mirror of
https://github.com/excalidraw/excalidraw.git
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307 lines
9.0 KiB
TypeScript
307 lines
9.0 KiB
TypeScript
import { arrayToMap, easeOut, THEME } from "@excalidraw/common";
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import {
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computeBoundTextPosition,
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doBoundsIntersect,
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getBoundTextElement,
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getElementBounds,
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getElementLineSegments,
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getFreedrawOutlineAsSegments,
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getFreedrawOutlinePoints,
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intersectElementWithLineSegment,
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isArrowElement,
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isFreeDrawElement,
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isLineElement,
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isPointInElement,
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} from "@excalidraw/element";
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import {
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lineSegment,
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lineSegmentsDistance,
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pointFrom,
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polygon,
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polygonIncludesPointNonZero,
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} from "@excalidraw/math";
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import { getElementsInGroup } from "@excalidraw/element";
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import { shouldTestInside } from "@excalidraw/element";
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import { hasBoundTextElement, isBoundToContainer } from "@excalidraw/element";
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import { getBoundTextElementId } from "@excalidraw/element";
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import type { Bounds } from "@excalidraw/element";
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import type { GlobalPoint, LineSegment } from "@excalidraw/math/types";
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import type { ElementsMap, ExcalidrawElement } from "@excalidraw/element/types";
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import { AnimatedTrail } from "../animated-trail";
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import type { AnimationFrameHandler } from "../animation-frame-handler";
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import type App from "../components/App";
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export class EraserTrail extends AnimatedTrail {
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private elementsToErase: Set<ExcalidrawElement["id"]> = new Set();
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private groupsToErase: Set<ExcalidrawElement["id"]> = new Set();
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constructor(animationFrameHandler: AnimationFrameHandler, app: App) {
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super(animationFrameHandler, app, {
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streamline: 0.2,
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size: 5,
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keepHead: true,
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sizeMapping: (c) => {
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const DECAY_TIME = 200;
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const DECAY_LENGTH = 10;
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const t = Math.max(
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0,
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1 - (performance.now() - c.pressure) / DECAY_TIME,
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);
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const l =
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(DECAY_LENGTH -
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Math.min(DECAY_LENGTH, c.totalLength - c.currentIndex)) /
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DECAY_LENGTH;
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return Math.min(easeOut(l), easeOut(t));
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},
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fill: () =>
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app.state.theme === THEME.LIGHT
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? "rgba(0, 0, 0, 0.2)"
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: "rgba(255, 255, 255, 0.2)",
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});
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}
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startPath(x: number, y: number): void {
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this.endPath();
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super.startPath(x, y);
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this.elementsToErase.clear();
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}
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addPointToPath(x: number, y: number, restore = false) {
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super.addPointToPath(x, y);
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const elementsToEraser = this.updateElementsToBeErased(restore);
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return elementsToEraser;
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}
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private updateElementsToBeErased(restoreToErase?: boolean) {
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const eraserPath: GlobalPoint[] =
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super
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.getCurrentTrail()
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?.originalPoints?.map((p) => pointFrom<GlobalPoint>(p[0], p[1])) || [];
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if (eraserPath.length < 2) {
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return [];
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}
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// for efficiency and avoid unnecessary calculations,
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// take only POINTS_ON_TRAIL points to form some number of segments
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const pathSegment = lineSegment<GlobalPoint>(
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eraserPath[eraserPath.length - 1],
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eraserPath[eraserPath.length - 2],
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);
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const candidateElements = this.app.visibleElements.filter(
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(el) => !el.locked,
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);
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const candidateElementsMap = arrayToMap(candidateElements);
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for (const element of candidateElements) {
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// restore only if already added to the to-be-erased set
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if (restoreToErase && this.elementsToErase.has(element.id)) {
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const intersects = eraserTest(
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pathSegment,
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element,
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candidateElementsMap,
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this.app.state.zoom.value,
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);
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if (intersects) {
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const shallowestGroupId = element.groupIds.at(-1)!;
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if (this.groupsToErase.has(shallowestGroupId)) {
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const elementsInGroup = getElementsInGroup(
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this.app.scene.getNonDeletedElementsMap(),
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shallowestGroupId,
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);
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for (const elementInGroup of elementsInGroup) {
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this.elementsToErase.delete(elementInGroup.id);
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}
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this.groupsToErase.delete(shallowestGroupId);
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}
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if (isBoundToContainer(element)) {
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this.elementsToErase.delete(element.containerId);
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}
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if (hasBoundTextElement(element)) {
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const boundText = getBoundTextElementId(element);
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if (boundText) {
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this.elementsToErase.delete(boundText);
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}
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}
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this.elementsToErase.delete(element.id);
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}
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} else if (!restoreToErase && !this.elementsToErase.has(element.id)) {
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const intersects = eraserTest(
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pathSegment,
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element,
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candidateElementsMap,
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this.app.state.zoom.value,
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);
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if (intersects) {
