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feat: resave to png/svg with metadata if you loaded your scene from a png/svg file (#3645)
Co-authored-by: dwelle <luzar.david@gmail.com>
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@@ -1,3 +1,4 @@
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import { FileSystemHandle } from "browser-fs-access";
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import { cleanAppStateForExport } from "../appState";
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import { EXPORT_DATA_TYPES } from "../constants";
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import { clearElementsForExport } from "../element";
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@@ -80,6 +81,25 @@ export const getMimeType = (blob: Blob | string): string => {
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return "";
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};
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export const getFileHandleType = (handle: FileSystemHandle | null) => {
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if (!handle) {
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return null;
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}
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return handle.name.match(/\.(json|excalidraw|png|svg)$/)?.[1] || null;
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};
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export const isImageFileHandleType = (
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type: string | null,
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): type is "png" | "svg" => {
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return type === "png" || type === "svg";
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};
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export const isImageFileHandle = (handle: FileSystemHandle | null) => {
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const type = getFileHandleType(handle);
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return type === "png" || type === "svg";
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};
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export const loadFromBlob = async (
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blob: Blob,
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/** @see restore.localAppState */
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@@ -97,7 +117,7 @@ export const loadFromBlob = async (
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elements: clearElementsForExport(data.elements || []),
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appState: {
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theme: localAppState?.theme,
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fileHandle: (!blob.type.startsWith("image/") && blob.handle) || null,
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fileHandle: blob.handle || null,
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...cleanAppStateForExport(data.appState || {}),
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...(localAppState
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? calculateScrollCenter(data.elements || [], localAppState, null)
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