mirror of
https://github.com/redphx/better-xcloud.git
synced 2025-06-14 03:27:19 +02:00
234 lines
8.7 KiB
TypeScript
Executable File
234 lines
8.7 KiB
TypeScript
Executable File
import { isFullVersion } from "@macros/build" with { type: "macro" };
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import { ControllerShortcut } from "@/modules/controller-shortcut";
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import { deepClone, STATES } from "@utils/global";
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import { BxLogger } from "./bx-logger";
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import { BX_FLAGS } from "./bx-flags";
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import { NavigationDialogManager } from "@/modules/ui/dialog/navigation-dialog";
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import { PrefKey } from "@/enums/pref-keys";
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import { getPref } from "./settings-storages/global-settings-storage";
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import { GamePassCloudGallery } from "@/enums/game-pass-gallery";
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import { TouchController } from "@/modules/touch-controller";
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import { NativeMkbMode, TouchControllerMode } from "@/enums/pref-values";
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import { Patcher, type PatchPage } from "@/modules/patcher/patcher";
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import { BxEventBus } from "./bx-event-bus";
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import { FeatureGates } from "./feature-gates";
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export enum SupportedInputType {
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CONTROLLER = 'Controller',
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MKB = 'MKB',
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CUSTOM_TOUCH_OVERLAY = 'CustomTouchOverlay',
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GENERIC_TOUCH = 'GenericTouch',
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NATIVE_TOUCH = 'NativeTouch',
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BATIVE_SENSOR = 'NativeSensor',
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};
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export type SupportedInputTypeValue = (typeof SupportedInputType)[keyof typeof SupportedInputType];
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export const BxExposed = {
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getTitleInfo: () => STATES.currentStream.titleInfo,
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modifyPreloadedState: isFullVersion() && ((state: any) => {
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let LOG_TAG = 'PreloadState';
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// Override User-Agent
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try {
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state.appContext.requestInfo.userAgent = window.navigator.userAgent;
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} catch (e) {
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BxLogger.error(LOG_TAG, e);
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}
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// Override feature gates
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try {
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for (const exp in FeatureGates) {
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state.experiments.overrideFeatureGates[exp.toLocaleLowerCase()] = FeatureGates[exp];
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}
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} catch (e) {
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BxLogger.error(LOG_TAG, e);
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}
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// Add list of games with custom layouts to the official list
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try {
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const sigls = state.xcloud.sigls;
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if (STATES.userAgent.capabilities.touch) {
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// The list of custom touch controls
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let customList = TouchController.getCustomList();
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// Remove non-cloud games from the official list
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const siglId = GamePassCloudGallery.ALL_WITH_BYGO;
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if (siglId in sigls) {
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const allGames = sigls[siglId].data.products;
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customList = customList.filter(id => allGames.includes(id));
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// Add to the official touchlist
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sigls[GamePassCloudGallery.TOUCH]?.data.products.push(...customList);
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} else {
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BxLogger.warning(LOG_TAG, 'Sigl not found: ' + siglId);
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}
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}
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} catch (e) {
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BxLogger.error(LOG_TAG, e);
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}
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// Add forced Native MKB titles to the official list
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try {
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const sigls = state.xcloud.sigls;
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if (BX_FLAGS.ForceNativeMkbTitles) {
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// Add to the official list
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sigls[GamePassCloudGallery.NATIVE_MKB]?.data.products.push(...BX_FLAGS.ForceNativeMkbTitles);
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}
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} catch (e) {
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BxLogger.error(LOG_TAG, e);
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}
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// Redirect to /en-US/play if visiting from an unsupported region
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try {
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const xCloud = state.xcloud.authentication.authStatusByStrategy.XCloud;
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if (xCloud.type === 3 && xCloud.error.type === 'UnsupportedMarketError') {
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// Redirect to /en-US/play
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window.stop();
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window.location.href = 'https://www.xbox.com/en-US/play';
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}
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} catch (e) {
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BxLogger.error(LOG_TAG, e);
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}
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return state;
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}),
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modifyTitleInfo: isFullVersion() && function(titleInfo: XcloudTitleInfo): XcloudTitleInfo {
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// Clone the object since the original is read-only
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titleInfo = deepClone(titleInfo);
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let supportedInputTypes = titleInfo.details.supportedInputTypes;
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if (BX_FLAGS.ForceNativeMkbTitles?.includes(titleInfo.details.productId)) {
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supportedInputTypes.push(SupportedInputType.MKB);
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}
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// Remove native MKB support on mobile browsers or by user's choice
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if (getPref(PrefKey.NATIVE_MKB_MODE) === NativeMkbMode.OFF) {
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supportedInputTypes = supportedInputTypes.filter(i => i !== SupportedInputType.MKB);
