Commit Graph

26 Commits

Author SHA1 Message Date
Mark Tolmacs
69587d921d Tests added
Fix binding

Remove unneeded params

Unfinished simple arrow avoidance

Fix newly created jumping arrow when gets outside

Do not apply the jumping logic to elbow arrows for new elements

Existing arrows now jump out

Type updates to support fixed binding for simple arrows

Fix crash for elbow arrws in mutateElement()

Refactored simple arrow creation

Updating tests

No confirm threshold when inside biding range

Fix multi-point arrow grid off

Make elbow arrows respect grids

Unbind arrow if bound and moved at shaft of arrow key

Fix binding test

Fix drag unbind when the bound element is in the selection

Do not move mid point for simple arrows bound on both ends

Add test for mobing mid points for simple arrows when bound on the same element on both ends

Fix linear editor bug when both midpoint and endpoint is moved

Fix all point multipoint arrow highlight and binding

Arrow dragging gets a little drag to avoid accidental unbinding

Fixed point binding for simple arrows when the arrow doesn't point to the element

Fix binding disabled use-case triggering arrow editor

Timed binding mode change for simple arrows

Apply fixes

Remove code to unbind on drag

Update simple arrow fixed point when arrow is dragged or moved by arrow keys

Binding highlight fixes

Change bind mode timeout logic

Fix tests

Add Alt bindMode switch

 No dragging of arrows when bound, similar to elbow

Fix timeout not taking effect immediately

Bumop z-index for arrows when dragged

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Only transparent bindables allow binding fallthrough

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Fix lint

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Fix point click array creation interaction with fixed point binding

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Restrict new behavior to arrows only

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Allow binding inside images

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Fix already existing fixed binding retention

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Refactor and implement fixed point binding for unfilled elements

Restore drag

Removed point binding

Binding code refactor

Added centered focus point

Binding & focus point debug

Add invariants to check binding integrity in elements

Binding fixes

Small refactors

Completely rewritten binding

Include point updates after binding update

Fix point updates when endpoint dragged and opposite endpoint orbits

centered focus point only for new arrows

Make z-index arrow reorder on bind

Turn off inside binding mode after leaving a shape

Remove invariants from debug

feat: expose `applyTo` options, don't commit empty text element (#9744)

* Expose applyTo options, skip re-draw for empty text

* Don't commit empty text elements

test: added test file for distribute (#9754)

z-index update

Bind mode on precise binding

Fix binding to inside element

Fix initial arrow not following cursor (white dot)

Fix elbow arrow

Fix z-index so it works on hover

Fix fixed angle orbiting

Move point click arrow creation over to common strategy

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Add binding strategy for drag arrow creation

Fix elbow arrow

Fix point handles

Snap to center

Fix transparent shape binding

Internal arrow creation fix

Fix point binding

Fix selection bug

Fix new arrow focus point

Images now always bind inside

Flashing arrow creation on binding band

Add watchState debug method to window.h

Fix debug canvas crash

Remove non-needed bind mode

Fix restore

No keyboard movement when bound

Add actionFinalize when arrow in edit mode

Add drag to the Stats panel when bound arrow is moved

Further simplify curve tracking

Add typing to action register()

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Fix point at finalize

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Fix type errors

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

New arrow binding rules

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Fix cyclical dep

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Fix jiggly arrows

Fix jiggly arrow x2

Long inside-other binding

Click-click binding

Fix arrows

Performance

[PERF] Replace in-place Jacobian derivation with analytical version

Different approach to inside binding

Signed-off-by: Mark Tolmacs <mark@lazycat.hu>

Fixes

Fix inconsistent arrow start jump out

Change how images are bound to on new arrow creation

Lower timeout

Small insurance fix
2025-08-21 21:56:34 +02:00
Ryan Di
b4903a7eab feat: drag, resize, and rotate after selecting in lasso (#9732)
* feat: drag, resize, and rotate after selecting in lasso

* alternative ux: drag with lasso right away

* fix: lasso dragging should snap too

* fix: alt+cmd getting stuck

* test: snapshots

* alternatvie: keep lasso drag to only mobile

* alternative: drag after selection on PCs

* improve mobile dection

* add mobile lasso icon

* add default selection tool

* render according to default selection tool

* return to default selection tool after deletion

* reset to default tool after clearing out the canvas

* return to default tool after eraser toggle

* if default lasso, close lasso toggle

* finalize to default selection tool

* toggle between laser and default selection

* return to default selection tool after creation

* double click to add text when using default selection tool

* set to default selection tool after unlocking tool

* paste to center on touch screen

* switch to default selection tool after pasting

* lint

* fix tests

* show welcome screen when using default selection tool

* fix tests

* fix snapshots

* fix context menu not opening

* prevent potential displacement issue

* prevent element jumping during lasso selection

* fix dragging on mobile

* use same selection icon

* fix alt+cmd lasso getting cut off

* fix: shortcut handling

* lint

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-08-20 00:03:02 +02:00
Ryan Di
e5e07260c6 fix: improve line creation ux on touch screens (#9740)
* fix: awkward point adding and removing on touch device