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const shallowestGroupId = element.groupIds.at(-1)!;
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if (!this.groupsToErase.has(shallowestGroupId)) {
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const elementsInGroup = getElementsInGroup(
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this.app.scene.getNonDeletedElementsMap(),
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shallowestGroupId,
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);
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for (const elementInGroup of elementsInGroup) {
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this.elementsToErase.add(elementInGroup.id);
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}
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this.groupsToErase.add(shallowestGroupId);
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}
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if (hasBoundTextElement(element)) {
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const boundText = getBoundTextElementId(element);
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if (boundText) {
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this.elementsToErase.add(boundText);
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}
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}
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if (isBoundToContainer(element)) {
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this.elementsToErase.add(element.containerId);
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}
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this.elementsToErase.add(element.id);
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}
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}
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}
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return Array.from(this.elementsToErase);
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}
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endPath(): void {
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super.endPath();
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super.clearTrails();
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this.elementsToErase.clear();
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this.groupsToErase.clear();
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}
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}
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const eraserTest = (
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pathSegment: LineSegment<GlobalPoint>,
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element: ExcalidrawElement,
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elementsMap: ElementsMap,
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zoom: number,
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): boolean => {
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const lastPoint = pathSegment[1];
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// PERF: Do a quick bounds intersection test first because it's cheap
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const threshold = isFreeDrawElement(element) ? 15 : element.strokeWidth / 2;
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const segmentBounds = [
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Math.min(pathSegment[0][0], pathSegment[1][0]) - threshold,
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Math.min(pathSegment[0][1], pathSegment[1][1]) - threshold,
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Math.max(pathSegment[0][0], pathSegment[1][0]) + threshold,
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Math.max(pathSegment[0][1], pathSegment[1][1]) + threshold,
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] as Bounds;
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const origElementBounds = getElementBounds(element, elementsMap);
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const elementBounds: Bounds = [
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origElementBounds[0] - threshold,
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origElementBounds[1] - threshold,
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origElementBounds[2] + threshold,
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origElementBounds[3] + threshold,
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];
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if (!doBoundsIntersect(segmentBounds, elementBounds)) {
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return false;
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}
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// There are shapes where the inner area should trigger erasing
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// even though the eraser path segment doesn't intersect with or
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// get close to the shape's stroke
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if (
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shouldTestInside(element) &&
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isPointInElement(lastPoint, element, elementsMap)
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) {
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return true;
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}
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// Freedraw elements are tested for erasure by measuring the distance
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// of the eraser path and the freedraw shape outline lines to a tolerance
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// which offers a good visual precision at various zoom levels
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if (isFreeDrawElement(element)) {
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const outlinePoints = getFreedrawOutlinePoints(element);
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const strokeSegments = getFreedrawOutlineAsSegments(
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element,
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outlinePoints,
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elementsMap,
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);
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const tolerance = Math.max(2.25, 5 / zoom); // NOTE: Visually fine-tuned approximation
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for (const seg of strokeSegments) {
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if (lineSegmentsDistance(seg, pathSegment) <= tolerance) {
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return true;
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}
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}
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const poly = polygon(
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...(outlinePoints.map(([x, y]) =>
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pointFrom<GlobalPoint>(element.x + x, element.y + y),
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) as GlobalPoint[]),
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);
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// PERF: Check only one point of the eraser segment. If the eraser segment
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// start is inside the closed freedraw shape, the other point is either also
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// inside or the eraser segment will intersect the shape outline anyway
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if (polygonIncludesPointNonZero(pathSegment[0], poly)) {
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return true;
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}
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return false;
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}
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const boundTextElement = getBoundTextElement(element, elementsMap);
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if (isArrowElement(element) || (isLineElement(element) && !element.polygon)) {
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const tolerance = Math.max(
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element.strokeWidth,
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(element.strokeWidth * 2) / zoom,
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);
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// If the eraser movement is so fast that a large distance is covered
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// between the last two points, the distanceToElement miss, so we test
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// agaist each segment of the linear element
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const segments = getElementLineSegments(element, elementsMap);
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for (const seg of segments) {
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if (lineSegmentsDistance(seg, pathSegment) <= tolerance) {
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return true;
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}
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}
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return false;
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}
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return (
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intersectElementWithLineSegment(element, elementsMap, pathSegment, 0, true)
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.length > 0 ||
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(!!boundTextElement &&
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intersectElementWithLineSegment(
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{
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...boundTextElement,
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...computeBoundTextPosition(element, boundTextElement, elementsMap),
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},
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elementsMap,
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pathSegment,
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0,
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true,
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).length > 0)
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);
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};
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