mirror of
https://github.com/redphx/better-xcloud.git
synced 2025-08-07 21:58:27 +02:00
Add WebGL2 renderer
This commit is contained in:
@@ -1,6 +1,6 @@
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import { Screenshot } from "@utils/screenshot";
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import { GamepadKey } from "./mkb/definitions";
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import { PrompFont } from "@utils/prompt-font";
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import { GamepadKey } from "@enums/mkb";
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import { PrompFont } from "@enums/prompt-font";
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import { CE } from "@utils/html";
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import { t } from "@utils/translation";
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import { EmulatedMkbHandler } from "./mkb/mkb-handler";
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@@ -1,102 +0,0 @@
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import type { GamepadKeyNameType } from "@/types/mkb";
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import { PrompFont } from "@/utils/prompt-font";
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export enum GamepadKey {
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A = 0,
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B = 1,
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X = 2,
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Y = 3,
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LB = 4,
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RB = 5,
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LT = 6,
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RT = 7,
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SELECT = 8,
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START = 9,
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L3 = 10,
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R3 = 11,
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UP = 12,
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DOWN = 13,
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LEFT = 14,
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RIGHT = 15,
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HOME = 16,
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SHARE = 17,
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LS_UP = 100,
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LS_DOWN = 101,
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LS_LEFT = 102,
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LS_RIGHT = 103,
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RS_UP = 200,
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RS_DOWN = 201,
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RS_LEFT = 202,
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RS_RIGHT = 203,
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};
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export const GamepadKeyName: GamepadKeyNameType = {
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[GamepadKey.A]: ['A', PrompFont.A],
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[GamepadKey.B]: ['B', PrompFont.B],
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[GamepadKey.X]: ['X', PrompFont.X],
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[GamepadKey.Y]: ['Y', PrompFont.Y],
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[GamepadKey.LB]: ['LB', PrompFont.LB],
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[GamepadKey.RB]: ['RB', PrompFont.RB],
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[GamepadKey.LT]: ['LT', PrompFont.LT],
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[GamepadKey.RT]: ['RT', PrompFont.RT],
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[GamepadKey.SELECT]: ['Select', PrompFont.SELECT],
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[GamepadKey.START]: ['Start', PrompFont.START],
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[GamepadKey.HOME]: ['Home', PrompFont.HOME],
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[GamepadKey.UP]: ['D-Pad Up', PrompFont.UP],
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[GamepadKey.DOWN]: ['D-Pad Down', PrompFont.DOWN],
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[GamepadKey.LEFT]: ['D-Pad Left', PrompFont.LEFT],
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[GamepadKey.RIGHT]: ['D-Pad Right', PrompFont.RIGHT],
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[GamepadKey.L3]: ['L3', PrompFont.L3],
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[GamepadKey.LS_UP]: ['Left Stick Up', PrompFont.LS_UP],
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[GamepadKey.LS_DOWN]: ['Left Stick Down', PrompFont.LS_DOWN],
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[GamepadKey.LS_LEFT]: ['Left Stick Left', PrompFont.LS_LEFT],
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[GamepadKey.LS_RIGHT]: ['Left Stick Right', PrompFont.LS_RIGHT],
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[GamepadKey.R3]: ['R3', PrompFont.R3],
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[GamepadKey.RS_UP]: ['Right Stick Up', PrompFont.RS_UP],
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[GamepadKey.RS_DOWN]: ['Right Stick Down', PrompFont.RS_DOWN],
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[GamepadKey.RS_LEFT]: ['Right Stick Left', PrompFont.RS_LEFT],
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[GamepadKey.RS_RIGHT]: ['Right Stick Right', PrompFont.RS_RIGHT],
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};
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export enum GamepadStick {
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LEFT = 0,
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RIGHT = 1,
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};
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export enum MouseButtonCode {
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LEFT_CLICK = 'Mouse0',
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RIGHT_CLICK = 'Mouse2',
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MIDDLE_CLICK = 'Mouse1',
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};
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export enum MouseMapTo {
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OFF = 0,
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LS = 1,
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RS = 2,
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}
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export enum WheelCode {
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SCROLL_UP = 'ScrollUp',
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SCROLL_DOWN = 'ScrollDown',
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SCROLL_LEFT = 'ScrollLeft',
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SCROLL_RIGHT = 'ScrollRight',
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};
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export enum MkbPresetKey {
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MOUSE_MAP_TO = 'map_to',
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MOUSE_SENSITIVITY_X = 'sensitivity_x',
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MOUSE_SENSITIVITY_Y = 'sensitivity_y',
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MOUSE_DEADZONE_COUNTERWEIGHT = 'deadzone_counterweight',
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}
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@@ -1,4 +1,4 @@
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import { MouseButtonCode, WheelCode } from "./definitions";
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import { MouseButtonCode, WheelCode } from "@enums/mkb";
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export class KeyHelper {
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static #NON_PRINTABLE_KEYS = {
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@@ -1,5 +1,5 @@
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import { MkbPreset } from "./mkb-preset";
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import { GamepadKey, MkbPresetKey, GamepadStick, MouseMapTo, WheelCode } from "./definitions";
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import { GamepadKey, MkbPresetKey, GamepadStick, MouseMapTo, WheelCode } from "@enums/mkb";
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import { createButton, ButtonStyle, CE } from "@utils/html";
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import { BxEvent } from "@utils/bx-event";
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import { PrefKey, getPref } from "@utils/preferences";
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@@ -1,6 +1,6 @@
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import { t } from "@utils/translation";
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import { SettingElementType } from "@utils/settings";
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import { GamepadKey, MouseButtonCode, MouseMapTo, MkbPresetKey } from "./definitions";
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import { GamepadKey, MouseButtonCode, MouseMapTo, MkbPresetKey } from "@enums/mkb";
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import { EmulatedMkbHandler } from "./mkb-handler";
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import type { MkbPresetData, MkbConvertedPresetData } from "@/types/mkb";
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import type { PreferenceSettings } from "@/types/preferences";
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@@ -1,9 +1,7 @@
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import { GamepadKey } from "./definitions";
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import { CE, createButton, ButtonStyle } from "@utils/html";
