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fix: cursor being leaked outside of canvas (#3161)
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@@ -516,6 +516,7 @@ const LayerUI = ({
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{heading}
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<Stack.Row gap={1}>
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<ShapesSwitcher
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canvas={canvas}
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elementType={appState.elementType}
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setAppState={setAppState}
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isLibraryOpen={appState.isLibraryOpen}
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