mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-08-06 13:18:31 +02:00
refactor: Simplify the log hinter
Signed-off-by: Kai Krakow <kai@kaishome.de>
This commit is contained in:
@@ -323,16 +323,12 @@ bool game_mode_context_register(GameModeContext *self, pid_t client)
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pthread_rwlock_rdlock(&self->rwlock); // ensure our pointer is sane
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const GameModeClient *existing = game_mode_context_has_client(self, client);
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if (existing) {
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static int once = 0;
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const char *additional_message =
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(once++
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? ""
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: " -- This may happen due to using exec or shell wrappers. You may want to\n"
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" -- blacklist this client so GameMode can see its final name here.\n");
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LOG_ERROR("Addition requested for already known client %d [%s].\n%s",
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existing->pid,
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existing->executable,
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additional_message);
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LOG_HINTED(ERROR,
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"Addition requested for already known client %d [%s].\n",
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" -- This may happen due to using exec or shell wrappers. You may want to\n"
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" -- blacklist this client so GameMode can see its final name here.\n",
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existing->pid,
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existing->executable);
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pthread_rwlock_unlock(&self->rwlock);
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goto error_cleanup;
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}
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@@ -423,15 +419,14 @@ bool game_mode_context_unregister(GameModeContext *self, pid_t client)
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pthread_rwlock_unlock(&self->rwlock);
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if (!found) {
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static int once = 0;
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const char *additional_message =
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(once++
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? ""
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: " -- The parent process probably forked and tries to unregister from the\n"
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" -- wrong process now. We cannot work around this. This message will\n"
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" -- likely be paired with a nearby 'Removing expired game' which means we\n"
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" -- cleaned up properly (we will log this event).\n");
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LOG_ERROR("Removal requested for unknown process [%d].\n%s", client, additional_message);
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LOG_HINTED(
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ERROR,
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"Removal requested for unknown process [%d].\n",
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" -- The parent process probably forked and tries to unregister from the wrong\n"
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" -- process now. We cannot work around this. This message will likely be paired\n"
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" -- with a nearby 'Removing expired game' which means we cleaned up properly\n"
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" -- (we will log this event). This hint will be displayed only once.\n",
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client);
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return false;
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}
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