Merge remote-tracking branch 'origin/release' into danieljgeiger-mathjax-maint-stage

This commit is contained in:
Daniel J. Geiger
2023-09-08 10:31:19 -05:00
97 changed files with 8978 additions and 3948 deletions

View File

@@ -1,8 +1,6 @@
import {
ExcalidrawElement,
ExcalidrawLinearElement,
ExcalidrawTextElement,
Arrowhead,
NonDeletedExcalidrawElement,
ExcalidrawFreeDrawElement,
ExcalidrawImageElement,
@@ -16,27 +14,22 @@ import {
isArrowElement,
hasBoundTextElement,
} from "../element/typeChecks";
import {
getDiamondPoints,
getElementAbsoluteCoords,
getArrowheadPoints,
} from "../element/bounds";
import { RoughCanvas } from "roughjs/bin/canvas";
import { Drawable, Options } from "roughjs/bin/core";
import { RoughSVG } from "roughjs/bin/svg";
import { RoughGenerator } from "roughjs/bin/generator";
import { getElementAbsoluteCoords } from "../element/bounds";
import type { RoughCanvas } from "roughjs/bin/canvas";
import type { Drawable } from "roughjs/bin/core";
import type { RoughSVG } from "roughjs/bin/svg";
import { RenderConfig } from "../scene/types";
import {
distance,
getFontString,
getFontFamilyString,
isRTL,
isTransparent,
} from "../utils";
import { StaticCanvasRenderConfig } from "../scene/types";
import { distance, getFontString, getFontFamilyString, isRTL } from "../utils";
import { getCornerRadius, isPathALoop, isRightAngle } from "../math";
import rough from "roughjs/bin/rough";
import { AppState, BinaryFiles, Zoom } from "../types";
import {
AppState,
StaticCanvasAppState,
BinaryFiles,
Zoom,
InteractiveCanvasAppState,
} from "../types";
import { getDefaultAppState } from "../appState";
import { getSubtypeMethods } from "../subtypes";
import {
@@ -62,6 +55,7 @@ import {
} from "../element/embeddable";
import { getContainingFrame } from "../frame";
import { normalizeLink, toValidURL } from "../data/url";
import { ShapeCache } from "../scene/ShapeCache";
// using a stronger invert (100% vs our regular 93%) and saturate
// as a temp hack to make images in dark theme look closer to original
@@ -73,36 +67,33 @@ const defaultAppState = getDefaultAppState();
const isPendingImageElement = (
element: ExcalidrawElement,
renderConfig: RenderConfig,
renderConfig: StaticCanvasRenderConfig,
) =>
isInitializedImageElement(element) &&
!renderConfig.imageCache.has(element.fileId);
const shouldResetImageFilter = (
element: ExcalidrawElement,
renderConfig: RenderConfig,
renderConfig: StaticCanvasRenderConfig,
appState: StaticCanvasAppState,
) => {
return (
renderConfig.theme === "dark" &&
appState.theme === "dark" &&
isInitializedImageElement(element) &&
!isPendingImageElement(element, renderConfig) &&
renderConfig.imageCache.get(element.fileId)?.mimeType !== MIME_TYPES.svg
);
};
const getDashArrayDashed = (strokeWidth: number) => [8, 8 + strokeWidth];
const getDashArrayDotted = (strokeWidth: number) => [1.5, 6 + strokeWidth];
const getCanvasPadding = (element: ExcalidrawElement) =>
element.type === "freedraw" ? element.strokeWidth * 12 : 20;
export interface ExcalidrawElementWithCanvas {
element: ExcalidrawElement | ExcalidrawTextElement;
canvas: HTMLCanvasElement;
theme: RenderConfig["theme"];
theme: AppState["theme"];
scale: number;
zoomValue: RenderConfig["zoom"]["value"];
zoomValue: AppState["zoom"]["value"];
canvasOffsetX: number;
canvasOffsetY: number;
boundTextElementVersion: number | null;
@@ -166,7 +157,8 @@ const cappedElementCanvasSize = (
const generateElementCanvas = (
element: NonDeletedExcalidrawElement,
zoom: Zoom,
renderConfig: RenderConfig,
renderConfig: StaticCanvasRenderConfig,
appState: StaticCanvasAppState,
): ExcalidrawElementWithCanvas => {
const canvas = document.createElement("canvas");
const context = canvas.getContext("2d")!;
@@ -206,17 +198,17 @@ const generateElementCanvas = (
const rc = rough.canvas(canvas);
// in dark theme, revert the image color filter
if (shouldResetImageFilter(element, renderConfig)) {
if (shouldResetImageFilter(element, renderConfig, appState)) {
context.filter = IMAGE_INVERT_FILTER;
}
drawElementOnCanvas(element, rc, context, renderConfig);
drawElementOnCanvas(element, rc, context, renderConfig, appState);