* feat: move finalize to next to last point

* feat: on touch screen, click would create a default line/arrow

* fix: make default adaptive to zoom

* fix: increase padding to avoid cutoffs

* refactor: simplify

* fix: only use bigger padding when needed

* center arrow horizontally on pointer

* increase min drag distance before we start 2-point-arrow-drag-creating

* do not render 0-width arrow while creating

* dead code

* fix tests

* fix: remove redundant code

* do not enter line editor on creation

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-07-23 18:49:56 +10:00
Marcel Mraz
258605d1d5 chore: release multiple packages (#9698) 2025-06-30 12:19:15 +02:00
zsviczian
320af405e9 fix: move elementCenterPoint from common/src/utils.ts to element/src/bounds.ts (#9647)
move elementCenterPoint from utils to bounds.ts
2025-06-14 12:49:22 +02:00
Sachintha Lakmin
9e77373c81 fix: add generic font family fallbacks before Segoe UI Emoji to fix glyph rendering on windows (#9425) 2025-06-10 13:43:39 +02:00
Marcel Mraz
d108053351 feat: various delta improvements (#9571) 2025-06-09 09:55:35 +02:00
Márk Tolmács
ca1a4f25e7 feat: Precise hit testing (#9488) 2025-06-07 12:56:32 +02:00
zsviczian
87c87a9fb1 feat: line polygons (#9477)
* Loop Lock/Unlock

* fixed condition. 4 line points are required for the action to be available

* extracted updateLoopLock to improve readability. Removed unnecessary SVG attributes

* lint + added loopLock to restore.ts

* added  loopLock to newElement, updated test snapshots

* lint

* dislocate enpoint when breaking the loop.

* change icon & turn into a state style button

* POC: auto-transform to polygon on bg set

* keep polygon icon constant

* do not split points on de-polygonizing & highlight overlapping points

* rewrite color picker to support no (mixed) colors & fix focus handling

* refactor

* tweak point rendering inside line editor

* do not disable polygon when creating new points via alt

* auto-enable polygon when aligning start/end points

* TBD: remove bg color when disabling polygon

* TBD: only show polygon button for enabled polygons

* fix polygon behavior when adding/removing/moving points within line editor

* convert to polygon when creating line

* labels tweak

* add to command palette

* loopLock -> polygon

* restore `polygon` state on type conversions

* update snapshots

* naming

* break polygon on restore/finalize if invalid & prevent creation

* snapshots

* fix: merge issue and forgotten debug

* snaps

* do not merge points for 3-point lines

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-05-26 11:14:55 +02:00
Marcel Mraz
6b5fb30d69 fix: unify line height across default fonts (#9513) 2025-05-14 16:02:01 +02:00
Marcel Mraz
d92a849038 fix: issues when importing package outside of browser (#9525) 2025-05-14 16:01:43 +02:00
David Luzar
51dbd4831b refactor: make element type conversion more generic (#9504)
* feat: add `reduceToCommonValue()` & improve opacity slider

* feat: generalize and simplify type conversion cache

* refactor: change cache from atoms to Map

* feat: always attempt to reuse original fontSize when converting generic types
2025-05-10 20:06:16 +02:00
Ryan Di
a30e1b25c6 feat: include frame names in canvas searches (#9484)
* fix frame name clipping on zooming

* include assistant font

* default frame name

* extend search to frame names

* add a simple test

* collpase search match items

* id check out of loop

* fix frame name check

* include focusedId for small perf improvement

* optionally show and hide collapse icon

* update section title

* fix tests

* rename `serverSide` -> `private`

* revert: do not reset zoom on zoom change

* feat: do not close menu on repeated ctrl+f

* remove collapsible

* tweak results CSS

* remove redundant check

* set `appState.searchMatches` to null if empty

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-05-09 18:32:16 +02:00
David Luzar
ff2ed5d26a refactor: change movePoints pointUpdates type (#9499) 2025-05-08 16:47:13 +02:00
Narek Malkhasyan
e058a08b33 fix: use rimraf instead of rm -rf (#9460) 2025-05-07 14:13:27 +02:00
Marcel Mraz
3dc54a724a feat: add onIncrement API (#9450) 2025-05-06 19:23:02 +02:00
Ryan Di
195a743874 feat: switch between basic shapes (#9270)
* feat: switch between basic shapes

