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https://github.com/FeralInteractive/gamemode.git
synced 2025-06-26 17:31:45 +02:00
Combine the two run_external_process functions so they both have the same timeout protection
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@ -372,7 +372,7 @@ static int run_custom_scripts_tests(struct GameModeConfig *config)
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LOG_MSG(":::: Running start script [%s]\n", startscripts[i]);
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const char *args[] = { "/bin/sh", "-c", startscripts[i], NULL };
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int ret = run_external_process(args);
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int ret = run_external_process(args, NULL);
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if (ret == 0)
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LOG_MSG(":::: Passed\n");
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@ -395,7 +395,7 @@ static int run_custom_scripts_tests(struct GameModeConfig *config)
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LOG_MSG(":::: Running end script [%s]\n", endscripts[i]);
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const char *args[] = { "/bin/sh", "-c", endscripts[i], NULL };
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int ret = run_external_process(args);
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int ret = run_external_process(args, NULL);
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if (ret == 0)
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LOG_MSG(":::: Passed\n");
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