context.restore();
return {
element,
canvas,
theme: renderConfig.theme,
theme: appState.theme,
scale,
zoomValue: zoom.value,
canvasOffsetX,
@@ -263,11 +255,13 @@ const drawImagePlaceholder = (
size,
);
};
const drawElementOnCanvas = (
element: NonDeletedExcalidrawElement,
rc: RoughCanvas,
context: CanvasRenderingContext2D,
renderConfig: RenderConfig,
renderConfig: StaticCanvasRenderConfig,
appState: StaticCanvasAppState,
) => {
context.globalAlpha =
((getContainingFrame(element)?.opacity ?? 100) * element.opacity) / 10000;
@@ -284,7 +278,7 @@ const drawElementOnCanvas = (
case "ellipse": {
context.lineJoin = "round";
context.lineCap = "round";
rc.draw(getShapeForElement(element)!);
rc.draw(ShapeCache.get(element)!);
break;
}
case "arrow":
@@ -292,7 +286,7 @@ const drawElementOnCanvas = (
context.lineJoin = "round";
context.lineCap = "round";
getShapeForElement(element)!.forEach((shape) => {
ShapeCache.get(element)!.forEach((shape) => {
rc.draw(shape);
});
break;
@@ -303,7 +297,7 @@ const drawElementOnCanvas = (
context.fillStyle = element.strokeColor;
const path = getFreeDrawPath2D(element) as Path2D;
const fillShape = getShapeForElement(element);
const fillShape = ShapeCache.get(element);
if (fillShape) {
rc.draw(fillShape);
@@ -328,7 +322,7 @@ const drawElementOnCanvas = (
element.height,
);
} else {
drawImagePlaceholder(element, context, renderConfig.zoom.value);
drawImagePlaceholder(element, context, appState.zoom.value);
}
break;
}
@@ -380,405 +374,29 @@ const drawElementOnCanvas = (
context.globalAlpha = 1;
};
const elementWithCanvasCache = new WeakMap<
export const elementWithCanvasCache = new WeakMap<
ExcalidrawElement,
ExcalidrawElementWithCanvas
>();
const shapeCache = new WeakMap<ExcalidrawElement, ElementShape>();
type ElementShape = Drawable | Drawable[] | null;
type ElementShapes = {
freedraw: Drawable | null;
arrow: Drawable[];
line: Drawable[];
text: null;
image: null;
};
export const getShapeForElement = <T extends ExcalidrawElement>(element: T) =>
shapeCache.get(element) as T["type"] extends keyof ElementShapes
? ElementShapes[T["type"]] | undefined
: Drawable | null | undefined;
export const setShapeForElement = <T extends ExcalidrawElement>(
element: T,
shape: T["type"] extends keyof ElementShapes
? ElementShapes[T["type"]]
: Drawable,
) => shapeCache.set(element, shape);
export const invalidateShapeForElement = (element: ExcalidrawElement) =>
shapeCache.delete(element);
export const generateRoughOptions = (
element: ExcalidrawElement,
continuousPath = false,
): Options => {
const options: Options = {
seed: element.seed,
strokeLineDash:
element.strokeStyle === "dashed"
? getDashArrayDashed(element.strokeWidth)
: element.strokeStyle === "dotted"
? getDashArrayDotted(element.strokeWidth)
: undefined,
// for non-solid strokes, disable multiStroke because it tends to make
// dashes/dots overlay each other
disableMultiStroke: element.strokeStyle !== "solid",
// for non-solid strokes, increase the width a bit to make it visually
// similar to solid strokes, because we're also disabling multiStroke
strokeWidth:
element.strokeStyle !== "solid"
? element.strokeWidth + 0.5
: element.strokeWidth,
// when increasing strokeWidth, we must explicitly set fillWeight and
// hachureGap because if not specified, roughjs uses strokeWidth to
// calculate them (and we don't want the fills to be modified)
fillWeight: element.strokeWidth / 2,
hachureGap: element.strokeWidth * 4,
roughness: element.roughness,
stroke: element.strokeColor,
preserveVertices: continuousPath,
};
switch (element.type) {
case "rectangle":
case "embeddable":
case "diamond":
case "ellipse": {
options.fillStyle = element.fillStyle;
options.fill = isTransparent(element.backgroundColor)
? undefined
: element.backgroundColor;
if (element.type === "ellipse") {
options.curveFitting = 1;
}
return options;
}
case "line":
case "freedraw": {
if (isPathALoop(element.points)) {
options.fillStyle = element.fillStyle;
options.fill =
element.backgroundColor === "transparent"
? undefined
: element.backgroundColor;
}
return options;
}
case "arrow":
return options;
default: {
