mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-26 17:31:45 +02:00
Restructure files and libraries
Rename a bunch of files to make the consistent Create two new subdirectories for common code, and utilities
This commit is contained in:
@ -150,3 +150,18 @@ int game_mode_initialise_gpu(GameModeConfig *config, GameModeGPUInfo **info);
|
||||
void game_mode_free_gpu(GameModeGPUInfo **info);
|
||||
int game_mode_apply_gpu(const GameModeGPUInfo *info);
|
||||
int game_mode_get_gpu(GameModeGPUInfo *info);
|
||||
|
||||
/**
|
||||
* Run the main D-BUS loop "forever"
|
||||
*/
|
||||
void game_mode_context_loop(GameModeContext *context) __attribute__((noreturn));
|
||||
|
||||
/**
|
||||
* Inhibit the screensaver
|
||||
*/
|
||||
int game_mode_inhibit_screensaver(bool inhibit);
|
||||
|
||||
/**
|
||||
* Signal the ClientCount property has changed
|
||||
*/
|
||||
void game_mode_client_count_changed(void);
|
Reference in New Issue
Block a user