Improve the test output

This commit is contained in:
Marc Di Luzio 2019-01-26 12:14:02 +00:00
parent b97182141f
commit 0eece55433

View File

@ -48,12 +48,13 @@ static int verify_gamemode_initial(void)
int status = 0;
if ((status = gamemode_query_status()) != 0) {
fprintf(stderr,
"gamemode is currently active, tests require gamemode to start deactivated!\n");
fprintf(
stderr,
"ERROR: gamemode is currently active, tests require gamemode to start deactivated!\n");
status = -1;
} else if (status == -1) {
fprintf(stderr, "gamemode_query_status failed: %s!\n", gamemode_error_string());
fprintf(stderr, "is gamemode installed correctly?\n");
fprintf(stderr, "ERROR: gamemode_query_status failed: %s!\n", gamemode_error_string());
fprintf(stderr, "ERROR: is gamemode installed correctly?\n");
status = -1;
} else {
status = 0;
@ -69,11 +70,13 @@ static int verify_active_and_registered(void)
if (status != 2) {
if (status == -1) {
fprintf(stderr, "gamemode_query_status failed: %s\n", gamemode_error_string());
fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
} else if (status == 1) {
fprintf(stderr, "gamemode was active but did not have this process registered\n");
fprintf(stderr,
"ERROR: gamemode was active but did not have this process registered\n");
}
fprintf(stderr, "gamemode failed to activate correctly when requested (expected 2)!\n");
fprintf(stderr,
"ERROR: gamemode failed to activate correctly when requested (expected 2)!\n");
status = -1;
} else {
status = 0;
@ -89,9 +92,9 @@ static int verify_deactivated(void)
if (status != 0) {
if (status == -1) {
fprintf(stderr, "gamemode_query_status failed: %s\n", gamemode_error_string());
fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
}
fprintf(stderr, "gamemode failed to deactivate when requested (expected 0)!\n");
fprintf(stderr, "ERROR: gamemode failed to deactivate when requested (expected 0)!\n");
status = -1;
} else {
status = 0;
@ -107,10 +110,11 @@ static int verify_other_client_connected(void)
if (status != 1) {
if (status == -1) {
fprintf(stderr, "gamemode_query_status failed: %s\n", gamemode_error_string());
fprintf(stderr, "ERROR: gamemode_query_status failed: %s\n", gamemode_error_string());
}
fprintf(stderr,
"gamemode_query_status failed to return other client connected (expected 1)!\n");
fprintf(
stderr,
"ERROR: gamemode_query_status failed to return other client connected (expected 1)!\n");
status = -1;
} else {
status = 0;
@ -124,7 +128,7 @@ static int verify_other_client_connected(void)
*/
static int run_basic_client_tests(void)
{
fprintf(stdout, "running basic client tests...\n");
fprintf(stdout, " *basic client tests*\n");
/* First verify that gamemode is not currently active on the system
* As well as it being currently installed and queryable
@ -134,7 +138,7 @@ static int run_basic_client_tests(void)
/* Verify that gamemode_request_start correctly start gamemode */
if (gamemode_request_start() != 0) {
fprintf(stderr, "gamemode_request_start failed: %s\n", gamemode_error_string());
fprintf(stderr, "ERROR: gamemode_request_start failed: %s\n", gamemode_error_string());
return -1;
}
@ -144,7 +148,7 @@ static int run_basic_client_tests(void)
/* Verify that gamemode_request_end corrently de-registers gamemode */
if (gamemode_request_end() != 0) {
fprintf(stderr, "gamemode_request_end failed: %s!\n", gamemode_error_string());
fprintf(stderr, "ERROR: gamemode_request_end failed: %s!\n", gamemode_error_string());
return -1;
}
@ -152,7 +156,7 @@ static int run_basic_client_tests(void)
if (verify_deactivated() != 0)
return -1;
fprintf(stdout, "basic client tests passed.\n");
fprintf(stdout, " *passed*\n");
return 0;
}
@ -165,12 +169,12 @@ static int run_dual_client_tests(void)
int status = 0;
/* Try running some process interop tests */
fprintf(stdout, "running tests with dual clients...\n");
fprintf(stdout, " *dual clients tests*\n");
/* Get the current path to this binary */
char mypath[PATH_MAX];
if (readlink("/proc/self/exe", mypath, PATH_MAX) == -1) {
fprintf(stderr, "could not read current exe path\n");
fprintf(stderr, "ERROR: could not read current exe path: %s\n", strerror(errno));
return -1;
}
@ -179,7 +183,7 @@ static int run_dual_client_tests(void)
if (child == 0) {
/* Relaunch self with -r (request and wait for signal) */
if (execl(mypath, mypath, "-r") == -1) {
fprintf(stderr, "failed to re-launch self with execv: %s\n", strerror(errno));
fprintf(stderr, "ERROR: failed to re-launch self with execv: %s\n", strerror(errno));
return -1;
}
}
@ -196,7 +200,7 @@ static int run_dual_client_tests(void)
/* Verify that gamemode_request_start correctly start gamemode */
if (gamemode_request_start() != 0) {
fprintf(stderr, "gamemode_request_start failed: %s\n", gamemode_error_string());
fprintf(stderr, "ERROR: gamemode_request_start failed: %s\n", gamemode_error_string());
status = -1;
}
@ -206,7 +210,7 @@ static int run_dual_client_tests(void)
/* Request end of gamemode (de-register ourselves) */
if (gamemode_request_end() != 0) {
fprintf(stderr, "gamemode_request_end failed: %s!\n", gamemode_error_string());
fprintf(stderr, "ERROR: gamemode_request_end failed: %s!\n", gamemode_error_string());
status = -1;
}
@ -216,7 +220,9 @@ static int run_dual_client_tests(void)
/* Send SIGINT to child to wake it up*/
if (kill(child, SIGINT) == -1) {
fprintf(stderr, "failed to send continue signal to other client: %s\n", strerror(errno));
fprintf(stderr,
"ERROR: failed to send continue signal to other client: %s\n",
strerror(errno));
status = -1;
}
@ -226,7 +232,7 @@ static int run_dual_client_tests(void)
// Wait for the child to finish up
int wstatus;
while (waitpid(child, &wstatus, WNOHANG) == 0) {
fprintf(stderr, "Waiting for child to quit...\n");
fprintf(stdout, " Waiting for child to quit...\n");
usleep(10000);
}
@ -235,7 +241,7 @@ static int run_dual_client_tests(void)
return -1;
if (status == 0)
fprintf(stdout, "dual client tests passed.\n");
fprintf(stdout, " *passed*\n");
return status;
}
@ -249,7 +255,7 @@ static int run_dual_client_tests(void)
int game_mode_run_client_tests()
{
int status = 0;
fprintf(stdout, "running tests...\n");
fprintf(stdout, "Running tests...\n");
/* Run the basic tests */
if (run_basic_client_tests() != 0)