throw new Error(`Unimplemented type ${element.type}`);
}
}
};
const modifyEmbeddableForRoughOptions = (
element: NonDeletedExcalidrawElement,
isExporting: boolean,
) => {
if (
element.type === "embeddable" &&
(isExporting || !element.validated) &&
isTransparent(element.backgroundColor) &&
isTransparent(element.strokeColor)
) {
return {
...element,
roughness: 0,
backgroundColor: "#d3d3d3",
fillStyle: "solid",
} as const;
}
return element;
};
/**
* Generates the element's shape and puts it into the cache.
* @param element
* @param generator
*/
const generateElementShape = (
element: NonDeletedExcalidrawElement,
generator: RoughGenerator,
isExporting: boolean = false,
) => {
let shape = isExporting ? undefined : shapeCache.get(element);
// `null` indicates no rc shape applicable for this element type
// (= do not generate anything)
if (shape === undefined) {
elementWithCanvasCache.delete(element);
switch (element.type) {
case "rectangle":
case "embeddable": {
// this is for rendering the stroke/bg of the embeddable, especially
// when the src url is not set
if (element.roundness) {
const w = element.width;
const h = element.height;
const r = getCornerRadius(Math.min(w, h), element);
shape = generator.path(
`M ${r} 0 L ${w - r} 0 Q ${w} 0, ${w} ${r} L ${w} ${
h - r
} Q ${w} ${h}, ${w - r} ${h} L ${r} ${h} Q 0 ${h}, 0 ${
h - r
} L 0 ${r} Q 0 0, ${r} 0`,
generateRoughOptions(
modifyEmbeddableForRoughOptions(element, isExporting),
true,
),
);
} else {
shape = generator.rectangle(
0,
0,
element.width,
element.height,
generateRoughOptions(
modifyEmbeddableForRoughOptions(element, isExporting),
false,
),
);
}
setShapeForElement(element, shape);
break;
}
case "diamond": {
const [topX, topY, rightX, rightY, bottomX, bottomY, leftX, leftY] =
getDiamondPoints(element);
if (element.roundness) {
const verticalRadius = getCornerRadius(
Math.abs(topX - leftX),
element,
);
const horizontalRadius = getCornerRadius(
Math.abs(rightY - topY),
element,
);
shape = generator.path(
`M ${topX + verticalRadius} ${topY + horizontalRadius} L ${
rightX - verticalRadius
} ${rightY - horizontalRadius}
C ${rightX} ${rightY}, ${rightX} ${rightY}, ${
rightX - verticalRadius
} ${rightY + horizontalRadius}
L ${bottomX + verticalRadius} ${bottomY - horizontalRadius}
C ${bottomX} ${bottomY}, ${bottomX} ${bottomY}, ${
bottomX - verticalRadius
} ${bottomY - horizontalRadius}
L ${leftX + verticalRadius} ${leftY + horizontalRadius}
C ${leftX} ${leftY}, ${leftX} ${leftY}, ${leftX + verticalRadius} ${
leftY - horizontalRadius
}
L ${topX - verticalRadius} ${topY + horizontalRadius}
C ${topX} ${topY}, ${topX} ${topY}, ${topX + verticalRadius} ${
topY + horizontalRadius
}`,
generateRoughOptions(element, true),
);
} else {
shape = generator.polygon(
[
[topX, topY],
[rightX, rightY],
[bottomX, bottomY],
[leftX, leftY],
],
generateRoughOptions(element),
);
}
setShapeForElement(element, shape);
break;
}
case "ellipse":
shape = generator.ellipse(
element.width / 2,
element.height / 2,
element.width,
element.height,
generateRoughOptions(element),
);
setShapeForElement(element, shape);
break;
case "line":
case "arrow": {
const options = generateRoughOptions(element);
// points array can be empty in the beginning, so it is important to add
// initial position to it
const points = element.points.length ? element.points : [[0, 0]];
// curve is always the first element
// this simplifies finding the curve for an element
if (!element.roundness) {
if (options.fill) {
shape = [generator.polygon(points as [number, number][], options)];
} else {
shape = [
generator.linearPath(points as [number, number][], options),
];
}
} else {
shape = [generator.curve(points as [number, number][], options)];
}
// add lines only in arrow
if (element.type === "arrow") {
const { startArrowhead = null, endArrowhead = "arrow" } = element;
const getArrowheadShapes = (
element: ExcalidrawLinearElement,
shape: Drawable[],
position: "start" | "end",
arrowhead: Arrowhead,
) => {
const arrowheadPoints = getArrowheadPoints(
element,
shape,
position,
arrowhead,
);
if (arrowheadPoints === null) {
return [];
}
// Other arrowheads here...
