better-xcloud/src/utils/preload-state.ts

59 lines
2.0 KiB
TypeScript

import { STATES } from "@utils/global";
import { BxLogger } from "./bx-logger";
import { TouchController } from "@modules/touch-controller";
import { GamePassCloudGallery } from "./gamepass-gallery";
import { getPref, PrefKey } from "./preferences";
const LOG_TAG = 'PreloadState';
export function overridePreloadState() {
let _state: any;
Object.defineProperty(window, '__PRELOADED_STATE__', {
configurable: true,
get: () => {
return _state;
},
set: state => {
// Override User-Agent
try {
state.appContext.requestInfo.userAgent = window.navigator.userAgent;
} catch (e) {
BxLogger.error(LOG_TAG, e);
}
// Add list of games with custom layouts to the official list
if (STATES.hasTouchSupport) {
try {
const sigls = state.xcloud.sigls;
if (GamePassCloudGallery.TOUCH in sigls) {
let customList = TouchController.getCustomList();
const allGames = sigls[GamePassCloudGallery.ALL].data.products;
// Remove non-cloud games from the list
customList = customList.filter(id => allGames.includes(id));
// Add to the official list
sigls[GamePassCloudGallery.TOUCH]?.data.products.push(...customList);
}
} catch (e) {
BxLogger.error(LOG_TAG, e);
}
}
if (getPref(PrefKey.UI_HOME_CONTEXT_MENU_DISABLED)) {
try {
state.experiments.experimentationInfo.data.treatments.EnableHomeContextMenu = false;
} catch (e) {
BxLogger.error(LOG_TAG, e);
}
}
// @ts-ignore
_state = state;
STATES.appContext = structuredClone(state.appContext);
}
});
}