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https://github.com/FeralInteractive/gamemode.git
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Move control code back into the helper
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@@ -35,6 +35,24 @@ POSSIBILITY OF SUCH DAMAGE.
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#include "gpu-control.h"
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// TODO
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// Apply Nvidia GPU settings (CoolBits will be needed)
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// Apply AMD GPU settings (Will need user changing pwm1_enable)
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// Provide documentation on optimisations
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// Intel?
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// Gather GPU type and information automatically if possible
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// NVIDIA
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// Running these commands:
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// nvidia-settings -a '[gpu:0]/GPUMemoryTransferRateOffset[3]=1400'
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// nvidia-settings -a '[gpu:0]/GPUGraphicsClockOffset[3]=50'
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// AMD
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// We'll want to set both the following:
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// core: device/pp_sclk_od (0%+ additional)
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// mem: device/pp_mclk_od (0%+ additional)
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// Guide from https://www.maketecheasier.com/overclock-amd-gpu-linux/
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/* Helper to quit with usage */
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static const char *usage_text =
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"usage: gpuclockctl PCI_ID DEVICE [get] [set CORE MEM [PERF_LEVEL]]]";
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@@ -44,6 +62,36 @@ static void print_usage_and_exit(void)
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exit(EXIT_FAILURE);
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}
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/**
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* Get the gpu state
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* Populates the struct with the GPU info on the system
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*/
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int get_gpu_state(struct GameModeGPUInfo *info)
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{
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fprintf(stderr, "Fetching GPU state is currently unimplemented!\n");
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return -1;
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}
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/**
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* Set the gpu state based on input parameters
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* Only works when run as root
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*/
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int set_gpu_state(struct GameModeGPUInfo *info)
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{
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if (!info)
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return -1;
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switch (info->vendor) {
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case Vendor_NVIDIA:
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break;
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case Vendor_Intel:
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break;
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default:
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break;
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}
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return 0;
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}
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/* Helper to get and verify vendor value */
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static long get_vendor(const char *val)
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{
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