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import { t } from "@utils/translation";
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import { Dialog } from "@modules/dialog";
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import { getPref, setPref, PrefKey } from "@utils/preferences";
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import { MkbPresetKey, GamepadKeyName } from "./definitions";
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import { KeyHelper } from "./key-helper";
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import { MkbPreset } from "./mkb-preset";
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import { EmulatedMkbHandler } from "./mkb-handler";
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@@ -11,6 +9,7 @@ import { LocalDb } from "@utils/local-db";
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import { BxIcon } from "@utils/bx-icon";
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import { SettingElement } from "@utils/settings";
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import type { MkbPresetData, MkbStoredPresets } from "@/types/mkb";
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import { MkbPresetKey, GamepadKey, GamepadKeyName } from "@enums/mkb";
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type MkbRemapperElements = {
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@@ -7,6 +7,7 @@ import { hashCode, renderString } from "@utils/utils";
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import { BxEvent } from "@/utils/bx-event";
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import codeControllerShortcuts from "./patches/controller-shortcuts.js" with { type: "text" };
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import codeExposeStreamSession from "./patches/expose-stream-session.js" with { type: "text" };
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import codeLocalCoOpEnable from "./patches/local-co-op-enable.js" with { type: "text" };
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import codeRemotePlayEnable from "./patches/remote-play-enable.js" with { type: "text" };
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import codeRemotePlayKeepAlive from "./patches/remote-play-keep-alive.js" with { type: "text" };
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@@ -565,20 +566,7 @@ window.dispatchEvent(new Event('${BxEvent.STREAM_EVENT_TARGET_READY}'))
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}
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const newCode = `;
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window.BX_EXPOSED.streamSession = this;
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const orgSetMicrophoneState = this.setMicrophoneState.bind(this);
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this.setMicrophoneState = state => {
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orgSetMicrophoneState(state);
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const evt = new Event('${BxEvent.MICROPHONE_STATE_CHANGED}');
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evt.microphoneState = state;
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window.dispatchEvent(evt);
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};
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window.dispatchEvent(new Event('${BxEvent.STREAM_SESSION_READY}'))
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${codeExposeStreamSession}
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true` + text;
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str = str.replace(text, newCode);
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29
src/modules/patches/expose-stream-session.js
Normal file
29
src/modules/patches/expose-stream-session.js
Normal file
@@ -0,0 +1,29 @@
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window.BX_EXPOSED.streamSession = this;
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const orgSetMicrophoneState = this.setMicrophoneState.bind(this);
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this.setMicrophoneState = state => {
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orgSetMicrophoneState(state);
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const evt = new Event(BxEvent.MICROPHONE_STATE_CHANGED);
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evt.microphoneState = state;
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window.dispatchEvent(evt);
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};
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window.dispatchEvent(new Event(BxEvent.STREAM_SESSION_READY));
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// Patch updateDimensions() to make native touch work correctly with WebGL2
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let updateDimensionsStr = this.updateDimensions.toString();
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// if(r){
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const renderTargetVar = updateDimensionsStr.match(/if\((\w+)\){/)[1];
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updateDimensionsStr = updateDimensionsStr.replaceAll(renderTargetVar + '.scroll', 'scroll');
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updateDimensionsStr = updateDimensionsStr.replace(`if(${renderTargetVar}){`, `
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if (${renderTargetVar}) {
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const scrollWidth = ${renderTargetVar}.dataset.width ? parseInt(${renderTargetVar}.dataset.width) : ${renderTargetVar}.scrollWidth;
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const scrollHeight = ${renderTargetVar}.dataset.height ? parseInt(${renderTargetVar}.dataset.height) : ${renderTargetVar}.scrollHeight;
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`);
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eval(`this.updateDimensions = function ${updateDimensionsStr}`);
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121
src/modules/player/shaders/clarity_boost.fs
Normal file
121
src/modules/player/shaders/clarity_boost.fs
Normal file
@@ -0,0 +1,121 @@
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const int FILTER_UNSHARP_MASKING = 1;
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const int FILTER_CAS = 2;
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precision highp float;
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uniform sampler2D data;
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uniform vec2 iResolution;
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uniform int filterId;
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uniform float sharpenFactor;
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uniform float brightness;
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uniform float contrast;
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uniform float saturation;
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vec3 textureAt(sampler2D tex, vec2 coord) {
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return texture2D(tex, coord / iResolution.xy).rgb;
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}
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vec3 clarityBoost(sampler2D tex, vec2 coord)
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{
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// Load a collection of samples in a 3x3 neighorhood, where e is the current pixel.
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// a b c
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// d e f
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// g h i
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vec3 a = textureAt(tex, coord + vec2(-1, 1));
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vec3 b = textureAt(tex, coord + vec2(0, 1));
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vec3 c = textureAt(tex, coord + vec2(1, 1));
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vec3 d = textureAt(tex, coord + vec2(-1, 0));
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vec3 e = textureAt(tex, coord);
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vec3 f = textureAt(tex, coord + vec2(1, 0));
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vec3 g = textureAt(tex, coord + vec2(-1, -1));
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vec3 h = textureAt(tex, coord + vec2(0, -1));
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vec3 i = textureAt(tex, coord + vec2(1, -1));
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if (filterId == FILTER_CAS) {
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// Soft min and max.
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// a b c b
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// d e f * 0.5 + d e f * 0.5
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// g h i h
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// These are 2.0x bigger (factored out the extra multiply).
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vec3 minRgb = min(min(min(d, e), min(f, b)), h);
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vec3 minRgb2 = min(min(a, c), min(g, i));
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minRgb += min(minRgb, minRgb2);
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vec3 maxRgb = max(max(max(d, e), max(f, b)), h);
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vec3 maxRgb2 = max(max(a, c), max(g, i));
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maxRgb += max(maxRgb, maxRgb2);
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// Smooth minimum distance to signal limit divided by smooth max.
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vec3 reciprocalMaxRgb = 1.0 / maxRgb;
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vec3 amplifyRgb = clamp(min(minRgb, 2.0 - maxRgb) * reciprocalMaxRgb, 0.0, 1.0);
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// Shaping amount of sharpening.