if (arrowhead === "dot") {
const [x, y, r] = arrowheadPoints;
return [
generator.circle(x, y, r, {
...options,
fill: element.strokeColor,
fillStyle: "solid",
stroke: "none",
}),
];
}
if (arrowhead === "triangle") {
const [x, y, x2, y2, x3, y3] = arrowheadPoints;
// always use solid stroke for triangle arrowhead
delete options.strokeLineDash;
return [
generator.polygon(
[
[x, y],
[x2, y2],
[x3, y3],
[x, y],
],
{
...options,
fill: element.strokeColor,
fillStyle: "solid",
},
),
];
}
// Arrow arrowheads
const [x2, y2, x3, y3, x4, y4] = arrowheadPoints;
if (element.strokeStyle === "dotted") {
// for dotted arrows caps, reduce gap to make it more legible
const dash = getDashArrayDotted(element.strokeWidth - 1);
options.strokeLineDash = [dash[0], dash[1] - 1];
} else {
// for solid/dashed, keep solid arrow cap
delete options.strokeLineDash;
}
return [
generator.line(x3, y3, x2, y2, options),
generator.line(x4, y4, x2, y2, options),
];
};
if (startArrowhead !== null) {
const shapes = getArrowheadShapes(
element,
shape,
"start",
startArrowhead,
);
shape.push(...shapes);
}
if (endArrowhead !== null) {
if (endArrowhead === undefined) {
// Hey, we have an old arrow here!
}
const shapes = getArrowheadShapes(
element,
shape,
"end",
endArrowhead,
);
shape.push(...shapes);
}
}
setShapeForElement(element, shape);
break;
}
case "freedraw": {
generateFreeDrawShape(element);
if (isPathALoop(element.points)) {
// generate rough polygon to fill freedraw shape
shape = generator.polygon(element.points as [number, number][], {
...generateRoughOptions(element),
stroke: "none",
});
} else {
shape = null;
}
setShapeForElement(element, shape);
break;
}
case "text":
case "image": {
// just to ensure we don't regenerate element.canvas on rerenders
setShapeForElement(element, null);
break;
}
}
}
};
const generateElementWithCanvas = (
element: NonDeletedExcalidrawElement,
renderConfig: RenderConfig,
renderConfig: StaticCanvasRenderConfig,
appState: StaticCanvasAppState,
) => {
const zoom: Zoom = renderConfig ? renderConfig.zoom : defaultAppState.zoom;
const zoom: Zoom = renderConfig ? appState.zoom : defaultAppState.zoom;
const prevElementWithCanvas = elementWithCanvasCache.get(element);
const shouldRegenerateBecauseZoom =
prevElementWithCanvas &&
prevElementWithCanvas.zoomValue !== zoom.value &&
!renderConfig?.shouldCacheIgnoreZoom;
!appState?.shouldCacheIgnoreZoom;
const boundTextElementVersion = getBoundTextElement(element)?.version || null;
const containingFrameOpacity = getContainingFrame(element)?.opacity || 100;
if (
!prevElementWithCanvas ||
shouldRegenerateBecauseZoom ||
prevElementWithCanvas.theme !== renderConfig.theme ||
prevElementWithCanvas.theme !== appState.theme ||
prevElementWithCanvas.boundTextElementVersion !== boundTextElementVersion ||
prevElementWithCanvas.containingFrameOpacity !== containingFrameOpacity
) {
@@ -786,6 +404,7 @@ const generateElementWithCanvas = (
element,
zoom,
renderConfig,
appState,
);
elementWithCanvasCache.set(element, elementWithCanvas);
@@ -797,9 +416,9 @@ const generateElementWithCanvas = (
const drawElementFromCanvas = (
elementWithCanvas: ExcalidrawElementWithCanvas,
rc: RoughCanvas,
context: CanvasRenderingContext2D,
renderConfig: RenderConfig,
renderConfig: StaticCanvasRenderConfig,
appState: StaticCanvasAppState,
) => {
const element = elementWithCanvas.element;
const padding = getCanvasPadding(element);
@@ -814,8 +433,8 @@ const drawElementFromCanvas = (
y2 = Math.ceil(y2);
}
