Fix problem with controller in Settings dialog

This commit is contained in:
redphx 2025-01-16 21:50:23 +07:00
parent 0bf4c289db
commit d3ef988af7
4 changed files with 33 additions and 33 deletions

View File

@ -1,7 +1,7 @@
// ==UserScript==
// @name Better xCloud (Lite)
// @namespace https://github.com/redphx
// @version 6.2.1
// @version 6.2.2
// @description Improve Xbox Cloud Gaming (xCloud) experience
// @author redphx
// @license MIT
@ -105,7 +105,7 @@ class UserAgent {
});
}
}
var SCRIPT_VERSION = "6.2.1", SCRIPT_VARIANT = "lite", AppInterface = window.AppInterface;
var SCRIPT_VERSION = "6.2.2", SCRIPT_VARIANT = "lite", AppInterface = window.AppInterface;
UserAgent.init();
var userAgent = window.navigator.userAgent.toLowerCase(), isTv = userAgent.includes("smart-tv") || userAgent.includes("smarttv") || /\baft.*\b/.test(userAgent), isVr = window.navigator.userAgent.includes("VR") && window.navigator.userAgent.includes("OculusBrowser"), browserHasTouchSupport = "ontouchstart" in window || navigator.maxTouchPoints > 0, userAgentHasTouchSupport = !isTv && !isVr && browserHasTouchSupport, STATES = {
supportedRegion: !0,
@ -3784,15 +3784,15 @@ class NavigationDialogManager {
this.gamepadHoldingIntervalId && window.clearInterval(this.gamepadHoldingIntervalId), this.gamepadHoldingIntervalId = null;
}
show(dialog, configs = {}, clearStack = !1) {
this.clearGamepadHoldingInterval(), BxEventBus.Script.emit("dialog.shown", {}), document.body.classList.add("bx-no-scroll"), this.unmountCurrentDialog(), this.dialogsStack.push(dialog), this.dialog = dialog, dialog.onBeforeMount(configs), this.$container.appendChild(dialog.getContent()), dialog.onMounted(configs), this.$overlay.classList.remove("bx-gone"), this.$overlay.classList.toggle("bx-invisible", !dialog.isOverlayVisible()), this.$container.classList.remove("bx-gone"), this.$container.addEventListener("keydown", this);
this.clearGamepadHoldingInterval(), BxEventBus.Script.emit("dialog.shown", {}), window.BX_EXPOSED.disableGamepadPolling = !0, document.body.classList.add("bx-no-scroll"), this.unmountCurrentDialog(), this.dialogsStack.push(dialog), this.dialog = dialog, dialog.onBeforeMount(configs), this.$container.appendChild(dialog.getContent()), dialog.onMounted(configs), this.$overlay.classList.remove("bx-gone"), this.$overlay.classList.toggle("bx-invisible", !dialog.isOverlayVisible()), this.$container.classList.remove("bx-gone"), this.$container.addEventListener("keydown", this), this.startGamepadPolling();
}
hide() {
if (!this.isShowing()) return;
if (document.body.classList.remove("bx-no-scroll"), BxEventBus.Script.emit("dialog.dismissed", {}), this.$overlay.classList.add("bx-gone"), this.$overlay.classList.remove("bx-invisible"), this.$container.classList.add("bx-gone"), this.$container.removeEventListener("keydown", this), this.dialog) {
if (this.clearGamepadHoldingInterval(), !this.isShowing()) return;
if (document.body.classList.remove("bx-no-scroll"), BxEventBus.Script.emit("dialog.dismissed", {}), this.$overlay.classList.add("bx-gone"), this.$overlay.classList.remove("bx-invisible"), this.$container.classList.add("bx-gone"), this.$container.removeEventListener("keydown", this), this.stopGamepadPolling(), this.dialog) {
let dialogIndex = this.dialogsStack.indexOf(this.dialog);
if (dialogIndex > -1) this.dialogsStack = this.dialogsStack.slice(0, dialogIndex);
}
if (this.unmountCurrentDialog(), this.dialogsStack.length) this.dialogsStack[this.dialogsStack.length - 1].show();
if (this.unmountCurrentDialog(), window.BX_EXPOSED.disableGamepadPolling = !1, this.dialogsStack.length) this.dialogsStack[this.dialogsStack.length - 1].show();
}
focus($elm) {
if (!$elm) return !1;
@ -3862,10 +3862,10 @@ class NavigationDialogManager {
return null;
}
startGamepadPolling() {
window.BX_EXPOSED.disableGamepadPolling = !0, this.stopGamepadPolling(), this.gamepadPollingIntervalId = window.setInterval(this.pollGamepad, NavigationDialogManager.GAMEPAD_POLLING_INTERVAL);
this.stopGamepadPolling();
}
stopGamepadPolling() {
window.BX_EXPOSED.disableGamepadPolling = !1, this.gamepadLastStates = [], this.gamepadPollingIntervalId && window.clearInterval(this.gamepadPollingIntervalId), this.gamepadPollingIntervalId = null;
this.gamepadLastStates = [], this.gamepadPollingIntervalId && window.clearInterval(this.gamepadPollingIntervalId), this.gamepadPollingIntervalId = null;
}
focusDirection(direction) {
let dialog = this.dialog;

