diff --git a/daemon/gamemode-sched.c b/daemon/gamemode-sched.c index f11639e..1e070cd 100644 --- a/daemon/gamemode-sched.c +++ b/daemon/gamemode-sched.c @@ -108,7 +108,7 @@ void game_mode_apply_scheduling(const GameModeContext *self, const pid_t client) * slower as a result, so enable only with more than 3 cores. */ bool enable_softrealtime = (strcmp(softrealtime, "on") == 0) || - ((strcmp(softrealtime, "auto") == 0) && (get_nprocs() > 3)); + ((strcmp(softrealtime, "auto") == 0) && (get_nprocs() > 3)); /* * Actually apply the scheduler policy if not explicitly turned off