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amplifyRgb = inversesqrt(amplifyRgb);
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float contrast = 0.8;
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float peak = -3.0 * contrast + 8.0;
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vec3 weightRgb = -(1.0 / (amplifyRgb * peak));
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vec3 reciprocalWeightRgb = 1.0 / (4.0 * weightRgb + 1.0);
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// 0 w 0
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// Filter shape: w 1 w
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// 0 w 0
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vec3 window = (b + d) + (f + h);
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vec3 outColor = clamp((window * weightRgb + e) * reciprocalWeightRgb, 0.0, 1.0);
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outColor = mix(e, outColor, sharpenFactor / 2.0);
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return outColor;
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} else if (filterId == FILTER_UNSHARP_MASKING) {
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vec3 gaussianBlur = (a * 1.0 + b * 2.0 + c * 1.0 +
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d * 2.0 + e * 4.0 + f * 2.0 +
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g * 1.0 + h * 2.0 + i * 1.0) / 16.0;
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// Return edge detection
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return e + (e - gaussianBlur) * sharpenFactor / 3.0;
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}
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return e;
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}
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vec3 adjustBrightness(vec3 color) {
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return (1.0 + brightness) * color;
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}
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vec3 adjustContrast(vec3 color) {
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return 0.5 + (1.0 + contrast) * (color - 0.5);
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}
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vec3 adjustSaturation(vec3 color) {
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const vec3 luminosityFactor = vec3(0.2126, 0.7152, 0.0722);
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vec3 grayscale = vec3(dot(color, luminosityFactor));
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return mix(grayscale, color, 1.0 + saturation);
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}
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void main() {
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vec3 color;
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if (sharpenFactor > 0.0) {
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color = clarityBoost(data, gl_FragCoord.xy);
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} else {
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color = textureAt(data, gl_FragCoord.xy);
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}
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if (saturation != 0.0) {
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color = adjustSaturation(color);
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}
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if (contrast != 0.0) {
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color = adjustContrast(color);
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}
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if (brightness != 0.0) {
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color = adjustBrightness(color);
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}
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gl_FragColor = vec4(color, 1.0);
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}
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5
src/modules/player/shaders/clarity_boost.vert
Normal file
5
src/modules/player/shaders/clarity_boost.vert
Normal file
@@ -0,0 +1,5 @@
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attribute vec2 position;
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void main() {
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gl_Position = vec4(position, 0, 1);
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}
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250
src/modules/player/webgl2-player.ts
Normal file
250
src/modules/player/webgl2-player.ts
Normal file
@@ -0,0 +1,250 @@
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import vertClarityBoost from "./shaders/clarity_boost.vert" with { type: "text" };
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import fsClarityBoost from "./shaders/clarity_boost.fs" with { type: "text" };
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import { BxLogger } from "@/utils/bx-logger";
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const LOG_TAG = 'WebGL2Player';
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export class WebGL2Player {
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#$video: HTMLVideoElement;
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#$canvas: HTMLCanvasElement;
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#gl: WebGL2RenderingContext | null = null;
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#resources: Array<any> = [];
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#program: WebGLProgram | null = null;
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#stopped: boolean = false;