View File

@ -1,5 +1,5 @@
// ==UserScript==
// @name Better xCloud
// @namespace https://github.com/redphx
// @version 6.2.1
// @version 6.2.2
// ==/UserScript==

View File

@ -1,7 +1,7 @@
// ==UserScript==
// @name Better xCloud
// @namespace https://github.com/redphx
// @version 6.2.1
// @version 6.2.2
// @description Improve Xbox Cloud Gaming (xCloud) experience
// @author redphx
// @license MIT
@ -107,7 +107,7 @@ class UserAgent {
});
}
}
var SCRIPT_VERSION = "6.2.1", SCRIPT_VARIANT = "full", AppInterface = window.AppInterface;
var SCRIPT_VERSION = "6.2.2", SCRIPT_VARIANT = "full", AppInterface = window.AppInterface;
UserAgent.init();
var userAgent = window.navigator.userAgent.toLowerCase(), isTv = userAgent.includes("smart-tv") || userAgent.includes("smarttv") || /\baft.*\b/.test(userAgent), isVr = window.navigator.userAgent.includes("VR") && window.navigator.userAgent.includes("OculusBrowser"), browserHasTouchSupport = "ontouchstart" in window || navigator.maxTouchPoints > 0, userAgentHasTouchSupport = !isTv && !isVr && browserHasTouchSupport, STATES = {
supportedRegion: !0,
@ -3911,15 +3911,15 @@ class NavigationDialogManager {
this.gamepadHoldingIntervalId && window.clearInterval(this.gamepadHoldingIntervalId), this.gamepadHoldingIntervalId = null;
}
show(dialog, configs = {}, clearStack = !1) {
this.clearGamepadHoldingInterval(), BxEventBus.Script.emit("dialog.shown", {}), document.body.classList.add("bx-no-scroll"), this.unmountCurrentDialog(), this.dialogsStack.push(dialog), this.dialog = dialog, dialog.onBeforeMount(configs), this.$container.appendChild(dialog.getContent()), dialog.onMounted(configs), this.$overlay.classList.remove("bx-gone"), this.$overlay.classList.toggle("bx-invisible", !dialog.isOverlayVisible()), this.$container.classList.remove("bx-gone"), this.$container.addEventListener("keydown", this), this.startGamepadPolling();
this.clearGamepadHoldingInterval(), BxEventBus.Script.emit("dialog.shown", {}), window.BX_EXPOSED.disableGamepadPolling = !0, document.body.classList.add("bx-no-scroll"), this.unmountCurrentDialog(), this.dialogsStack.push(dialog), this.dialog = dialog, dialog.onBeforeMount(configs), this.$container.appendChild(dialog.getContent()), dialog.onMounted(configs), this.$overlay.classList.remove("bx-gone"), this.$overlay.classList.toggle("bx-invisible", !dialog.isOverlayVisible()), this.$container.classList.remove("bx-gone"), this.$container.addEventListener("keydown", this), this.startGamepadPolling();
}
hide() {
if (this.clearGamepadHoldingInterval(), this.stopGamepadPolling(), !this.isShowing()) return;
if (document.body.classList.remove("bx-no-scroll"), BxEventBus.Script.emit("dialog.dismissed", {}), this.$overlay.classList.add("bx-gone"), this.$overlay.classList.remove("bx-invisible"), this.$container.classList.add("bx-gone"), this.$container.removeEventListener("keydown", this), this.dialog) {
if (this.clearGamepadHoldingInterval(), !this.isShowing()) return;
if (document.body.classList.remove("bx-no-scroll"), BxEventBus.Script.emit("dialog.dismissed", {}), this.$overlay.classList.add("bx-gone"), this.$overlay.classList.remove("bx-invisible"), this.$container.classList.add("bx-gone"), this.$container.removeEventListener("keydown", this), this.stopGamepadPolling(), this.dialog) {
let dialogIndex = this.dialogsStack.indexOf(this.dialog);
if (dialogIndex > -1) this.dialogsStack = this.dialogsStack.slice(0, dialogIndex);
}
if (this.unmountCurrentDialog(), this.dialogsStack.length) this.dialogsStack[this.dialogsStack.length - 1].show();
if (this.unmountCurrentDialog(), window.BX_EXPOSED.disableGamepadPolling = !1, this.dialogsStack.length) this.dialogsStack[this.dialogsStack.length - 1].show();
}
focus($elm) {
if (!$elm) return !1;
@ -3989,10 +3989,10 @@ class NavigationDialogManager {
return null;
}
startGamepadPolling() {
window.BX_EXPOSED.disableGamepadPolling = !0, this.stopGamepadPolling(), this.gamepadPollingIntervalId = window.setInterval(this.pollGamepad, NavigationDialogManager.GAMEPAD_POLLING_INTERVAL);
this.stopGamepadPolling(), this.gamepadPollingIntervalId = window.setInterval(this.pollGamepad, NavigationDialogManager.GAMEPAD_POLLING_INTERVAL);
}
stopGamepadPolling() {
window.BX_EXPOSED.disableGamepadPolling = !1, this.gamepadLastStates = [], this.gamepadPollingIntervalId && window.clearInterval(this.gamepadPollingIntervalId), this.gamepadPollingIntervalId = null;
this.gamepadLastStates = [], this.gamepadPollingIntervalId && window.clearInterval(this.gamepadPollingIntervalId), this.gamepadPollingIntervalId = null;
}
focusDirection(direction) {
let dialog = this.dialog;

