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https://github.com/excalidraw/excalidraw.git
synced 2025-11-20 04:34:20 +01:00
binding gap and distance and binding highlight tweaks
This commit is contained in:
@@ -103,32 +103,25 @@ export type BindingStrategy =
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focusPoint?: undefined;
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};
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export const FIXED_BINDING_DISTANCE = 5;
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/** excludes element strokeWidth */
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export const BASE_BINDING_GAP = 10;
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/** scaled based on zoom when < 1 */
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const BASE_BINDING_DISTANCE = Math.max(BASE_BINDING_GAP, 15);
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export const BINDING_HIGHLIGHT_THICKNESS = 10;
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export const getFixedBindingDistance = (
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export const getFixedBindingGap = (
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element: ExcalidrawBindableElement,
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): number => FIXED_BINDING_DISTANCE + element.strokeWidth / 2;
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): number => BASE_BINDING_GAP + element.strokeWidth / 2;
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export const maxBindingGap_simple = (
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element: ExcalidrawElement,
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elementWidth: number,
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elementHeight: number,
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zoom?: AppState["zoom"],
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): number => {
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export const maxBindingDistance_simple = (zoom?: AppState["zoom"]): number => {
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const zoomValue = zoom?.value && zoom.value < 1 ? zoom.value : 1;
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// Aligns diamonds with rectangles
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const shapeRatio = element.type === "diamond" ? 1 / Math.sqrt(2) : 1;
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const smallerDimension = shapeRatio * Math.min(elementWidth, elementHeight);
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return Math.max(
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16,
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// bigger bindable boundary for bigger elements
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Math.min(0.25 * smallerDimension, 32),
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// keep in sync with the zoomed highlight
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BINDING_HIGHLIGHT_THICKNESS / zoomValue + FIXED_BINDING_DISTANCE,
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return clamp(
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// reducing zoom impact so that the diff between binding distance and
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// binding gap is kept to minimum when possible
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BASE_BINDING_DISTANCE / (zoomValue * 1.5),
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BASE_BINDING_DISTANCE,
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BASE_BINDING_DISTANCE * 2,
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);
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};
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@@ -247,8 +240,7 @@ const bindingStrategyForElbowArrowEndpointDragging = (
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globalPoint,
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elements,
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elementsMap,
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(element) =>
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maxBindingGap_simple(element, element.width, element.height, zoom),
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(element) => maxBindingDistance_simple(zoom),
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);
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const current = hit
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@@ -667,7 +659,7 @@ const getBindingStrategyForDraggingBindingElementEndpoints_simple = (
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globalPoint,
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elements,
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elementsMap,
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(e) => maxBindingGap_simple(e, e.width, e.height, appState.zoom),
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(e) => maxBindingDistance_simple(appState.zoom),
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);
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const pointInElement = hit && isPointInElement(globalPoint, hit, elementsMap);
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const otherBindableElement = otherBinding
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@@ -1197,12 +1189,7 @@ const getDistanceForBinding = (
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zoom?: AppState["zoom"],
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) => {
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const distance = distanceToElement(bindableElement, elementsMap, point);
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const bindDistance = maxBindingGap_simple(
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bindableElement,
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bindableElement.width,
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bindableElement.height,
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zoom,
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);
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const bindDistance = maxBindingDistance_simple(zoom);
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return distance > bindDistance ? null : distance;
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};
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@@ -1272,7 +1259,7 @@ export const bindPointToSnapToElementOutline = (
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bindableElement,
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elementsMap,
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intersector,
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getFixedBindingDistance(bindableElement),
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getFixedBindingGap(bindableElement),
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).sort(pointDistanceSq)[0];
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if (!intersection) {
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@@ -1294,7 +1281,7 @@ export const bindPointToSnapToElementOutline = (
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bindableElement,
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elementsMap,
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anotherIntersector,
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FIXED_BINDING_DISTANCE,
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BASE_BINDING_GAP,
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).sort(pointDistanceSq)[0];
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}
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} else {
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@@ -1302,7 +1289,7 @@ export const bindPointToSnapToElementOutline = (
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vectorNormalize(vectorFromPoint(edgePoint, adjacentPoint)),
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pointDistance(edgePoint, adjacentPoint) +
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Math.max(bindableElement.width, bindableElement.height) +
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getFixedBindingDistance(bindableElement) * 2,
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getFixedBindingGap(bindableElement) * 2,
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);
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const intersector =
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customIntersector ??
