Files
better-xcloud/src/modules/stream-player-manager.ts

192 lines
6.6 KiB
TypeScript
Executable File

import { WebGL2Player } from "./player/webgl2/webgl2-player";
import { ScreenshotManager } from "@/utils/screenshot-manager";
import { STATES } from "@/utils/global";
import { StreamPref } from "@/enums/pref-keys";
import { BX_FLAGS } from "@/utils/bx-flags";
import { StreamPlayerType, VideoPosition } from "@/enums/pref-values";
import { getStreamPref } from "@/utils/pref-utils";
import type { BaseCanvasPlayer } from "./player/base-canvas-player";
import { VideoPlayer } from "./player/video/video-player";
import { StreamPlayerElement } from "./player/base-stream-player";
import { WebGPUPlayer } from "./player/webgpu/webgpu-player";
import type { StreamPlayerOptions } from "@/types/stream";
export class StreamPlayerManager {
private static instance: StreamPlayerManager;
public static getInstance = () => StreamPlayerManager.instance ?? (StreamPlayerManager.instance = new StreamPlayerManager());
private $video!: HTMLVideoElement;
private videoPlayer!: VideoPlayer;
private canvasPlayer: BaseCanvasPlayer | null | undefined;
private playerType: StreamPlayerType = StreamPlayerType.VIDEO;
private constructor() {}
setVideoElement($video: HTMLVideoElement) {
this.$video = $video;
this.videoPlayer = new VideoPlayer($video, 'VideoPlayer');
this.videoPlayer.init();
}
resizePlayer() {
const PREF_RATIO = getStreamPref(StreamPref.VIDEO_RATIO);
const $video = this.$video;
const isNativeTouchGame = STATES.currentStream.titleInfo?.details.hasNativeTouchSupport;
let targetWidth;
let targetHeight;
let targetObjectFit;
if (PREF_RATIO.includes(':')) {
const tmp = PREF_RATIO.split(':');
// Get preferred ratio
const videoRatio = parseFloat(tmp[0]) / parseFloat(tmp[1]);
let width = 0;
let height = 0;
// Get parent's ratio
const parentRect = $video.parentElement!.getBoundingClientRect();
const parentRatio = parentRect.width / parentRect.height;
// Get target width & height
if (parentRatio > videoRatio) {
height = parentRect.height;
width = height * videoRatio;
} else {
width = parentRect.width;
height = width / videoRatio;
}
// Avoid floating points
width = Math.ceil(Math.min(parentRect.width, width));
height = Math.ceil(Math.min(parentRect.height, height));
$video.dataset.width = width.toString();
$video.dataset.height = height.toString();
// Set position
const $parent = $video.parentElement!;
const position = getStreamPref(StreamPref.VIDEO_POSITION);
$parent.style.removeProperty('padding-top');
$parent.dataset.position = position;
if (position === VideoPosition.TOP_HALF || position === VideoPosition.BOTTOM_HALF) {
let padding = Math.floor((window.innerHeight - height) / 4);
if (padding > 0) {
if (position === VideoPosition.BOTTOM_HALF) {
padding *= 3;
}
$parent.style.paddingTop = padding + 'px';
}
}
// Update size
targetWidth = `${width}px`;
targetHeight = `${height}px`;
targetObjectFit = PREF_RATIO === '16:9' ? 'contain' : 'fill';
} else {
targetWidth = '100%';
targetHeight = '100%';
targetObjectFit = PREF_RATIO;
$video.dataset.width = window.innerWidth.toString();
$video.dataset.height = window.innerHeight.toString();
}
$video.style.width = targetWidth;
$video.style.height = targetHeight;
$video.style.objectFit = targetObjectFit;
if (this.canvasPlayer) {
const $canvas = this.canvasPlayer.getCanvas();
$canvas.style.width = targetWidth;
$canvas.style.height = targetHeight;
$canvas.style.objectFit = targetObjectFit;
$video.dispatchEvent(new Event('resize'));
}
// Update video dimensions
if (isNativeTouchGame && this.playerType !== StreamPlayerType.VIDEO) {
window.BX_EXPOSED.streamSession.updateDimensions();
}
}
switchPlayerType(type: StreamPlayerType, refreshPlayer: boolean = false) {
if (this.playerType !== type) {
const videoClass = BX_FLAGS.DeviceInfo.deviceType === 'android-tv' ? 'bx-pixel' : 'bx-gone';
// Destroy old player
this.cleanUpCanvasPlayer();
if (type === StreamPlayerType.VIDEO) {
// Switch from Canvas -> Video
this.$video.classList.remove(videoClass);
} else {
// Switch from Video -> Canvas
if (BX_FLAGS.EnableWebGPURenderer && type === StreamPlayerType.WEBGPU) {
this.canvasPlayer = new WebGPUPlayer(this.$video);
} else {
this.canvasPlayer = new WebGL2Player(this.$video);
}
this.canvasPlayer.init();
this.videoPlayer.clearFilters();
this.$video.classList.add(videoClass);
}
this.playerType = type;
}
refreshPlayer && this.refreshPlayer();
}
updateOptions(options: StreamPlayerOptions, refreshPlayer: boolean = false) {
(this.canvasPlayer || this.videoPlayer).updateOptions(options, refreshPlayer);
}
getPlayerElement(elementType?: StreamPlayerElement) {
if (typeof elementType === 'undefined') {
elementType = this.playerType === StreamPlayerType.VIDEO ? StreamPlayerElement.VIDEO : StreamPlayerElement.CANVAS;
}
if (elementType !== StreamPlayerElement.VIDEO) {
return this.canvasPlayer?.getCanvas();
}
return this.$video;
}
getCanvasPlayer() {
return this.canvasPlayer;
}
refreshPlayer() {
if (this.playerType === StreamPlayerType.VIDEO) {
this.videoPlayer.refreshPlayer();
} else {
ScreenshotManager.getInstance().updateCanvasFilters('none');
this.canvasPlayer?.refreshPlayer();
}
this.resizePlayer();
}
getVideoPlayerFilterStyle() {
throw new Error("Method not implemented.");
}
private cleanUpCanvasPlayer() {
this.canvasPlayer?.destroy();
this.canvasPlayer = null;
}
destroy() {
this.cleanUpCanvasPlayer();
}
}