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Add WebGL2 renderer
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@@ -60,7 +60,8 @@ export const BxExposed = {
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}
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// Pre-check supported input types
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titleInfo.details.hasTouchSupport = supportedInputTypes.includes(InputType.NATIVE_TOUCH) ||
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titleInfo.details.hasNativeTouchSupport = supportedInputTypes.includes(InputType.NATIVE_TOUCH);
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titleInfo.details.hasTouchSupport = titleInfo.details.hasNativeTouchSupport ||
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supportedInputTypes.includes(InputType.CUSTOM_TOUCH_OVERLAY) ||
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supportedInputTypes.includes(InputType.GENERIC_TOUCH);
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