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https://github.com/FeralInteractive/gamemode.git
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Add hybrid GPU support
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
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@ -47,6 +47,14 @@ Config files are loaded and merged from the following directories, in order:
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3. `$XDG_CONFIG_HOME` or `$HOME/.config/`
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4. `$PWD`
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---
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## Note for Hybrid GPU users
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It's not possible to integrate commands like optirun automatically inside GameMode, since GameMode only starts if the game is already started.
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However it is possible to use a hybrid GPU wrapper like optirun by starting the game with gamemoderun.
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You can do this by setting the environment variable `GAMEMODERUNEXEC` to your wrapper's launch command, so for example `GAMEMODERUNEXEC=optirun` or `GAMEMODERUN="env DRI_PRIME=1"`.
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GameMode will not be injected to the wrapper.
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---
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## Apps with GameMode integration
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@ -56,6 +56,12 @@ The library can be manually preloaded if needed:
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LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so.0 ./game
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.RE
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It is possible to set additional start commands to gamemoderun by setting the environment variable:
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.RS 4
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GAMEMODERUNEXEC="command"
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.RE
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The \fBgamemode_client.h\fR header can be used by developers to build the requests into a program:
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.RS 4
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@ -5,6 +5,6 @@
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# appropriate path depending on whether the app is 32- or 64-bit.
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GAMEMODEAUTO="@GAMEMODE_PREFIX@/\$LIB/libgamemodeauto.so.0"
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export LD_PRELOAD="${GAMEMODEAUTO}${LD_PRELOAD:+:$LD_PRELOAD}"
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LD_PRELOAD="${GAMEMODEAUTO}${LD_PRELOAD:+:$LD_PRELOAD}"
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exec "$@"
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exec $GAMEMODERUNEXEC env LD_PRELOAD="${LD_PRELOAD}" "$@"
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