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Updated How to create custom touch control layout (markdown)
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@ -27,3 +27,110 @@
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2. Open Chrome DevTools, enable `Toggle device emulation`, reload page.
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3. Load the game you want to create custom layout for. It must not having official touch support. In this guide I'll pick [DOOM (1993)](https://www.xbox.com/en-US/play/games/doom-1993/9PLZPHBNHTMF).
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4. Switch to `Console panel` in `Chrome DevTools`. Click on the 🚫 button to clear the console.
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5. We'll pass the custom layout to the `BX_EXPOSED.test_touch_control()` function to test it. Paste this code into the console then press Enter to reset back to default layout:
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```javascript
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BX_EXPOSED.test_touch_control(
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{
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"left": {
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"inner": [
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{
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"type": "joystick",
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"expand": false,
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"axis": {
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"input": "axisXY",
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"output": "leftJoystick",
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"deadzone": {
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"threshold": 0.05,
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"radial": true
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}
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}
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}
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],
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"outer": [
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null,
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null,
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[
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{
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"type": "directionalPad"
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}
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],
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{
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"type": "button",
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"action": "leftThumb"
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},
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null,
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{
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"type": "button",
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"action": "leftTrigger"
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},
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{
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"type": "button",
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"action": "leftBumper"
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}
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]
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},
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"right": {
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"inner": [
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{
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"type": "button",
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"action": "gamepadY"
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},
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{
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"type": "button",
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"action": "gamepadB"
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},
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{
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"type": "button",
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"action": "gamepadA"
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},
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{
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"type": "button",
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"action": "gamepadX"
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}
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],
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"outer": [
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{
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"type": "button",
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"action": "rightBumper"
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},
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{
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"type": "button",
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"action": "rightTrigger"
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},
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null,
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{
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"type": "button",
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"action": "rightThumb"
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},
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[
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{
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"type": "joystick",
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"axis": {
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"input": "axisXY",
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"output": "rightJoystick",
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"deadzone": {
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"threshold": 0.05,
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"radial": true
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}
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}
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}
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]
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]
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},
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"upper": {
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"right": [
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{
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"type": "button",
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"action": "menu"
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},
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{
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"type": "button",
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"action": "view"
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}
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]
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}
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}
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)
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```
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6. Use the [Touch Adaptation Kit documentation](https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/system/overviews/game-streaming/game-streaming-touch-touch-adaptation-kit-overview) to design your own layout.
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