Remove the vendor config value in prep for it to be auto-detected

This commit is contained in:
Marc Di Luzio 2019-02-16 12:22:47 +00:00
parent d582b580b2
commit 0847d3b452
5 changed files with 9 additions and 16 deletions

View File

@ -87,7 +87,6 @@ struct GameModeConfig {
long reaper_frequency;
char apply_gpu_optimisations[CONFIG_VALUE_MAX];
long gpu_vendor;
long gpu_device;
long nv_core_clock_mhz_offset;
long nv_mem_clock_mhz_offset;
@ -231,8 +230,6 @@ static int inih_handler(void *user, const char *section, const char *name, const
/* GPU subsection */
if (strcmp(name, "apply_gpu_optimisations") == 0) {
valid = get_string_value(value, self->values.apply_gpu_optimisations);
} else if (strcmp(name, "gpu_vendor") == 0) {
valid = get_long_value_hex(name, value, &self->values.gpu_vendor);
} else if (strcmp(name, "gpu_device") == 0) {
valid = get_long_value(name, value, &self->values.gpu_device);
} else if (strcmp(name, "nv_core_clock_mhz_offset") == 0) {
@ -556,7 +553,6 @@ void config_get_apply_gpu_optimisations(GameModeConfig *self, char value[CONFIG_
}
/* Define the getters for GPU values */
DEFINE_CONFIG_GET(gpu_vendor)
DEFINE_CONFIG_GET(gpu_device)
DEFINE_CONFIG_GET(nv_core_clock_mhz_offset)
DEFINE_CONFIG_GET(nv_mem_clock_mhz_offset)

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@ -134,7 +134,6 @@ long config_get_ioprio_value(GameModeConfig *self);
* Get various config info for gpu optimisations
*/
void config_get_apply_gpu_optimisations(GameModeConfig *self, char value[CONFIG_VALUE_MAX]);
long config_get_gpu_vendor(GameModeConfig *self);
long config_get_gpu_device(GameModeConfig *self);
long config_get_nv_core_clock_mhz_offset(GameModeConfig *self);
long config_get_nv_mem_clock_mhz_offset(GameModeConfig *self);

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@ -71,9 +71,11 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info)
memset(new_info, 0, sizeof(GameModeGPUInfo));
/* Get the config parameters */
new_info->vendor = config_get_gpu_vendor(config);
new_info->device = config_get_gpu_device(config);
/* TODO fill in GPU vendor */
new_info->vendor = 0;
/* verify device ID */
if (new_info->device == -1) {
LOG_ERROR(
@ -86,10 +88,9 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info)
/* verify GPU vendor */
if (!GPUVendorValid(new_info->vendor)) {
LOG_ERROR(
"Invalid gpu_vendor value (0x%04x) set in configuration, will not apply "
"optimisations!\n",
"Unknown vendor value (0x%04x) found, cannot apply optimisations!\n",
(unsigned int)new_info->vendor);
LOG_ERROR("Possible values are: 0x%04x (NVIDIA) 0x%04x (AMD) 0x%04x (Intel)\n",
LOG_ERROR("Known values are: 0x%04x (NVIDIA) 0x%04x (AMD) 0x%04x (Intel)\n",
Vendor_NVIDIA,
Vendor_AMD,
Vendor_Intel);

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@ -421,16 +421,15 @@ int run_gpu_optimisation_tests(struct GameModeConfig *config)
/* Get current GPU values */
GameModeGPUInfo gpuinfo;
gpuinfo.device = config_get_gpu_device(config);
gpuinfo.vendor = config_get_gpu_vendor(config);
if (gpuinfo.vendor == Vendor_NVIDIA)
gpuinfo.nv_perf_level = config_get_nv_perf_level(config);
if (game_mode_get_gpu(&gpuinfo) != 0) {
LOG_ERROR("Could not get current GPU info, see above!\n");
return -1;
}
if (gpuinfo.vendor == Vendor_NVIDIA)
gpuinfo.nv_perf_level = config_get_nv_perf_level(config);
/* Store the original values */
long original_core = gpuinfo.core;
long original_mem = gpuinfo.mem;

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@ -43,9 +43,7 @@ inhibit_screensaver=1
; Setting this to the keyphrase "accept-responsibility" will allow gamemode to apply GPU optimisations such as overclocks
;apply_gpu_optimisations=0
; You must set these to tell gamemode the Vendor of your graphics card, as well it's device number on the system (usually 0)
; Vendor must be one of 0x10de (NVIDIA), 0x1002 (AMD) or 0x8086 (Intel)
;gpu_vendor=0x0000
; The device number on the system (usually 0)
;gpu_device=0
; Nvidia specific settings (these are Mhz offsets from the baseline, ie. 0 applies no change)