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#options = {
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filterId: 1,
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sharpenFactor: 0,
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brightness: 0.0,
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contrast: 0.0,
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saturation: 0.0,
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};
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#animFrameId: number | null = null;
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constructor($video: HTMLVideoElement) {
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BxLogger.info(LOG_TAG, 'Initialize');
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this.#$video = $video;
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const $canvas = document.createElement('canvas');
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$canvas.width = $video.videoWidth;
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$canvas.height = $video.videoHeight;
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this.#$canvas = $canvas;
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this.#setupShaders();
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this.#setupRendering();
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$video.insertAdjacentElement('afterend', $canvas);
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}
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setFilter(filterId: number, update = true) {
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this.#options.filterId = filterId;
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update && this.updateCanvas();
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}
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setSharpness(sharpness: number, update = true) {
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this.#options.sharpenFactor = sharpness;
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update && this.updateCanvas();
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}
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setBrightness(brightness: number, update = true) {
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this.#options.brightness = (brightness - 100) / 100;
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update && this.updateCanvas();
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}
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setContrast(contrast: number, update = true) {
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this.#options.contrast = (contrast - 100) / 100;
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update && this.updateCanvas();
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}
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setSaturation(saturation: number, update = true) {
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this.#options.saturation = (saturation - 100) / 100;
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update && this.updateCanvas();
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}
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getCanvas() {
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return this.#$canvas;
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}
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updateCanvas() {
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const gl = this.#gl!;
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const program = this.#program!;
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gl.uniform2f(gl.getUniformLocation(program, 'iResolution'), this.#$canvas.width, this.#$canvas.height);
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gl.uniform1i(gl.getUniformLocation(program, 'filterId'), this.#options.filterId);
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gl.uniform1f(gl.getUniformLocation(program, 'sharpenFactor'), this.#options.sharpenFactor);
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gl.uniform1f(gl.getUniformLocation(program, 'brightness'), this.#options.brightness);
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gl.uniform1f(gl.getUniformLocation(program, 'contrast'), this.#options.contrast);
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gl.uniform1f(gl.getUniformLocation(program, 'saturation'), this.#options.saturation);
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}
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drawFrame() {
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const gl = this.#gl!;
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const $video = this.#$video;
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, $video);
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gl.drawArrays(gl.TRIANGLES, 0, 6);
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}
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#setupRendering() {
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let animate: any;
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if ('requestVideoFrameCallback' in HTMLVideoElement.prototype) {
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const $video = this.#$video;
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animate = () => {
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if (this.#stopped) {
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return;
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}
|
||||
|
||||
this.drawFrame();
|
||||
this.#animFrameId = $video.requestVideoFrameCallback(animate);
|
||||
}
|
||||
|
||||
this.#animFrameId = $video.requestVideoFrameCallback(animate);
|
||||
} else {
|
||||
animate = () => {
