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[skip ci] First iteration of bringing over previous changes
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@@ -1508,9 +1508,7 @@ export class ElementsChange implements Change<SceneElementsMap> {
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) {
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for (const element of changed.values()) {
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if (!element.isDeleted && isBindableElement(element)) {
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updateBoundElements(element, elements, {
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changedElements: changed,
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});
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updateBoundElements(element, elements);
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}
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}
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}
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