const cx = ((x1 + x2) / 2 + renderConfig.scrollX) * window.devicePixelRatio;
const cy = ((y1 + y2) / 2 + renderConfig.scrollY) * window.devicePixelRatio;
const cx = ((x1 + x2) / 2 + appState.scrollX) * window.devicePixelRatio;
const cy = ((y1 + y2) / 2 + appState.scrollY) * window.devicePixelRatio;
context.save();
context.scale(1 / window.devicePixelRatio, 1 / window.devicePixelRatio);
@@ -913,9 +532,9 @@ const drawElementFromCanvas = (
context.drawImage(
elementWithCanvas.canvas!,
(x1 + renderConfig.scrollX) * window.devicePixelRatio -
(x1 + appState.scrollX) * window.devicePixelRatio -
(padding * elementWithCanvas.scale) / elementWithCanvas.scale,
(y1 + renderConfig.scrollY) * window.devicePixelRatio -
(y1 + appState.scrollY) * window.devicePixelRatio -
(padding * elementWithCanvas.scale) / elementWithCanvas.scale,
elementWithCanvas.canvas!.width / elementWithCanvas.scale,
elementWithCanvas.canvas!.height / elementWithCanvas.scale,
@@ -933,8 +552,8 @@ const drawElementFromCanvas = (
context.strokeStyle = "#c92a2a";
context.lineWidth = 3;
context.strokeRect(
(coords.x + renderConfig.scrollX) * window.devicePixelRatio,
(coords.y + renderConfig.scrollY) * window.devicePixelRatio,
(coords.x + appState.scrollX) * window.devicePixelRatio,
(coords.y + appState.scrollY) * window.devicePixelRatio,
getBoundTextMaxWidth(element) * window.devicePixelRatio,
getBoundTextMaxHeight(element, textElement) * window.devicePixelRatio,
);
@@ -945,40 +564,37 @@ const drawElementFromCanvas = (
// Clear the nested element we appended to the DOM
};
export const renderSelectionElement = (
element: NonDeletedExcalidrawElement,
context: CanvasRenderingContext2D,
appState: InteractiveCanvasAppState,
) => {
context.save();
context.translate(element.x + appState.scrollX, element.y + appState.scrollY);
context.fillStyle = "rgba(0, 0, 200, 0.04)";
// render from 0.5px offset to get 1px wide line
// https://stackoverflow.com/questions/7530593/html5-canvas-and-line-width/7531540#7531540
// TODO can be be improved by offseting to the negative when user selects
// from right to left
const offset = 0.5 / appState.zoom.value;
context.fillRect(offset, offset, element.width, element.height);
context.lineWidth = 1 / appState.zoom.value;
context.strokeStyle = " rgb(105, 101, 219)";
context.strokeRect(offset, offset, element.width, element.height);
context.restore();
};
export const renderElement = (
element: NonDeletedExcalidrawElement,
rc: RoughCanvas,
context: CanvasRenderingContext2D,
renderConfig: RenderConfig,
appState: AppState,
renderConfig: StaticCanvasRenderConfig,
appState: StaticCanvasAppState,
) => {
const generator = rc.generator;
switch (element.type) {
case "selection": {
// do not render selection when exporting
if (!renderConfig.isExporting) {
context.save();
context.translate(
element.x + renderConfig.scrollX,
element.y + renderConfig.scrollY,
);
context.fillStyle = "rgba(0, 0, 200, 0.04)";
// render from 0.5px offset to get 1px wide line
// https://stackoverflow.com/questions/7530593/html5-canvas-and-line-width/7531540#7531540
// TODO can be be improved by offseting to the negative when user selects
// from right to left
const offset = 0.5 / renderConfig.zoom.value;
context.fillRect(offset, offset, element.width, element.height);
context.lineWidth = 1 / renderConfig.zoom.value;
context.strokeStyle = " rgb(105, 101, 219)";
context.strokeRect(offset, offset, element.width, element.height);
context.restore();
}
break;
}
