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fix: make bounds independent of scene (#7679)
* fix: make bounds independent of scene * pass only elements to getCommonBounds * lint * pass elementsMap to getVisibleAndNonSelectedElements
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@@ -886,7 +886,7 @@ const _renderInteractiveScene = ({
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let scrollBars;
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if (renderConfig.renderScrollbars) {
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scrollBars = getScrollBars(
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elementsMap,
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visibleElements,
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normalizedWidth,
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normalizedHeight,
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appState,
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