mirror of
https://github.com/redphx/better-xcloud.git
synced 2025-06-06 07:37:19 +02:00
Move screenshot functions to a separate file
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40b61b173f
commit
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@ -28,6 +28,7 @@ import { STATES } from "@utils/global";
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import { injectStreamMenuButtons } from "@modules/stream/stream-ui";
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import { BxLogger } from "@utils/bx-logger";
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import { GameBar } from "./modules/game-bar/game-bar";
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import { Screenshot } from "./utils/screenshot";
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// Handle login page
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@ -143,7 +144,7 @@ window.addEventListener(BxEvent.STREAM_STARTING, e => {
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});
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window.addEventListener(BxEvent.STREAM_PLAYING, e => {
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const $video = (e as any).$video;
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const $video = (e as any).$video as HTMLVideoElement;
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STATES.currentStream.$video = $video;
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STATES.isPlaying = true;
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@ -156,10 +157,7 @@ window.addEventListener(BxEvent.STREAM_PLAYING, e => {
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gameBar.showBar();
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}
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if (STATES.currentStream.$screenshotCanvas) {
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STATES.currentStream.$screenshotCanvas.width = $video.videoWidth;
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STATES.currentStream.$screenshotCanvas.height = $video.videoHeight;
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}
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Screenshot.updateCanvasSize($video.videoWidth, $video.videoHeight);
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updateVideoPlayerCss();
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});
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@ -1,9 +1,9 @@
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import { BxEvent } from "@utils/bx-event";
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import { AppInterface, STATES } from "@utils/global";
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import { BxIcon } from "@utils/bx-icon";
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import { createButton, ButtonStyle, CE } from "@utils/html";
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import { createButton, ButtonStyle } from "@utils/html";
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import { BaseGameBarAction } from "./action-base";
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import { t } from "@utils/translation";
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import { Screenshot } from "@/utils/screenshot";
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export class ScreenshotAction extends BaseGameBarAction {
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$content: HTMLElement;
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@ -11,13 +11,9 @@ export class ScreenshotAction extends BaseGameBarAction {
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constructor() {
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super();
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const currentStream = STATES.currentStream;
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currentStream.$screenshotCanvas = CE('canvas', {'class': 'bx-gone'});
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document.documentElement.appendChild(currentStream.$screenshotCanvas!);
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const onClick = (e: Event) => {
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BxEvent.dispatch(window, BxEvent.GAME_BAR_ACTION_ACTIVATED);
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this.takeScreenshot();
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Screenshot.takeScreenshot();
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};
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this.$content = createButton({
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@ -31,48 +27,4 @@ export class ScreenshotAction extends BaseGameBarAction {
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render(): HTMLElement {
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return this.$content;
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}
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takeScreenshot(callback?: any) {
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const currentStream = STATES.currentStream;
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const $video = currentStream.$video;
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const $canvas = currentStream.$screenshotCanvas;
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if (!$video || !$canvas) {
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return;
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}
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const $canvasContext = $canvas.getContext('2d', {
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alpha: false,
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willReadFrequently: false,
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})!;
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$canvasContext.drawImage($video, 0, 0, $canvas.width, $canvas.height);
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// Get data URL and pass to parent app
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if (AppInterface) {
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const data = $canvas.toDataURL('image/png').split(';base64,')[1];
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AppInterface.saveScreenshot(currentStream.titleId, data);
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// Free screenshot from memory
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$canvasContext.clearRect(0, 0, $canvas.width, $canvas.height);
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callback && callback();
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return;
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}
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$canvas && $canvas.toBlob(blob => {
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// Download screenshot
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const now = +new Date;
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const $anchor = CE<HTMLAnchorElement>('a', {
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'download': `${currentStream.titleId}-${now}.png`,
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'href': URL.createObjectURL(blob!),
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});
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$anchor.click();
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// Free screenshot from memory
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URL.revokeObjectURL($anchor.href);
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$canvasContext.clearRect(0, 0, $canvas.width, $canvas.height);
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callback && callback();
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}, 'image/png');
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}
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}
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@ -10,6 +10,7 @@ import { TouchController } from "@modules/touch-controller";
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import { t } from "@utils/translation";
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import { VibrationManager } from "@modules/vibration-manager";
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import { GameBar } from "../game-bar/game-bar";
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import { Screenshot } from "@/utils/screenshot";
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export function localRedirect(path: string) {
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@ -427,8 +428,8 @@ export function updateVideoPlayerCss() {
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}
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// Apply video filters to screenshots
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if (getPref(PrefKey.SCREENSHOT_APPLY_FILTERS) && STATES.currentStream.$screenshotCanvas) {
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STATES.currentStream.$screenshotCanvas.getContext('2d')!.filter = filters;
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if (getPref(PrefKey.SCREENSHOT_APPLY_FILTERS)) {
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Screenshot.updateCanvasFilters(filters);
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}
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const PREF_RATIO = getPref(PrefKey.VIDEO_RATIO);
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@ -475,6 +476,7 @@ export function setupStreamUi() {
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setupQuickSettingsBar();
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StreamStats.render();
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Screenshot.setup();
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getPref(PrefKey.GAME_BAR_ENABLED) && GameBar.getInstance();
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}
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72
src/utils/screenshot.ts
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72
src/utils/screenshot.ts
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@ -0,0 +1,72 @@
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import { AppInterface, STATES } from "./global";
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import { CE } from "./html";
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export class Screenshot {
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static #filters: string = '';
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static setup() {
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const currentStream = STATES.currentStream;
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if (!currentStream.$screenshotCanvas) {
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currentStream.$screenshotCanvas = CE<HTMLCanvasElement>('canvas', {'class': 'bx-gone'});
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}
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// document.documentElement.appendChild(currentStream.$screenshotCanvas!);
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}
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static updateCanvasSize(width: number, height: number) {
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const $canvas = STATES.currentStream.$screenshotCanvas;
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if ($canvas) {
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$canvas.width = width;
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$canvas.height = height;
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}
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}
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static updateCanvasFilters(filters: string) {
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Screenshot.#filters = filters;
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}
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static takeScreenshot(callback?: any) {
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const currentStream = STATES.currentStream;
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const $video = currentStream.$video;
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const $canvas = currentStream.$screenshotCanvas;
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if (!$video || !$canvas) {
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return;
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}
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const canvasContext = $canvas.getContext('2d', {
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alpha: false,
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willReadFrequently: false,
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})!;
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canvasContext.filter = Screenshot.#filters;
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canvasContext.drawImage($video, 0, 0, $canvas.width, $canvas.height);
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// Get data URL and pass to parent app
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if (AppInterface) {
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const data = $canvas.toDataURL('image/png').split(';base64,')[1];
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AppInterface.saveScreenshot(currentStream.titleId, data);
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// Free screenshot from memory
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canvasContext.clearRect(0, 0, $canvas.width, $canvas.height);
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callback && callback();
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return;
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}
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$canvas && $canvas.toBlob(blob => {
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// Download screenshot
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const now = +new Date;
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const $anchor = CE<HTMLAnchorElement>('a', {
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'download': `${currentStream.titleId}-${now}.png`,
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'href': URL.createObjectURL(blob!),
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});
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$anchor.click();
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// Free screenshot from memory
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URL.revokeObjectURL($anchor.href);
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canvasContext.clearRect(0, 0, $canvas.width, $canvas.height);
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callback && callback();
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}, 'image/png');
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}
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}
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