case "frame": {
if (
!renderConfig.isExporting &&
@@ -987,12 +603,12 @@ export const renderElement = (
) {
context.save();
context.translate(
element.x + renderConfig.scrollX,
element.y + renderConfig.scrollY,
element.x + appState.scrollX,
element.y + appState.scrollY,
);
context.fillStyle = "rgba(0, 0, 200, 0.04)";
context.lineWidth = 2 / renderConfig.zoom.value;
context.lineWidth = 2 / appState.zoom.value;
context.strokeStyle = FRAME_STYLE.strokeColor;
if (FRAME_STYLE.radius && context.roundRect) {
@@ -1002,7 +618,7 @@ export const renderElement = (
0,
element.width,
element.height,
FRAME_STYLE.radius / renderConfig.zoom.value,
FRAME_STYLE.radius / appState.zoom.value,
);
context.stroke();
context.closePath();
@@ -1015,26 +631,35 @@ export const renderElement = (
break;
}
case "freedraw": {
generateElementShape(element, generator);
// TODO investigate if we can do this in situ. Right now we need to call
// beforehand because math helpers (such as getElementAbsoluteCoords)
// rely on existing shapes
ShapeCache.generateElementShape(element);
if (renderConfig.isExporting) {
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
const cx = (x1 + x2) / 2 + renderConfig.scrollX;
const cy = (y1 + y2) / 2 + renderConfig.scrollY;
const cx = (x1 + x2) / 2 + appState.scrollX;
const cy = (y1 + y2) / 2 + appState.scrollY;
const shiftX = (x2 - x1) / 2 - (element.x - x1);
const shiftY = (y2 - y1) / 2 - (element.y - y1);
context.save();
context.translate(cx, cy);
context.rotate(element.angle);
context.translate(-shiftX, -shiftY);
drawElementOnCanvas(element, rc, context, renderConfig);
drawElementOnCanvas(element, rc, context, renderConfig, appState);
context.restore();
} else {
const elementWithCanvas = generateElementWithCanvas(
element,
renderConfig,
appState,
);
drawElementFromCanvas(
elementWithCanvas,
context,
renderConfig,
appState,
);
drawElementFromCanvas(elementWithCanvas, rc, context, renderConfig);
}
break;
@@ -1047,11 +672,14 @@ export const renderElement = (
case "image":
case "text":
case "embeddable": {
generateElementShape(element, generator, renderConfig.isExporting);
// TODO investigate if we can do this in situ. Right now we need to call
// beforehand because math helpers (such as getElementAbsoluteCoords)
// rely on existing shapes
ShapeCache.generateElementShape(element, renderConfig.isExporting);
if (renderConfig.isExporting) {
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
const cx = (x1 + x2) / 2 + renderConfig.scrollX;
const cy = (y1 + y2) / 2 + renderConfig.scrollY;
const cx = (x1 + x2) / 2 + appState.scrollX;
const cy = (y1 + y2) / 2 + appState.scrollY;
let shiftX = (x2 - x1) / 2 - (element.x - x1);
let shiftY = (y2 - y1) / 2 - (element.y - y1);
if (isTextElement(element)) {
@@ -1069,7 +697,7 @@ export const renderElement = (
context.save();
context.translate(cx, cy);
if (shouldResetImageFilter(element, renderConfig)) {
if (shouldResetImageFilter(element, renderConfig, appState)) {
context.filter = "none";
}
const boundTextElement = getBoundTextElement(element);
@@ -1103,7 +731,13 @@ export const renderElement = (
tempCanvasContext.translate(-shiftX, -shiftY);
drawElementOnCanvas(element, tempRc, tempCanvasContext, renderConfig);
drawElementOnCanvas(
element,
tempRc,
tempCanvasContext,
renderConfig,
appState,
);
tempCanvasContext.translate(shiftX, shiftY);
@@ -1140,7 +774,7 @@ export const renderElement = (
}
context.translate(-shiftX, -shiftY);
drawElementOnCanvas(element, rc, context, renderConfig);
