mirror of
https://github.com/excalidraw/excalidraw.git
synced 2025-11-15 10:15:03 +01:00
[skip ci] First iteration of bringing over previous changes
This commit is contained in:
@@ -16,6 +16,7 @@ import {
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vectorSubtract,
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vectorDot,
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vectorNormalize,
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lineSegment,
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} from "@excalidraw/math";
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import { isPointInShape } from "@excalidraw/utils/collision";
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import { getSelectionBoxShape } from "@excalidraw/utils/shape";
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@@ -302,7 +303,7 @@ import {
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import { isNonDeletedElement } from "@excalidraw/element";
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import type { LocalPoint, Radians } from "@excalidraw/math";
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import type { GlobalPoint, LocalPoint, Radians } from "@excalidraw/math";
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import type {
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ExcalidrawBindableElement,
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@@ -5997,9 +5998,19 @@ class App extends React.Component<AppProps, AppState> {
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{
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points: [
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...points.slice(0, -1),
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pointFrom<LocalPoint>(
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lastCommittedX + dxFromLastCommitted,
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lastCommittedY + dyFromLastCommitted,
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toLocalPoint(
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getOutlineAvoidingPoint(
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multiElement,
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pointFrom<GlobalPoint>(scenePointerX, scenePointerY),
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multiElement.points.length - 1,
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this.scene,
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this.state.zoom,
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pointFrom<GlobalPoint>(
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multiElement.x + lastCommittedX + dxFromLastCommitted,
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multiElement.y + lastCommittedY + dyFromLastCommitted,
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),
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),
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multiElement,
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),
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],
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},
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@@ -7751,18 +7762,34 @@ class App extends React.Component<AppProps, AppState> {
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}
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const { x: rx, y: ry, lastCommittedPoint } = multiElement;
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const lastGlobalPoint = pointFrom<GlobalPoint>(
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rx + multiElement.points[multiElement.points.length - 1][0],
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ry + multiElement.points[multiElement.points.length - 1][1],
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);
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const hoveredElementForBinding = getHoveredElementForBinding(
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{
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x: lastGlobalPoint[0],
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y: lastGlobalPoint[1],
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},
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this.scene.getNonDeletedElements(),
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this.scene.getNonDeletedElementsMap(),
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this.state.zoom,
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true,
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isElbowArrow(multiElement),
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);
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// clicking inside commit zone → finalize arrow
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if (
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multiElement.points.length > 1 &&
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lastCommittedPoint &&
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pointDistance(
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pointFrom(
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pointerDownState.origin.x - rx,
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pointerDownState.origin.y - ry,
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),
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lastCommittedPoint,
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) < LINE_CONFIRM_THRESHOLD
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hoveredElementForBinding ||
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(multiElement.points.length > 1 &&
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lastCommittedPoint &&
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pointDistance(
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pointFrom(
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pointerDownState.origin.x - rx,
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pointerDownState.origin.y - ry,
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),
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lastCommittedPoint,
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) < LINE_CONFIRM_THRESHOLD)
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) {
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this.actionManager.executeAction(actionFinalize);
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return;
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@@ -7806,53 +7833,92 @@ class App extends React.Component<AppProps, AppState> {
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? [currentItemStartArrowhead, currentItemEndArrowhead]
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: [null, null];
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const element =
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elementType === "arrow"
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? newArrowElement({
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type: elementType,
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x: gridX,
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y: gridY,
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strokeColor: this.state.currentItemStrokeColor,
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backgroundColor: this.state.currentItemBackgroundColor,
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fillStyle: this.state.currentItemFillStyle,
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strokeWidth: this.state.currentItemStrokeWidth,
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strokeStyle: this.state.currentItemStrokeStyle,
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roughness: this.state.currentItemRoughness,
