Game-specific settings (#623)

This commit is contained in:
redphx
2025-01-28 11:28:26 +07:00
parent 91c8172564
commit e3f971845f
79 changed files with 2205 additions and 1426 deletions

View File

@@ -1,40 +0,0 @@
import { BaseLocalTable } from "./base-table";
import { LocalDb } from "./local-db";
import { ControllerShortcutDefaultId } from "./controller-shortcuts-table";
import { deepClone } from "../global";
import { ControllerCustomizationDefaultPresetId } from "./controller-customizations-table";
export class ControllerSettingsTable extends BaseLocalTable<ControllerSettingsRecord> {
private static instance: ControllerSettingsTable;
public static getInstance = () => ControllerSettingsTable.instance ?? (ControllerSettingsTable.instance = new ControllerSettingsTable(LocalDb.TABLE_CONTROLLER_SETTINGS));
static readonly DEFAULT_DATA: ControllerSettingsRecord['data'] = {
shortcutPresetId: ControllerShortcutDefaultId.DEFAULT,
customizationPresetId: ControllerCustomizationDefaultPresetId.DEFAULT,
};
async getControllerData(id: string): Promise<ControllerSettingsRecord['data']> {
const setting = await this.get(id);
if (!setting) {
return deepClone(ControllerSettingsTable.DEFAULT_DATA);
}
return setting.data;
}
async getControllersData() {
const all = await this.getAll();
const results: { [key: string]: ControllerSettingsRecord['data'] } = {};
for (const key in all) {
if (!all[key]) {
continue;
}
const settings = Object.assign(all[key].data, ControllerSettingsTable.DEFAULT_DATA);
results[key] = settings;
}
return results;
}
}