drawElementOnCanvas(element, rc, context, renderConfig, appState);
}
context.restore();
@@ -1150,6 +784,7 @@ export const renderElement = (
const elementWithCanvas = generateElementWithCanvas(
element,
renderConfig,
appState,
);
const currentImageSmoothingStatus = context.imageSmoothingEnabled;
@@ -1157,7 +792,7 @@ export const renderElement = (
if (
// do not disable smoothing during zoom as blurry shapes look better
// on low resolution (while still zooming in) than sharp ones
!renderConfig?.shouldCacheIgnoreZoom &&
!appState?.shouldCacheIgnoreZoom &&
// angle is 0 -> always disable smoothing
(!element.angle ||
// or check if angle is a right angle in which case we can still
@@ -1174,7 +809,12 @@ export const renderElement = (
context.imageSmoothingEnabled = false;
}
drawElementFromCanvas(elementWithCanvas, rc, context, renderConfig);
drawElementFromCanvas(
elementWithCanvas,
context,
renderConfig,
appState,
);
// reset
context.imageSmoothingEnabled = currentImageSmoothingStatus;
@@ -1252,7 +892,6 @@ export const renderElementToSvg = (
}
}
const degree = (180 * element.angle) / Math.PI;
const generator = rsvg.generator;
// element to append node to, most of the time svgRoot
let root = svgRoot;
@@ -1282,10 +921,10 @@ export const renderElementToSvg = (
case "rectangle":
case "diamond":
case "ellipse": {
generateElementShape(element, generator);
const shape = ShapeCache.generateElementShape(element);
const node = roughSVGDrawWithPrecision(
rsvg,
getShapeForElement(element)!,
shape,
MAX_DECIMALS_FOR_SVG_EXPORT,
);
if (opacity !== 1) {
@@ -1312,10 +951,10 @@ export const renderElementToSvg = (
}
case "embeddable": {
// render placeholder rectangle
generateElementShape(element, generator, true);
const shape = ShapeCache.generateElementShape(element, true);
const node = roughSVGDrawWithPrecision(
rsvg,
getShapeForElement(element)!,
shape,
MAX_DECIMALS_FOR_SVG_EXPORT,
);
const opacity = element.opacity / 100;
@@ -1349,7 +988,7 @@ export const renderElementToSvg = (
// render embeddable element + iframe
const embeddableNode = roughSVGDrawWithPrecision(
rsvg,
getShapeForElement(element)!,
shape,
MAX_DECIMALS_FOR_SVG_EXPORT,
);
embeddableNode.setAttribute("stroke-linecap", "round");
@@ -1455,14 +1094,14 @@ export const renderElementToSvg = (
maskRectInvisible.setAttribute("opacity", "1");
maskPath.appendChild(maskRectInvisible);
}
generateElementShape(element, generator);
const group = svgRoot.ownerDocument!.createElementNS(SVG_NS, "g");
if (boundText) {
group.setAttribute("mask", `url(#mask-${element.id})`);
}
group.setAttribute("stroke-linecap", "round");
getShapeForElement(element)!.forEach((shape) => {
const shapes = ShapeCache.generateElementShape(element);
shapes.forEach((shape) => {
const node = roughSVGDrawWithPrecision(
rsvg,
shape,
@@ -1503,11 +1142,13 @@ export const renderElementToSvg = (
break;
}
case "freedraw": {
generateElementShape(element, generator);
generateFreeDrawShape(element);
const shape = getShapeForElement(element);
const node = shape
? roughSVGDrawWithPrecision(rsvg, shape, MAX_DECIMALS_FOR_SVG_EXPORT)
const backgroundFillShape = ShapeCache.generateElementShape(element);
const node = backgroundFillShape
? roughSVGDrawWithPrecision(
rsvg,
backgroundFillShape,
MAX_DECIMALS_FOR_SVG_EXPORT,
)
: svgRoot.ownerDocument!.createElementNS(SVG_NS, "g");
if (opacity !== 1) {
node.setAttribute("stroke-opacity", `${opacity}`);

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