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opacity: this.state.currentItemOpacity,
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roundness:
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this.state.currentItemArrowType === ARROW_TYPE.round
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? { type: ROUNDNESS.PROPORTIONAL_RADIUS }
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: // note, roundness doesn't have any effect for elbow arrows,
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// but it's best to set it to null as well
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null,
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startArrowhead,
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endArrowhead,
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locked: false,
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frameId: topLayerFrame ? topLayerFrame.id : null,
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elbowed: this.state.currentItemArrowType === ARROW_TYPE.elbow,
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fixedSegments:
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this.state.currentItemArrowType === ARROW_TYPE.elbow
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? []
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: null,
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})
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: newLinearElement({
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type: elementType,
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x: gridX,
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y: gridY,
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strokeColor: this.state.currentItemStrokeColor,
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backgroundColor: this.state.currentItemBackgroundColor,
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fillStyle: this.state.currentItemFillStyle,
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strokeWidth: this.state.currentItemStrokeWidth,
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strokeStyle: this.state.currentItemStrokeStyle,
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roughness: this.state.currentItemRoughness,
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opacity: this.state.currentItemOpacity,
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roundness:
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this.state.currentItemRoundness === "round"
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? { type: ROUNDNESS.PROPORTIONAL_RADIUS }
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: null,
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locked: false,
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frameId: topLayerFrame ? topLayerFrame.id : null,
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});
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let element: NonDeleted<ExcalidrawLinearElement>;
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if (elementType === "arrow") {
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const arrow: Mutable<NonDeleted<ExcalidrawArrowElement>> =
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newArrowElement({
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type: "arrow",
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x: gridX,
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y: gridY,
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strokeColor: this.state.currentItemStrokeColor,
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backgroundColor: this.state.currentItemBackgroundColor,
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fillStyle: this.state.currentItemFillStyle,
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strokeWidth: this.state.currentItemStrokeWidth,
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strokeStyle: this.state.currentItemStrokeStyle,
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roughness: this.state.currentItemRoughness,
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opacity: this.state.currentItemOpacity,
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roundness:
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this.state.currentItemArrowType === ARROW_TYPE.round
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? { type: ROUNDNESS.PROPORTIONAL_RADIUS }
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: // note, roundness doesn't have any effect for elbow arrows,
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// but it's best to set it to null as well
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null,
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startArrowhead,
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endArrowhead,
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locked: false,
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frameId: topLayerFrame ? topLayerFrame.id : null,
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elbowed: this.state.currentItemArrowType === ARROW_TYPE.elbow,
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fixedSegments:
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this.state.currentItemArrowType === ARROW_TYPE.elbow ? [] : null,
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});
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const hoveredElement = getHoveredElementForBinding(
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{ x: gridX, y: gridY },
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this.scene.getNonDeletedElements(),
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this.scene.getNonDeletedElementsMap(),
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this.state.zoom,
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true,
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this.state.currentItemArrowType === ARROW_TYPE.elbow,
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);
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if (hoveredElement) {
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[arrow.x, arrow.y] =
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intersectElementWithLineSegment(
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hoveredElement,
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lineSegment(
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pointFrom<GlobalPoint>(gridX, gridY),
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pointFrom<GlobalPoint>(
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gridX,
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hoveredElement.y + hoveredElement.height / 2,
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),
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),
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2 * FIXED_BINDING_DISTANCE,
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)[0] ??
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intersectElementWithLineSegment(
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hoveredElement,
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lineSegment(
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pointFrom<GlobalPoint>(gridX, gridY),
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pointFrom<GlobalPoint>(
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hoveredElement.x + hoveredElement.width / 2,
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gridY,
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),
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),
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2 * FIXED_BINDING_DISTANCE,
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)[0] ??