|
||||
if (this.#stopped) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.drawFrame();
|
||||
this.#animFrameId = requestAnimationFrame(animate);
|
||||
}
|
||||
|
||||
this.#animFrameId = requestAnimationFrame(animate);
|
||||
}
|
||||
}
|
||||
|
||||
#setupShaders() {
|
||||
const gl = this.#$canvas.getContext('webgl2', {
|
||||
isBx: true,
|
||||
antialias: true,
|
||||
alpha: false,
|
||||
powerPreference: 'high-performance',
|
||||
}) as WebGL2RenderingContext;
|
||||
this.#gl = gl;
|
||||
|
||||
gl.viewport(0, 0, gl.drawingBufferWidth, gl.drawingBufferWidth);
|
||||
|
||||
// Vertex shader: Identity map
|
||||
const vShader = gl.createShader(gl.VERTEX_SHADER)!;
|
||||
gl.shaderSource(vShader, vertClarityBoost);
|
||||
gl.compileShader(vShader);
|
||||
|
||||
const fShader = gl.createShader(gl.FRAGMENT_SHADER)!;
|
||||
gl.shaderSource(fShader, fsClarityBoost);
|
||||
gl.compileShader(fShader);
|
||||
|
||||
// Create and link program
|
||||
const program = gl.createProgram()!;
|
||||
this.#program = program;
|
||||
|
||||
gl.attachShader(program, vShader);
|
||||
gl.attachShader(program, fShader);
|
||||
gl.linkProgram(program);
|
||||
gl.useProgram(program);
|
||||
|
||||
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
||||
console.error(`Link failed: ${gl.getProgramInfoLog(program)}`);
|
||||
console.error(`vs info-log: ${gl.getShaderInfoLog(vShader)}`);
|
||||
console.error(`fs info-log: ${gl.getShaderInfoLog(fShader)}`);
|
||||
}
|
||||
|
||||
this.updateCanvas();
|
||||
|
||||
// Vertices: A screen-filling quad made from two triangles
|
||||
const buffer = gl.createBuffer();
|
||||
this.#resources.push(buffer);
|
||||
|
||||
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
||||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
|
||||
-1, -1,
|
||||
1, -1,
|
||||
-1, 1,
|
||||
-1, 1,
|
||||
1, -1,
|
||||
1, 1,
|
||||
]), gl.STATIC_DRAW);
|
||||
|
||||
gl.enableVertexAttribArray(0);
|
||||
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
|
||||
|
||||
// Texture to contain the video data
|
||||
const texture = gl.createTexture();
|
||||
this.#resources.push(texture);
|
||||
|
||||
gl.bindTexture(gl.TEXTURE_2D, texture);
|
||||
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
||||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
||||
|
||||
// Bind texture to the "data" argument to the fragment shader
|
||||
gl.uniform1i(gl.getUniformLocation(program, 'data'), 0);
|
||||
|
||||
gl.activeTexture(gl.TEXTURE0);
|
||||
// gl.bindTexture(gl.TEXTURE_2D, texture);
|
||||
}
|
||||
|
||||
resume() {
|
||||
this.stop();
|
||||
this.#stopped = false;
|
||||
BxLogger.info(LOG_TAG, 'Resume');
|
||||
|
||||
this.#$canvas.classList.remove('bx-gone');
|
||||
this.#setupRendering();
|
||||
}
|
||||
|
||||
stop() {
|
||||
BxLogger.info(LOG_TAG, 'Stop');
|
||||
this.#$canvas.classList.add('bx-gone');
|
||||
|
||||
this.#stopped = true;
|
||||
if (this.#animFrameId) {
|
||||
if ('requestVideoFrameCallback' in HTMLVideoElement.prototype) {
|
||||
this.#$video.cancelVideoFrameCallback(this.#animFrameId);
|
||||
} else {
|
||||
cancelAnimationFrame(this.#animFrameId);
|
||||
}
|
||||
|
||||
this.#animFrameId = null;
|
||||
}
|
||||
}
|
||||
|
||||
destroy() {
|
||||
BxLogger.info(LOG_TAG, 'Destroy');
|
||||
this.stop();
|
||||
|
||||
const gl = this.#gl;
|
||||
if (gl) {
|
||||
gl.getExtension('WEBGL_lose_context')?.loseContext();
|
||||
|
||||
for (const resource of this.#resources) {
|
||||
if (resource instanceof WebGLProgram) {
|
||||
gl.useProgram(null);
|
||||
gl.deleteProgram(resource);
|
||||
} else if (resource instanceof WebGLShader) {
|
||||
gl.deleteShader(resource);
|
||||
} else if (resource instanceof WebGLTexture) {
|
||||
gl.deleteTexture(resource);
|
||||
} else if (resource instanceof WebGLBuffer) {
|
||||
gl.deleteBuffer(resource);
|
||||
}
|
||||
}
|
||||
|
||||
this.#gl = null;
|
||||
}
|
||||
|
||||
if (this.#$canvas.isConnected) {
|
||||
this.#$canvas.parentElement?.removeChild(this.#$canvas);
|
||||
}
|
||||
|
||||
this.#$canvas.width = 1;
|
||||
this.#$canvas.height = 1;
|
||||
}
|
||||
}
|
268
src/modules/stream-player.ts
Normal file
268
src/modules/stream-player.ts
Normal file
@@ -0,0 +1,268 @@
|
||||
import { CE } from "@/utils/html";
|
||||
import { WebGL2Player } from "./player/webgl2-player";
|
||||
import { getPref, PrefKey } from "@/utils/preferences";
|
||||
import { Screenshot } from "@/utils/screenshot";
|
||||
import { StreamPlayerType, StreamVideoProcessing } from "@enums/stream-player";
|
||||
import { STATES } from "@/utils/global";
|
||||
|
||||
export type StreamPlayerOptions = Partial<{
|
||||
processing: string,
|
||||
sharpness: number,
|
||||
saturation: number,
|
||||
contrast: number,
|
||||
brightness: number,
|
||||
}>;
|
||||
|
||||
export class StreamPlayer {
|
||||
#$video: HTMLVideoElement;
|
||||
#playerType: StreamPlayerType = StreamPlayerType.VIDEO;
|
||||
|
||||
#options: StreamPlayerOptions = {};
|
||||
|
||||
#webGL2Player: WebGL2Player | null = null;
|
||||
|
||||
#$videoCss: HTMLStyleElement | null = null;
|
||||
#$usmMatrix: SVGFEConvolveMatrixElement | null = null;
|
||||
|
||||
constructor($video: HTMLVideoElement, type: StreamPlayerType, options: StreamPlayerOptions) {
|
||||
this.#setupVideoElements();
|
||||
|
||||
this.#$video = $video;
|
||||
this.#options = options || {};
|
||||
this.setPlayerType(type);
|
||||
}
|
||||
|
||||
#setupVideoElements() {
|
||||
this.#$videoCss = document.getElementById('bx-video-css') as HTMLStyleElement;
|
||||
if (this.#$videoCss) {
|
||||
this.#$usmMatrix = this.#$videoCss.querySelector('#bx-filter-usm-matrix') as any;
|
||||
return;
|
||||
}
|
||||
|
||||
const $fragment = document.createDocumentFragment();
|
||||
|
||||