View File

@ -410,6 +410,9 @@ export class NavigationDialogManager {
BxEventBus.Script.emit('dialog.shown', {});
// Stop xCloud's navigation polling
window.BX_EXPOSED.disableGamepadPolling = true;
// Lock scroll bar
document.body.classList.add('bx-no-scroll');
@ -436,18 +439,11 @@ export class NavigationDialogManager {
this.$container.addEventListener('keydown', this);
// Start gamepad polling
if (isFullVersion()) {
this.startGamepadPolling();
}
this.startGamepadPolling();
}
hide() {
// Stop gamepad polling
if (isFullVersion()) {
this.clearGamepadHoldingInterval();
this.stopGamepadPolling();
}
this.clearGamepadHoldingInterval();
if (!this.isShowing()) {
return;
}
@ -465,6 +461,9 @@ export class NavigationDialogManager {
// Remove event listeners
this.$container.removeEventListener('keydown', this);
// Stop gamepad polling
this.stopGamepadPolling();
// Remove current dialog and everything after it from dialogs stack
if (this.dialog) {
const dialogIndex = this.dialogsStack.indexOf(this.dialog);
@ -476,6 +475,9 @@ export class NavigationDialogManager {
// Unmount dialog
this.unmountCurrentDialog();
// Enable xCloud's navigation polling
window.BX_EXPOSED.disableGamepadPolling = false;
// Show the last dialog in dialogs stack
if (this.dialogsStack.length) {
this.dialogsStack[this.dialogsStack.length - 1].show();
@ -639,18 +641,16 @@ export class NavigationDialogManager {
}
private startGamepadPolling() {
// Stop xCloud's navigation polling
window.BX_EXPOSED.disableGamepadPolling = true;
this.stopGamepadPolling();
this.gamepadPollingIntervalId = window.setInterval(this.pollGamepad, NavigationDialogManager.GAMEPAD_POLLING_INTERVAL);
if (isFullVersion()) {
this.gamepadPollingIntervalId = window.setInterval(this.pollGamepad, NavigationDialogManager.GAMEPAD_POLLING_INTERVAL);
}
}
private stopGamepadPolling() {
// Enable xCloud's navigation polling
window.BX_EXPOSED.disableGamepadPolling = false;
this.gamepadLastStates = [];
this.gamepadPollingIntervalId && window.clearInterval(this.gamepadPollingIntervalId);
this.gamepadPollingIntervalId = null;
}