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pointFrom<GlobalPoint>(gridX, gridY);
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}
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element = arrow;
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} else {
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element = newLinearElement({
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type: elementType,
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x: gridX,
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y: gridY,
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strokeColor: this.state.currentItemStrokeColor,
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backgroundColor: this.state.currentItemBackgroundColor,
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fillStyle: this.state.currentItemFillStyle,
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strokeWidth: this.state.currentItemStrokeWidth,
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strokeStyle: this.state.currentItemStrokeStyle,
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roughness: this.state.currentItemRoughness,
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opacity: this.state.currentItemOpacity,
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roundness:
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this.state.currentItemRoundness === "round"
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? { type: ROUNDNESS.PROPORTIONAL_RADIUS }
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: null,
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locked: false,
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frameId: topLayerFrame ? topLayerFrame.id : null,
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});
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}
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this.setState((prevState) => {
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const nextSelectedElementIds = {
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...prevState.selectedElementIds,
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@@ -8167,12 +8233,6 @@ class App extends React.Component<AppProps, AppState> {
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this.laserTrails.addPointToPath(pointerCoords.x, pointerCoords.y);
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}
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const [gridX, gridY] = getGridPoint(
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pointerCoords.x,
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pointerCoords.y,
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event[KEYS.CTRL_OR_CMD] ? null : this.getEffectiveGridSize(),
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);
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// for arrows/lines, don't start dragging until a given threshold
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// to ensure we don't create a 2-point arrow by mistake when
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// user clicks mouse in a way that it moves a tiny bit (thus
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@@ -8273,7 +8333,6 @@ class App extends React.Component<AppProps, AppState> {
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);
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},
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linearElementEditor,
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this.scene,
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);
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if (newLinearElementEditor) {
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pointerDownState.lastCoords.x = pointerCoords.x;
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@@ -8660,6 +8719,11 @@ class App extends React.Component<AppProps, AppState> {
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} else if (isLinearElement(newElement)) {
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pointerDownState.drag.hasOccurred = true;
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const points = newElement.points;
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const [gridX, gridY] = getGridPoint(
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pointerCoords.x,
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pointerCoords.y,
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event[KEYS.CTRL_OR_CMD] ? null : this.getEffectiveGridSize(),
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);
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let dx = gridX - newElement.x;
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let dy = gridY - newElement.y;
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@@ -8676,7 +8740,23 @@ class App extends React.Component<AppProps, AppState> {
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mutateElement(
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newElement,
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{
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points: [...points, pointFrom<LocalPoint>(dx, dy)],
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points: [
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...points,
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toLocalPoint(
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getOutlineAvoidingPoint(
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newElement,
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pointFrom<GlobalPoint>(pointerCoords.x, pointerCoords.y),
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newElement.points.length - 1,
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this.scene,
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this.state.zoom,
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pointFrom<GlobalPoint>(
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newElement.x + dx,
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newElement.y + dy,
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),
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),
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newElement,
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),
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],
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},
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false,
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);
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@@ -8687,7 +8767,23 @@ class App extends React.Component<AppProps, AppState> {
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mutateElement(
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newElement,
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{
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points: [...points.slice(0, -1), pointFrom<LocalPoint>(dx, dy)],
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points: [
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...points.slice(0, -1),
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toLocalPoint(
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getOutlineAvoidingPoint(
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newElement,
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pointFrom<GlobalPoint>(pointerCoords.x, pointerCoords.y),
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newElement.points.length - 1,
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this.scene,
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this.state.zoom,
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pointFrom<GlobalPoint>(
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newElement.x + dx,
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newElement.y + dy,
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),
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),
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newElement,
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),
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],
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},
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false,
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{ isDragging: true },
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@@ -10725,12 +10821,6 @@ class App extends React.Component<AppProps, AppState> {
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updateBoundElements(
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croppingElement,
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this.scene.getNonDeletedElementsMap(),
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{
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newSize: {
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width: croppingElement.width,
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height: croppingElement.height,
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},
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},
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);
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this.setState({
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@@ -87,9 +87,7 @@ const resizeElementInGroup = (
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);
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if (boundTextElement) {
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const newFontSize = boundTextElement.fontSize * scale;
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updateBoundElements(latestElement, elementsMap, {
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newSize: { width: updates.width, height: updates.height },
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});
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updateBoundElements(latestElement, elementsMap);
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const latestBoundTextElement = elementsMap.get(boundTextElement.id);
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if (latestBoundTextElement && isTextElement(latestBoundTextElement)) {
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mutateElement(
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