this.#$videoCss = CE<HTMLStyleElement>('style', {id: 'bx-video-css'});
|
||||
$fragment.appendChild(this.#$videoCss);
|
||||
|
||||
// Setup SVG filters
|
||||
const $svg = CE('svg', {
|
||||
id: 'bx-video-filters',
|
||||
xmlns: 'http://www.w3.org/2000/svg',
|
||||
class: 'bx-gone',
|
||||
}, CE('defs', {xmlns: 'http://www.w3.org/2000/svg'},
|
||||
CE('filter', {
|
||||
id: 'bx-filter-usm',
|
||||
xmlns: 'http://www.w3.org/2000/svg',
|
||||
}, this.#$usmMatrix = CE('feConvolveMatrix', {
|
||||
id: 'bx-filter-usm-matrix',
|
||||
order: '3',
|
||||
xmlns: 'http://www.w3.org/2000/svg',
|
||||
})),
|
||||
),
|
||||
);
|
||||
$fragment.appendChild($svg);
|
||||
document.documentElement.appendChild($fragment);
|
||||
}
|
||||
|
||||
#getVideoPlayerFilterStyle() {
|
||||
const filters = [];
|
||||
|
||||
const sharpness = this.#options.sharpness || 0;
|
||||
if (sharpness != 0) {
|
||||
const level = (7 - ((sharpness / 2) - 1) * 0.5).toFixed(1); // 5, 5.5, 6, 6.5, 7
|
||||
const matrix = `0 -1 0 -1 ${level} -1 0 -1 0`;
|
||||
this.#$usmMatrix?.setAttributeNS(null, 'kernelMatrix', matrix);
|
||||
|
||||
filters.push(`url(#bx-filter-usm)`);
|
||||
}
|
||||
|
||||
const saturation = this.#options.saturation || 100;
|
||||
if (saturation != 100) {
|
||||
filters.push(`saturate(${saturation}%)`);
|
||||
}
|
||||
|
||||
const contrast = this.#options.contrast || 100;
|
||||
if (contrast != 100) {
|
||||
filters.push(`contrast(${contrast}%)`);
|
||||
}
|
||||
|
||||
const brightness = this.#options.brightness || 100;
|
||||
if (brightness != 100) {
|
||||
filters.push(`brightness(${brightness}%)`);
|
||||
}
|
||||
|
||||
return filters.join(' ');
|
||||
}
|
||||
|
||||
#resizePlayer() {
|
||||
const PREF_RATIO = getPref(PrefKey.VIDEO_RATIO);
|
||||
const $video = this.#$video;
|
||||
const isNativeTouchGame = STATES.currentStream.titleInfo?.details.hasNativeTouchSupport;
|
||||
|
||||
let $webGL2Canvas;
|
||||
if (this.#playerType == StreamPlayerType.WEBGL2) {
|
||||
$webGL2Canvas = this.#webGL2Player?.getCanvas()!;
|
||||
}
|
||||
|
||||
let targetWidth;
|
||||
let targetHeight;
|
||||
let targetObjectFit;
|
||||
|
||||
if (PREF_RATIO.includes(':')) {
|
||||
const tmp = PREF_RATIO.split(':');
|
||||
|
||||
// Get preferred ratio
|
||||
const videoRatio = parseFloat(tmp[0]) / parseFloat(tmp[1]);
|
||||
|
||||
let width = 0;
|
||||
let height = 0;
|
||||
|
||||
// Get parent's ratio
|
||||
const parentRect = $video.parentElement!.getBoundingClientRect();
|
||||
const parentRatio = parentRect.width / parentRect.height;
|
||||
|
||||
// Get target width & height
|
||||
if (parentRatio > videoRatio) {
|
||||
height = parentRect.height;
|
||||
width = height * videoRatio;
|
||||
} else {
|
||||
width = parentRect.width;
|
||||
height = width / videoRatio;
|
||||
}
|
||||
|
||||
// Prevent floating points
|
||||
width = Math.ceil(Math.min(parentRect.width, width));
|
||||
height = Math.ceil(Math.min(parentRect.height, height));
|
||||
|
||||
$video.dataset.width = width.toString();
|
||||
$video.dataset.height = height.toString();
|
||||
|
||||
// Update size
|
||||
targetWidth = `${width}px`;
|
||||
targetHeight = `${height}px`;
|
||||
targetObjectFit = PREF_RATIO === '16:9' ? 'contain' : 'fill';
|
||||
} else {
|
||||
targetWidth = '100%';
|
||||
targetHeight = '100%';
|
||||
targetObjectFit = PREF_RATIO;
|
||||
|
||||
$video.dataset.width = window.innerWidth.toString();
|
||||
$video.dataset.height = window.innerHeight.toString();
|
||||
}
|
||||
|
||||
$video.style.width = targetWidth;
|
||||
$video.style.height = targetHeight;
|
||||
$video.style.objectFit = targetObjectFit;
|
||||
|
||||
// $video.style.padding = padding;
|
||||
|
||||
if ($webGL2Canvas) {
|
||||
$webGL2Canvas.style.width = targetWidth;
|
||||
$webGL2Canvas.style.height = targetHeight;
|
||||
$webGL2Canvas.style.objectFit = targetObjectFit;
|
||||
}
|
||||
|
||||
// Update video dimensions
|
||||
if (isNativeTouchGame && this.#playerType == StreamPlayerType.WEBGL2) {
|
||||
window.BX_EXPOSED.streamSession.updateDimensions();
|
||||
}
|
||||
}
|
||||
|
||||
setPlayerType(type: StreamPlayerType, refreshPlayer: boolean = false) {
|
||||
if (this.#playerType !== type) {
|
||||
// Switch from Video -> WebGL2
|
||||
if (type === StreamPlayerType.WEBGL2) {
|
||||
// Initialize WebGL2 player
|
||||
if (!this.#webGL2Player) {
|
||||
this.#webGL2Player = new WebGL2Player(this.#$video);
|
||||
} else {
|
||||
this.#webGL2Player.resume();
|
||||
}
|
||||
|
||||
this.#$videoCss!.textContent = '';
|
||||
|
||||
this.#$video.classList.add('bx-pixel');
|
||||
} else {
|
||||
// Cleanup WebGL2 Player
|
||||
this.#webGL2Player?.stop();
|
||||
|
||||
this.#$video.classList.remove('bx-pixel');
|
||||
}
|
||||
}
|
||||
|
||||
this.#playerType = type;
|
||||
refreshPlayer && this.refreshPlayer();
|
||||
}
|
||||
|
||||
setOptions(options: StreamPlayerOptions, refreshPlayer: boolean = false) {
|
||||
this.#options = options;
|
||||
refreshPlayer && this.refreshPlayer();
|
||||
}
|
||||
|
||||
updateOptions(options: StreamPlayerOptions, refreshPlayer: boolean = false) {
|
||||
this.#options = Object.assign(this.#options, options);
|
||||
refreshPlayer && this.refreshPlayer();
|
||||
}
|
||||
|
||||
getPlayerElement(playerType?: StreamPlayerType) {
|
||||
if (typeof playerType === 'undefined') {
|
||||
playerType = this.#playerType;
|
||||
}
|
||||
|
||||
if (playerType === StreamPlayerType.WEBGL2) {
|
||||
return this.#webGL2Player?.getCanvas();
|
||||
}
|
||||
|
||||
return this.#$video;
|
||||
}
|
||||
|
||||
getWebGL2Player() {
|
||||
return this.#webGL2Player;
|
||||
}
|
||||
|
||||
refreshPlayer() {
|
||||
if (this.#playerType === StreamPlayerType.WEBGL2) {
|
||||
const options = this.#options;
|
||||