* add tab for testing

* style tweaks

* only show hint when a new node is created

* fix panel state

* refactor

* combine captures into one

* keep original font size

* switch multi

* switch different types altogether

* use tab only

* fix font size atom

* do not switch from active tool change

* prefer generic when mixed

* provide an optional direction when shape switching

* adjust panel bg & shadow

* redraw to correctly position text

* remove redundant code

* only tab to switch if focusing on app container

* limit which linear elements can be switched

* add shape switch to command palette

* remove hint

* cache initial panel position

* bend line to elbow if needed

* remove debug logic

* clean switch of arrows using app state

* safe conversion between line, sharp, curved, and elbow

* cache linear when panel shows up

* type safe element conversion

* rename type

* respect initial type when switching between linears

* fix elbow segment indexing

* use latest linear

* merge converted elbow points if too close

* focus on panel after click

* set roudness to null to fix drag points offset for elbows

* remove Mutable

* add arrowBoundToElement check

* make it dependent on one signle state

* unmount when not showing

* simpler types, tidy up code

* can change linear when it's linear + non-generic

* fix popup component lifecycle

* move constant to CLASSES

* DRY out type detection

* file & variable renaming

* refactor

* throw in not-prod instead

* simplify

* semi-fix bindings on `generic` type conversion

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-04-30 18:07:31 +02:00
Marcel Mraz
1913599594 refactor: remove dependency on the (static) Scene (#9389) 2025-04-23 13:45:08 +02:00
Jack Walsh
5fc13e4309 feat: add props.renderScrollbars (#9399)
* Expose renderScrollbars to AppState

* fix: scrollbar rendering should use al renderable elements

* remove `appState.renderScrollbars`

* clean unused

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-04-19 21:50:44 +00:00
Rubén Norte
6fe7de8020 fix: Add DOCTYPE and XML preamble in exported SVG documents (#9386)
* Add DOCTYPE and XML preamble in exported SVG documents

* Update packages/excalidraw/data/index.ts

---------

Co-authored-by: David Luzar <5153846+dwelle@users.noreply.github.com>
2025-04-14 21:25:18 +02:00
Márk Tolmács
01304aac49 feat: Keep text label horizontal (#9364)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-04-13 21:21:49 +02:00
jhanma17dev
dff69e9191 chore: Element center point util (#9298) 2025-04-09 17:04:51 +02:00
Ryan Di
ce267aa0d3 feat: lasso selection (#9169)
* lasso without 'real' shape detection

* select a single linear el

* improve ux

* feed segments to worker

* simplify path threshold adaptive to zoom

* add a tiny threshold for checks

* refactor code

* lasso tests

* fix: ts

* do not capture lasso tool

* try worker-loader in next config

* update config

* refactor

* lint

* feat: show active tool when using "more tools"

* keep lasso if selected from toolbar

* fix incorrect checks for resetting to selection

* shift for additive selection

* bound text related fixes

* lint

* keep alt toggled lasso selection if shift pressed

* fix regression

* fix 'dead' lassos

* lint

* use workerpool and polyfill

* fix worker bundled with window related code

* refactor

* add file extension for worker constructor error

* another attempt at constructor error

* attempt at build issue

* attempt with dynamic import

* test not importing from math

* narrow down imports

* Reusing existing workers infrastructure (fallback to the main thread, type-safety)

* Points on curve inside the shared chunk

* Give up on experimental code splitting

* Remove potentially unnecessary optimisation

* Removing workers as the complexit is much worse, while perf. does not seem to be much better

* fix selecting text containers and containing frames together

* render fill directly from animated trail

* do not re-render static when setting selected element ids in lasso

* remove unnecessary property

* tweak trail animation

* slice points to remove notch

* always start alt-lasso from initial point

* revert build & worker changes (unused)

* remove `lasso` from `hasStrokeColor`

* label change

* remove unused props

* remove unsafe optimization

* snaps

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
Co-authored-by: Marcel Mraz <marcel@excalidraw.com>
2025-04-07 16:44:25 +10:00
David Luzar
57a9e301d4 feat: tweak color swatch, and button bgs (#9330)
* feat: tweak color swatch, and button bgs

* snapshots
2025-04-02 14:36:13 +02:00
Marcel Mraz
0cd5a259ae fix: incorrect type imports (#9308) 2025-03-27 12:00:12 +01:00
Marcel Mraz
432a46ef9e refactor: separate elements logic into a standalone package (#9285) 2025-03-26 15:24:59 +01:00