;
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}
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let requestType;
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let requestType;
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if (url.includes("/sessions/home") || url.includes("xhome.") || STATES.remotePlay.isPlaying && url.endsWith("/inputconfigs")) {
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if (url.includes("/sessions/home") || url.includes("xhome.") || STATES.remotePlay.isPlaying && url.endsWith("/inputconfigs")) {
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requestType = RequestType.XHOME;
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requestType = RequestType.XHOME;
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@ -10156,25 +10176,38 @@ function onHistoryChanged(e) {
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BxEvent.dispatch(window, BxEvent.STREAM_STOPPED);
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BxEvent.dispatch(window, BxEvent.STREAM_STOPPED);
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}
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}
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// src/utils/titles-info.ts
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// src/utils/preload-state.ts
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class PreloadedState {
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function overridePreloadState() {
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static override() {
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let _state;
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Object.defineProperty(window, "__PRELOADED_STATE__", {
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Object.defineProperty(window, "__PRELOADED_STATE__", {
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configurable: true,
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configurable: true,
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get: () => {
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get: () => {
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const userAgent = UserAgent.spoof();
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return _state;
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if (userAgent) {
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this._state.appContext.requestInfo.userAgent = userAgent;
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}
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return this._state;
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},
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},
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set: (state) => {
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set: (state) => {
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this._state = state;
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const userAgent = UserAgent.spoof();
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if (userAgent) {
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try {
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state.appContext.requestInfo.userAgent = userAgent;
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} catch (e) {
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BxLogger.error(LOG_TAG5, e);
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}
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}
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if (STATES.hasTouchSupport) {
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TouchController.updateCustomList();
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const customList = TouchController.getCustomList();
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try {
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state.xcloud.sigls[GALLERY_TOUCH_GAMES]?.data.products.push(...customList);
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} catch (e) {
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BxLogger.error(LOG_TAG5, e);
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}
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}
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_state = state;
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STATES.appContext = structuredClone(state.appContext);
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STATES.appContext = structuredClone(state.appContext);
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}
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}
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});
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});
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}
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}
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}
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var LOG_TAG5 = "PreloadState";
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// src/utils/monkey-patches.ts
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// src/utils/monkey-patches.ts
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function patchVideoApi() {
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function patchVideoApi() {
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@ -10333,7 +10366,7 @@ var main = function() {
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patchCanvasContext();
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patchCanvasContext();
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getPref(PrefKey.AUDIO_ENABLE_VOLUME_CONTROL) && patchAudioContext();
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getPref(PrefKey.AUDIO_ENABLE_VOLUME_CONTROL) && patchAudioContext();
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getPref(PrefKey.BLOCK_TRACKING) && patchMeControl();
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getPref(PrefKey.BLOCK_TRACKING) && patchMeControl();
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PreloadedState.override();
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overridePreloadState();
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VibrationManager.initialSetup();
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VibrationManager.initialSetup();
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BX_FLAGS.CheckForUpdate && checkForUpdate();
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BX_FLAGS.CheckForUpdate && checkForUpdate();
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addCss();
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addCss();
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