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}
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titleInfo.details.hasMkbSupport = supportedInputTypes.includes(SupportedInputType.MKB);
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if (STATES.userAgent.capabilities.touch) {
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let touchControllerAvailability = getPref(PrefKey.TOUCH_CONTROLLER_MODE);
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// Disable touch control when gamepad found
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if (touchControllerAvailability !== TouchControllerMode.OFF && getPref(PrefKey.TOUCH_CONTROLLER_AUTO_OFF)) {
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const gamepads = window.navigator.getGamepads();
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let gamepadFound = false;
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for (let gamepad of gamepads) {
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if (gamepad && gamepad.connected) {
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gamepadFound = true;
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break;
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}
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}
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gamepadFound && (touchControllerAvailability = TouchControllerMode.OFF);
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}
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if (touchControllerAvailability === TouchControllerMode.OFF) {
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// Disable touch on all games (not native touch)
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supportedInputTypes = supportedInputTypes.filter(i => i !== SupportedInputType.CUSTOM_TOUCH_OVERLAY && i !== SupportedInputType.GENERIC_TOUCH);
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// Empty TABs
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titleInfo.details.supportedTabs = [];
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}
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// Pre-check supported input types
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titleInfo.details.hasNativeTouchSupport = supportedInputTypes.includes(SupportedInputType.NATIVE_TOUCH);
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titleInfo.details.hasTouchSupport = titleInfo.details.hasNativeTouchSupport ||
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supportedInputTypes.includes(SupportedInputType.CUSTOM_TOUCH_OVERLAY) ||
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supportedInputTypes.includes(SupportedInputType.GENERIC_TOUCH);
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if (!titleInfo.details.hasTouchSupport && touchControllerAvailability === TouchControllerMode.ALL) {
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// Add generic touch support for non touch-supported games
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titleInfo.details.hasFakeTouchSupport = true;
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supportedInputTypes.push(SupportedInputType.GENERIC_TOUCH);
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}
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}
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titleInfo.details.supportedInputTypes = supportedInputTypes;
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// Save this info in STATES
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STATES.currentStream.titleInfo = titleInfo;
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BxEventBus.Script.emit('titleInfo.ready', {});
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return titleInfo;
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},
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setupGainNode: ($media: HTMLMediaElement, audioStream: MediaStream) => {
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if ($media instanceof HTMLAudioElement) {
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$media.muted = true;
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$media.addEventListener('playing', e => {
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$media.muted = true;
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$media.pause();
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});
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} else {
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$media.muted = true;
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$media.addEventListener('playing', e => {
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$media.muted = true;
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});
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}
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try {
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const audioCtx = STATES.currentStream.audioContext!;
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const source = audioCtx.createMediaStreamSource(audioStream);
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const gainNode = audioCtx.createGain(); // call monkey-patched createGain() in BxAudioContext
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source.connect(gainNode).connect(audioCtx.destination);
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} catch (e) {
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BxLogger.error('setupGainNode', e);
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STATES.currentStream.audioGainNode = null;
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}
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},
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handleControllerShortcut: isFullVersion() ? ControllerShortcut.handle : () => {},
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resetControllerShortcut: isFullVersion() ? ControllerShortcut.reset : () => {},
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overrideSettings: {
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Tv_settings: {
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hasCompletedOnboarding: true,
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},
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},
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disableGamepadPolling: false,
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backButtonPressed: () => {
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const navigationDialogManager = NavigationDialogManager.getInstance();
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if (navigationDialogManager.isShowing()) {
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navigationDialogManager.hide();
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return true;
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}
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const dict = {
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bubbles: true,
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cancelable: true,
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key: 'XF86Back',
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code: 'XF86Back',
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keyCode: 4,
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which: 4,
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};
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document.body.dispatchEvent(new KeyboardEvent('keydown', dict));
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document.body.dispatchEvent(new KeyboardEvent('keyup', dict));
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return false;
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},
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GameSlugRegexes: [
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/[;,/?:@&=+_`~$%#^*()!^\u2122\xae\xa9]/g,
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/ {2,}/g,
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/ /g,
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],
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toggleLocalCoOp(enable: boolean) {},
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beforePageLoad: isFullVersion() ? (page: PatchPage) => {
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BxLogger.info('beforePageLoad', page);
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Patcher.patchPage(page);
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} : () => {},
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};
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