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@@ -1317,7 +1304,7 @@ export const bindPointToSnapToElementOutline = (
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bindableElement,
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elementsMap,
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intersector,
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getFixedBindingDistance(bindableElement),
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getFixedBindingGap(bindableElement),
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).sort(
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(g, h) =>
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pointDistanceSq(g, adjacentPoint) -
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@@ -1346,15 +1333,15 @@ export const avoidRectangularCorner = (
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if (nonRotatedPoint[0] < element.x && nonRotatedPoint[1] < element.y) {
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// Top left
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if (nonRotatedPoint[1] - element.y > -getFixedBindingDistance(element)) {
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if (nonRotatedPoint[1] - element.y > -getFixedBindingGap(element)) {
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return pointRotateRads<GlobalPoint>(
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pointFrom(element.x - getFixedBindingDistance(element), element.y),
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pointFrom(element.x - getFixedBindingGap(element), element.y),
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center,
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element.angle,
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);
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}
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return pointRotateRads(
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pointFrom(element.x, element.y - getFixedBindingDistance(element)),
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pointFrom(element.x, element.y - getFixedBindingGap(element)),
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center,
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element.angle,
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);
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@@ -1363,11 +1350,11 @@ export const avoidRectangularCorner = (
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nonRotatedPoint[1] > element.y + element.height
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) {
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// Bottom left
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if (nonRotatedPoint[0] - element.x > -getFixedBindingDistance(element)) {
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if (nonRotatedPoint[0] - element.x > -getFixedBindingGap(element)) {
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return pointRotateRads(
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pointFrom(
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element.x,
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element.y + element.height + getFixedBindingDistance(element),
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element.y + element.height + getFixedBindingGap(element),
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),
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center,
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element.angle,
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@@ -1375,7 +1362,7 @@ export const avoidRectangularCorner = (
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}
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return pointRotateRads(
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pointFrom(
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element.x - getFixedBindingDistance(element),
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element.x - getFixedBindingGap(element),
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element.y + element.height,
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),
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center,
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@@ -1388,12 +1375,12 @@ export const avoidRectangularCorner = (
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// Bottom right
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if (
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nonRotatedPoint[0] - element.x <
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element.width + getFixedBindingDistance(element)
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element.width + getFixedBindingGap(element)
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) {
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return pointRotateRads(
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pointFrom(
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element.x + element.width,
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element.y + element.height + getFixedBindingDistance(element),
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element.y + element.height + getFixedBindingGap(element),
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),
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center,
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element.angle,
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@@ -1401,7 +1388,7 @@ export const avoidRectangularCorner = (
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}
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return pointRotateRads(
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pointFrom(
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element.x + element.width + getFixedBindingDistance(element),
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element.x + element.width + getFixedBindingGap(element),
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element.y + element.height,
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),
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center,
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@@ -1414,12 +1401,12 @@ export const avoidRectangularCorner = (
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// Top right
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if (
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nonRotatedPoint[0] - element.x <
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element.width + getFixedBindingDistance(element)
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element.width + getFixedBindingGap(element)
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) {
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return pointRotateRads(
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pointFrom(
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element.x + element.width,
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element.y - getFixedBindingDistance(element),
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element.y - getFixedBindingGap(element),
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),
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center,
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element.angle,
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@@ -1427,7 +1414,7 @@ export const avoidRectangularCorner = (
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}
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return pointRotateRads(
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pointFrom(
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element.x + element.width + getFixedBindingDistance(element),
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element.x + element.width + getFixedBindingGap(element),
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element.y,
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),
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center,
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@@ -1454,7 +1441,7 @@ const snapToMid = (
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const horizontalThreshold = clamp(tolerance * width, 5, 80);
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// Too close to the center makes it hard to resolve direction precisely
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if (pointDistance(center, nonRotated) < getFixedBindingDistance(element)) {
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if (pointDistance(center, nonRotated) < getFixedBindingGap(element)) {
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return p;
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}
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@@ -1465,7 +1452,7 @@ const snapToMid = (
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) {
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// LEFT
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return pointRotateRads<GlobalPoint>(
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pointFrom(x - getFixedBindingDistance(element), center[1]),
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pointFrom(x - getFixedBindingGap(element), center[1]),
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center,
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angle,
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);
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@@ -1476,7 +1463,7 @@ const snapToMid = (
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) {
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// TOP
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return pointRotateRads(
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pointFrom(center[0], y - getFixedBindingDistance(element)),
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pointFrom(center[0], y - getFixedBindingGap(element)),
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center,
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angle,
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);
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@@ -1487,7 +1474,7 @@ const snapToMid = (
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) {
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// RIGHT
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return pointRotateRads(
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pointFrom(x + width + getFixedBindingDistance(element), center[1]),
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pointFrom(x + width + getFixedBindingGap(element), center[1]),
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center,
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angle,
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);
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@@ -1498,12 +1485,12 @@ const snapToMid = (
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) {
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// DOWN
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return pointRotateRads(
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pointFrom(center[0], y + height + getFixedBindingDistance(element)),
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pointFrom(center[0], y + height + getFixedBindingGap(element)),
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center,
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angle,
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);
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} else if (element.type === "diamond") {
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const distance = getFixedBindingDistance(element);
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const distance = getFixedBindingGap(element);
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const topLeft = pointFrom<GlobalPoint>(
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x + width / 4 - distance,
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y + height / 4 - distance,
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