const webGL2Player = this.#webGL2Player!;
|
||||
|
||||
if (options.processing === StreamVideoProcessing.USM) {
|
||||
webGL2Player.setFilter(1);
|
||||
} else {
|
||||
webGL2Player.setFilter(2);
|
||||
}
|
||||
|
||||
Screenshot.updateCanvasFilters('none');
|
||||
|
||||
webGL2Player.setSharpness(options.sharpness || 0);
|
||||
webGL2Player.setSaturation(options.saturation || 100);
|
||||
webGL2Player.setContrast(options.contrast || 100);
|
||||
webGL2Player.setBrightness(options.brightness || 100);
|
||||
} else {
|
||||
let filters = this.#getVideoPlayerFilterStyle();
|
||||
let videoCss = '';
|
||||
if (filters) {
|
||||
videoCss += `filter: ${filters} !important;`;
|
||||
}
|
||||
|
||||
// Apply video filters to screenshots
|
||||
if (getPref(PrefKey.SCREENSHOT_APPLY_FILTERS)) {
|
||||
Screenshot.updateCanvasFilters(filters);
|
||||
}
|
||||
|
||||
let css = '';
|
||||
if (videoCss) {
|
||||
css = `#game-stream video { ${videoCss} }`;
|
||||
}
|
||||
|
||||
this.#$videoCss!.textContent = css;
|
||||
}
|
||||
|
||||
this.#resizePlayer();
|
||||
}
|
||||
|
||||
destroy() {
|
||||
// Cleanup WebGL2 Player
|
||||
this.#webGL2Player?.destroy();
|
||||
this.#webGL2Player = null;
|
||||
}
|
||||
}
|
@@ -161,7 +161,12 @@ export class StreamStats {
|
||||
const totalDecodeTimeDiff = stat.totalDecodeTime - lastStat.totalDecodeTime;
|
||||
const framesDecodedDiff = stat.framesDecoded - lastStat.framesDecoded;
|
||||
const currentDecodeTime = totalDecodeTimeDiff / framesDecodedDiff * 1000;
|
||||
this.#$dt!.textContent = `${currentDecodeTime.toFixed(2)}ms`;
|
||||
|
||||
if (isNaN(currentDecodeTime)) {
|
||||
this.#$dt!.textContent = '??ms';
|
||||
} else {
|
||||
this.#$dt!.textContent = `${currentDecodeTime.toFixed(2)}ms`;
|
||||
}
|
||||
|
||||
if (PREF_STATS_CONDITIONAL_FORMATTING) {
|
||||
grade = (currentDecodeTime > 12) ? 'bad' : (currentDecodeTime > 9) ? 'ok' : (currentDecodeTime > 6) ? 'good' : '';
|
||||
|
@@ -2,10 +2,11 @@ import { STATES, AppInterface, SCRIPT_VERSION } from "@utils/global";
|
||||
import { CE, createButton, ButtonStyle } from "@utils/html";
|
||||
import { BxIcon } from "@utils/bx-icon";
|
||||
import { getPreferredServerRegion } from "@utils/region";
|
||||
import { UserAgent, UserAgentProfile } from "@utils/user-agent";
|
||||
import { UserAgent } from "@utils/user-agent";
|
||||
import { getPref, Preferences, PrefKey, setPref, toPrefElement } from "@utils/preferences";
|
||||
import { t, Translations } from "@utils/translation";
|
||||
import { PatcherCache } from "../patcher";
|
||||
import { UserAgentProfile } from "@enums/user-agent";
|
||||
|
||||
const SETTINGS_UI = {
|
||||
'Better xCloud': {
|
||||
|
@@ -1,10 +1,9 @@
|
||||
import { AppInterface, STATES } from "@utils/global";
|
||||
import { CE, createButton, ButtonStyle, createSvgIcon } from "@utils/html";
|
||||
import { BxIcon } from "@utils/bx-icon";
|
||||
import { UserAgent } from "@utils/user-agent";
|
||||
import { BxEvent } from "@utils/bx-event";
|
||||
import { MkbRemapper } from "@modules/mkb/mkb-remapper";
|
||||
import { getPref, Preferences, PrefKey, toPrefElement } from "@utils/preferences";
|
||||
import { getPref, Preferences, PrefKey, setPref, toPrefElement } from "@utils/preferences";
|
||||
import { StreamStats } from "@modules/stream/stream-stats";
|
||||
import { TouchController } from "@modules/touch-controller";
|
||||
import { t } from "@utils/translation";
|
||||
@@ -13,6 +12,9 @@ import { Screenshot } from "@/utils/screenshot";
|
||||
import { ControllerShortcut } from "../controller-shortcut";
|
||||
import { SoundShortcut } from "../shortcuts/shortcut-sound";
|
||||
import { NativeMkbHandler } from "../mkb/native-mkb-handler";
|
||||
import { UserAgent } from "@/utils/user-agent";
|
||||
import type { StreamPlayerOptions } from "../stream-player";
|
||||
import { StreamPlayerType, StreamVideoProcessing } from "@enums/stream-player";
|
||||
|
||||
|
||||
export function localRedirect(path: string) {
|
||||
@@ -38,40 +40,7 @@ export function localRedirect(path: string) {
|
||||
$anchor.click();
|
||||
}
|
||||
|
||||
|
||||
function getVideoPlayerFilterStyle() {
|
||||
const filters = [];
|
||||
|
||||
const clarity = getPref(PrefKey.VIDEO_CLARITY);
|
||||
if (clarity != 0) {
|
||||
const level = (7 - (clarity - 1) * 0.5).toFixed(1); // 5, 5.5, 6, 6.5, 7
|
||||
const matrix = `0 -1 0 -1 ${level} -1 0 -1 0`;
|
||||
document.getElementById('bx-filter-clarity-matrix')!.setAttributeNS(null, 'kernelMatrix', matrix);
|
||||
|
||||
filters.push(`url(#bx-filter-clarity)`);
|
||||
}
|
||||
|
||||
const saturation = getPref(PrefKey.VIDEO_SATURATION);
|
||||
if (saturation != 100) {
|
||||
filters.push(`saturate(${saturation}%)`);
|
||||
}
|
||||
|
||||
const contrast = getPref(PrefKey.VIDEO_CONTRAST);
|
||||
if (contrast != 100) {
|
||||
filters.push(`contrast(${contrast}%)`);
|
||||
}
|
||||
|
||||
const brightness = getPref(PrefKey.VIDEO_BRIGHTNESS);
|
||||
if (brightness != 100) {
|
||||
filters.push(`brightness(${brightness}%)`);
|
||||
}
|
||||
|
||||
return filters.join(' ');
|
||||
}
|
||||
|
||||
function setupStreamSettingsDialog() {
|
||||
const isSafari = UserAgent.isSafari();
|
||||
|
||||
const SETTINGS_UI = [
|
||||
{
|
||||
icon: BxIcon.DISPLAY,
|
||||
@@ -109,29 +78,38 @@ function setupStreamSettingsDialog() {
|
||||
help_url: 'https://better-xcloud.github.io/ingame-features/#video',
|
||||
items: [
|
||||
{
|
||||
pref: PrefKey.VIDEO_RATIO,
|
||||
onChange: updateVideoPlayerCss,
|
||||
pref: PrefKey.VIDEO_PLAYER_TYPE,
|
||||
onChange: onChangeVideoPlayerType,
|
||||
},
|
||||
|
||||
{
|
||||
pref: PrefKey.VIDEO_CLARITY,
|
||||
onChange: updateVideoPlayerCss,
|
||||
unsupported: isSafari,
|
||||
pref: PrefKey.VIDEO_RATIO,
|
||||
onChange: updateVideoPlayer,
