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Fix drag multiple elements bug (#2023)
Co-authored-by: dwelle <luzar.david@gmail.com>
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@@ -171,7 +171,7 @@ export class LinearElementEditor {
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scenePointer: { x: number; y: number },
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): {
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didAddPoint: boolean;
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hitElement: ExcalidrawElement | null;
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hitElement: NonDeleted<ExcalidrawElement> | null;
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} {
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const ret: ReturnType<typeof LinearElementEditor["handlePointerDown"]> = {
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didAddPoint: false,
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