Files
excalidraw/packages/excalidraw/sync/client.ts
2025-01-29 17:41:32 +01:00

331 lines
10 KiB
TypeScript

/* eslint-disable no-console */
import debounce from "lodash.debounce";
import throttle from "lodash.throttle";
import ReconnectingWebSocket, {
type Event,
type CloseEvent,
} from "reconnecting-websocket";
import { Utils } from "./utils";
import {
SyncQueue,
type MetadataRepository,
type IncrementsRepository,
} from "./queue";
import { StoreIncrement } from "../store";
import type { ExcalidrawImperativeAPI } from "../types";
import type { SceneElementsMap } from "../element/types";
import type {
CLIENT_INCREMENT,
PUSH_PAYLOAD,
SERVER_INCREMENT,
} from "./protocol";
const NO_STATUS_RECEIVED_ERROR_CODE = 1005;
const ABNORMAL_CLOSURE_ERROR_CODE = 1006;
export class SyncClient {
private static readonly HOST_URL = import.meta.env.DEV
? "ws://localhost:8787"
: "https://excalidraw-sync.marcel-529.workers.dev";
private static readonly ROOM_ID = import.meta.env.DEV
? "test_room_x"
: "test_room_prod";
private server: ReconnectingWebSocket | null = null;
private readonly api: ExcalidrawImperativeAPI;
private readonly queue: SyncQueue;
private readonly repository: MetadataRepository;
// CFDO: shouldn't be stateful, only request / response
private readonly acknowledgedIncrementsMap: Map<string, StoreIncrement> =
new Map();
public get acknowledgedIncrements() {
return Array.from(this.acknowledgedIncrementsMap.values());
}
private readonly roomId: string;
private _lastAcknowledgedVersion = 0;
private get lastAcknowledgedVersion() {
return this._lastAcknowledgedVersion;
}
private set lastAcknowledgedVersion(version: number) {
this._lastAcknowledgedVersion = version;
this.repository.saveMetadata({ lastAcknowledgedVersion: version });
}
private constructor(
api: ExcalidrawImperativeAPI,
repository: MetadataRepository,
queue: SyncQueue,
options: { roomId: string; lastAcknowledgedVersion: number },
) {
this.api = api;
this.repository = repository;
this.queue = queue;
this.roomId = options.roomId;
this.lastAcknowledgedVersion = options.lastAcknowledgedVersion;
}
public static async create(
api: ExcalidrawImperativeAPI,
repository: IncrementsRepository & MetadataRepository,
roomId: string = SyncClient.ROOM_ID,
) {
const [queue, metadata] = await Promise.all([
SyncQueue.create(repository),
repository.loadMetadata(),
]);
return new SyncClient(api, repository, queue, {
roomId,
lastAcknowledgedVersion: metadata?.lastAcknowledgedVersion ?? 0,
});
}
// CFDO I: throttle does not work that well here (after some period it tries to reconnect too often)
public connect = throttle(
() => {
if (this.server && this.server.readyState !== this.server.CLOSED) {
return;
}
console.log("Connecting to the sync server...");
this.server = new ReconnectingWebSocket(
`${SyncClient.HOST_URL}/connect?roomId=${this.roomId}`,
[],
{
WebSocket: undefined, // WebSocket constructor, if none provided, defaults to global WebSocket
maxReconnectionDelay: 10000, // max delay in ms between reconnections
minReconnectionDelay: 1000, // min delay in ms between reconnections
reconnectionDelayGrowFactor: 1.3, // how fast the reconnection delay grows
minUptime: 5000, // min time in ms to consider connection as stable
connectionTimeout: 4000, // retry connect if not connected after this time, in ms
maxRetries: Infinity, // maximum number of retries
maxEnqueuedMessages: Infinity, // maximum number of messages to buffer until reconnection
startClosed: false, // start websocket in CLOSED state, call `.reconnect()` to connect
debug: false, // enables debug output,
},
);
this.server.addEventListener("message", this.onMessage);
this.server.addEventListener("open", this.onOpen);
this.server.addEventListener("close", this.onClose);
this.server.addEventListener("error", this.onError);
},
1000,
{ leading: true, trailing: false },
);
public disconnect = throttle(
(code?: number, reason?: string) => {
if (!this.server) {
return;
}
if (
this.server.readyState === this.server.CLOSED ||
this.server.readyState === this.server.CLOSING
) {
return;
}
console.log(
`Disconnecting from the sync server with code "${code}" and reason "${reason}"...`,
);
this.server.removeEventListener("message", this.onMessage);
this.server.removeEventListener("open", this.onOpen);
this.server.removeEventListener("close", this.onClose);
this.server.removeEventListener("error", this.onError);
this.server.close(code, reason);
},
1000,
{ leading: true, trailing: false },
);
private onOpen = (event: Event) => {