|
||||
},
|
||||
|
||||
{
|
||||
pref: PrefKey.VIDEO_PROCESSING,
|
||||
onChange: updateVideoPlayer,
|
||||
},
|
||||
|
||||
{
|
||||
pref: PrefKey.VIDEO_SHARPNESS,
|
||||
onChange: updateVideoPlayer,
|
||||
},
|
||||
|
||||
{
|
||||
pref: PrefKey.VIDEO_SATURATION,
|
||||
onChange: updateVideoPlayerCss,
|
||||
onChange: updateVideoPlayer,
|
||||
},
|
||||
|
||||
{
|
||||
pref: PrefKey.VIDEO_CONTRAST,
|
||||
onChange: updateVideoPlayerCss,
|
||||
onChange: updateVideoPlayer,
|
||||
},
|
||||
|
||||
{
|
||||
pref: PrefKey.VIDEO_BRIGHTNESS,
|
||||
onChange: updateVideoPlayerCss,
|
||||
onChange: updateVideoPlayer,
|
||||
},
|
||||
],
|
||||
},
|
||||
@@ -436,94 +414,51 @@ function setupStreamSettingsDialog() {
|
||||
}
|
||||
|
||||
|
||||
export function updateVideoPlayerCss() {
|
||||
let $elm = document.getElementById('bx-video-css');
|
||||
if (!$elm) {
|
||||
const $fragment = document.createDocumentFragment();
|
||||
$elm = CE<HTMLStyleElement>('style', {id: 'bx-video-css'});
|
||||
$fragment.appendChild($elm);
|
||||
function onChangeVideoPlayerType() {
|
||||
const playerType = getPref(PrefKey.VIDEO_PLAYER_TYPE);
|
||||
const $videoProcessing = document.getElementById('bx_setting_video_processing') as HTMLSelectElement;
|
||||
const $videoSharpness = document.getElementById('bx_setting_video_sharpness') as HTMLElement;
|
||||
|
||||
// Setup SVG filters
|
||||
const $svg = CE('svg', {
|
||||
'id': 'bx-video-filters',
|
||||
'xmlns': 'http://www.w3.org/2000/svg',
|
||||
'class': 'bx-gone',
|
||||
}, CE('defs', {'xmlns': 'http://www.w3.org/2000/svg'},
|
||||
CE('filter', {'id': 'bx-filter-clarity', 'xmlns': 'http://www.w3.org/2000/svg'},
|
||||
CE('feConvolveMatrix', {'id': 'bx-filter-clarity-matrix', 'order': '3', 'xmlns': 'http://www.w3.org/2000/svg'}))
|
||||
)
|
||||
);
|
||||
$fragment.appendChild($svg);
|
||||
document.documentElement.appendChild($fragment);
|
||||
let isDisabled = false;
|
||||
|
||||
if (playerType === StreamPlayerType.WEBGL2) {
|
||||
($videoProcessing.querySelector(`option[value=${StreamVideoProcessing.CAS}]`) as HTMLOptionElement).disabled = false;
|
||||
} else {
|
||||
// Only allow USM when player type is Video
|
||||
$videoProcessing.value = StreamVideoProcessing.USM;
|
||||
setPref(PrefKey.VIDEO_PROCESSING, StreamVideoProcessing.USM);
|
||||
|
||||
($videoProcessing.querySelector(`option[value=${StreamVideoProcessing.CAS}]`) as HTMLOptionElement).disabled = true;
|
||||
|
||||
if (UserAgent.isSafari()) {
|
||||
isDisabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
let filters = getVideoPlayerFilterStyle();
|
||||
let videoCss = '';
|
||||
if (filters) {
|
||||
videoCss += `filter: ${filters} !important;`;
|
||||
}
|
||||
$videoProcessing.disabled = isDisabled;
|
||||
$videoSharpness.dataset.disabled = isDisabled.toString();
|
||||
|
||||
// Apply video filters to screenshots
|
||||
if (getPref(PrefKey.SCREENSHOT_APPLY_FILTERS)) {
|
||||
Screenshot.updateCanvasFilters(filters);
|
||||
}
|
||||
|
||||
let css = '';
|
||||
if (videoCss) {
|
||||
css = `
|
||||
#game-stream video {
|
||||
${videoCss}
|
||||
}
|
||||
`;
|
||||
}
|
||||
|
||||
$elm.textContent = css;
|
||||
|
||||
resizeVideoPlayer();
|
||||
updateVideoPlayer();
|
||||
}
|
||||
|
||||
function resizeVideoPlayer() {
|
||||
const $video = STATES.currentStream.$video;
|
||||
if (!$video || !$video.parentElement) {
|
||||
|
||||
export function updateVideoPlayer() {
|
||||
const streamPlayer = STATES.currentStream.streamPlayer;
|
||||
if (!streamPlayer) {
|
||||
return;
|
||||
}
|
||||
|
||||
const PREF_RATIO = getPref(PrefKey.VIDEO_RATIO);
|
||||
if (PREF_RATIO.includes(':')) {
|
||||
const tmp = PREF_RATIO.split(':');
|
||||
const options = {
|
||||
processing: getPref(PrefKey.VIDEO_PROCESSING),
|
||||
sharpness: getPref(PrefKey.VIDEO_SHARPNESS),
|
||||
saturation: getPref(PrefKey.VIDEO_SATURATION),
|
||||
contrast: getPref(PrefKey.VIDEO_CONTRAST),
|
||||
brightness: getPref(PrefKey.VIDEO_BRIGHTNESS),
|
||||
} satisfies StreamPlayerOptions;
|
||||
|
||||
// Get preferred ratio
|
||||
const videoRatio = parseFloat(tmp[0]) / parseFloat(tmp[1]);
|
||||
|
||||
let width = 0;
|
||||
let height = 0;
|
||||
|
||||
// Get parent's ratio
|
||||
const parentRect = $video.parentElement.getBoundingClientRect();
|
||||
const parentRatio = parentRect.width / parentRect.height;
|
||||
|
||||
// Get target width & height
|
||||
if (parentRatio > videoRatio) {
|
||||
height = parentRect.height;
|
||||
width = height * videoRatio;
|
||||
} else {
|
||||
width = parentRect.width;
|
||||
height = width / videoRatio;
|
||||
}
|
||||
|
||||
// Prevent floating points
|
||||
width = Math.min(parentRect.width, Math.ceil(width));
|
||||
height = Math.min(parentRect.height, Math.ceil(height));
|
||||
|
||||
// Update size
|
||||
$video.style.width = `${width}px`;
|
||||
$video.style.height = `${height}px`;
|
||||
$video.style.objectFit = PREF_RATIO === '16:9' ? 'contain' : 'fill';
|
||||
} else {
|
||||
$video.style.width = '100%';
|
||||
$video.style.height = '100%';
|
||||
$video.style.objectFit = PREF_RATIO;
|
||||
}
|
||||
streamPlayer.setPlayerType(getPref(PrefKey.VIDEO_PLAYER_TYPE));
|
||||
streamPlayer.updateOptions(options);
|
||||
streamPlayer.refreshPlayer();
|
||||
}
|
||||
|
||||
|
||||
@@ -545,11 +480,11 @@ export function setupStreamUi() {
|
||||
if (!document.querySelector('.bx-stream-settings-dialog')) {
|
||||
preloadFonts();
|
||||
|
||||
window.addEventListener('resize', updateVideoPlayerCss);
|
||||
window.addEventListener('resize', updateVideoPlayer);
|
||||
setupStreamSettingsDialog();
|
||||
|
||||
Screenshot.setup();
|
||||
}
|
||||
|
||||
updateVideoPlayerCss();
|
||||
onChangeVideoPlayerType();
|
||||
}
|
||||
|
Reference in New Issue
Block a user