// CFDO: hack to pull everything for on init
this.pull(0);
};
private onClose = (event: CloseEvent) => {
this.disconnect(
event.code || NO_STATUS_RECEIVED_ERROR_CODE,
event.reason || "Connection closed without a reason",
);
};
private onError = (event: Event) => {
this.disconnect(
event.type === "error"
? ABNORMAL_CLOSURE_ERROR_CODE
: NO_STATUS_RECEIVED_ERROR_CODE,
`Received "${event.type}" on the sync connection`,
);
};
// CFDO: could be an array buffer
private onMessage = (event: MessageEvent) => {
const [result, error] = Utils.try(() => JSON.parse(event.data as string));
if (error) {
console.error("Failed to parse message:", event.data);
return;
}
const { type, payload } = result;
switch (type) {
case "relayed":
return this.handleRelayed(payload);
case "acknowledged":
return this.handleAcknowledged(payload);
case "rejected":
return this.handleRejected(payload);
default:
console.error("Unknown message type:", type);
}
};
private pull(sinceVersion?: number): void {
this.send({
type: "pull",
payload: {
lastAcknowledgedVersion: sinceVersion ?? this.lastAcknowledgedVersion,
},
});
}
public push(
type: "durable" | "ephemeral" = "durable",
...increments: Array<CLIENT_INCREMENT>
): void {
const payload: PUSH_PAYLOAD = { type, increments: [] };
if (type === "durable") {
this.queue.add(...increments);
// batch all (already) queued increments
payload.increments = this.queue.getAll();
} else {
payload.increments = increments;
}
if (payload.increments.length > 0) {
this.send({
type: "push",
payload,
});
}
}
public relay(buffer: ArrayBuffer): void {
this.send({
type: "relay",
payload: { buffer },
});
}
// CFDO: should be flushed once regular push / pull goes through
private schedulePush = (ms: number = 1000) =>
debounce(this.push, ms, { leading: true, trailing: false });
private schedulePull = (ms: number = 1000) =>
debounce(this.pull, ms, { leading: true, trailing: false });
// CFDO: refactor by applying all operations to store, not to the elements
private handleAcknowledged(payload: { increments: Array<SERVER_INCREMENT> }) {
let nextAcknowledgedVersion = this.lastAcknowledgedVersion;
let elements = new Map(
// CFDO: retrieve the map already
this.api.getSceneElementsIncludingDeleted().map((el) => [el.id, el]),
) as SceneElementsMap;
try {
const { increments: remoteIncrements } = payload;
// apply remote increments
for (const { id, version, payload } of remoteIncrements.sort((a, b) =>
a.version <= b.version ? -1 : 1,
)) {
// CFDO: temporary to load all increments on init
this.acknowledgedIncrementsMap.set(id, StoreIncrement.load(payload));
// local increment shall not have to be applied again
if (this.queue.has(id)) {
this.queue.remove(id);
continue;
}
// we've already applied this increment
if (version <= nextAcknowledgedVersion) {
continue;
}
if (version === nextAcknowledgedVersion + 1) {
nextAcknowledgedVersion = version;
} else {
// it's fine to apply increments our of order,
// as they are idempontent, so that we can re-apply them again,
// as long as we don't mark them as acknowledged
console.debug(
`Received out of order increment, expected "${
nextAcknowledgedVersion + 1
}", but received "${version}"`,
);
}
// apply remote increment with higher version than the last acknowledged one
const remoteIncrement = StoreIncrement.load(payload);
[elements] = remoteIncrement.elementsChange.applyTo(
elements,
this.api.store.snapshot.elements,
);
}
// apply local increments
for (const localIncrement of this.queue.getAll()) {
// CFDO: in theory only necessary when remote increments modified same element properties!
[elements] = localIncrement.elementsChange.applyTo(
elements,
this.api.store.snapshot.elements,
);
}
this.api.updateScene({
elements: Array.from(elements.values()),
storeAction: "update",
});
this.lastAcknowledgedVersion = nextAcknowledgedVersion;
} catch (e) {
console.error("Failed to apply acknowledged increments:", e);
this.schedulePull().call(this);
return;
}
this.schedulePush().call(this);
}
private handleRejected(payload: { ids: Array<string>; message: string }) {
// handle rejected increments
console.error("Rejected message received:", payload);
}
private handleRelayed(payload: { increments: Array<CLIENT_INCREMENT> }) {
// apply relayed increments / buffer
console.log("Relayed message received:", payload);
}
private send(message: { type: string; payload: any }): void {
if (!this.server) {
throw new Error(
"Can't send a message without an established connection!",
);
}
this.server.send(JSON.stringify(message));
}
}