mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-08-05 20:58:29 +02:00
Merge pull request #81 from kakra/io-priorities
Adjust IO priorities of clients
This commit is contained in:
@@ -70,6 +70,8 @@ struct GameModeConfig {
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char softrealtime[CONFIG_VALUE_MAX];
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long renice;
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char ioprio[CONFIG_VALUE_MAX];
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long reaper_frequency;
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};
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@@ -164,6 +166,8 @@ static int inih_handler(void *user, const char *section, const char *name, const
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valid = get_string_value(value, self->softrealtime);
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} else if (strcmp(name, "renice") == 0) {
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valid = get_long_value(name, value, &self->renice);
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} else if (strcmp(name, "ioprio") == 0) {
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valid = get_string_value(value, self->ioprio);
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}
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} else if (strcmp(section, "custom") == 0) {
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/* Custom subsection */
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@@ -215,6 +219,7 @@ static void load_config_files(GameModeConfig *self)
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pthread_rwlock_wrlock(&self->rwlock);
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/* Clear our config values */
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memset(self->ioprio, 0, sizeof(self->ioprio));
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memset(self->whitelist, 0, sizeof(self->whitelist));
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memset(self->blacklist, 0, sizeof(self->blacklist));
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memset(self->startscripts, 0, sizeof(self->startscripts));
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@@ -426,3 +431,18 @@ void config_get_renice_value(GameModeConfig *self, long *value)
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{
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memcpy_locked_config(self, value, &self->renice, sizeof(long));
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}
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/*
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* Get the ioprio value
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*/
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void config_get_ioprio_value(GameModeConfig *self, int *value)
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{
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char ioprio_value[CONFIG_VALUE_MAX] = { 0 };
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memcpy_locked_config(self, ioprio_value, &self->ioprio, sizeof(self->ioprio));
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if (0 == strncmp(ioprio_value, "off", sizeof(self->ioprio)))
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*value = IOPRIO_DONT_SET;
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else if (0 == strncmp(ioprio_value, "default", sizeof(self->ioprio)))
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*value = IOPRIO_RESET_DEFAULT;
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else
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*value = atoi(ioprio_value);
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}
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@@ -39,6 +39,12 @@ POSSIBILITY OF SUCH DAMAGE.
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#define CONFIG_LIST_MAX 32
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#define CONFIG_VALUE_MAX 256
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/*
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* Special ioprio values
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*/
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#define IOPRIO_RESET_DEFAULT -1
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#define IOPRIO_DONT_SET -2
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/*
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* Opaque config context type
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*/
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@@ -113,3 +119,8 @@ void config_get_soft_realtime(GameModeConfig *self, char softrealtime[CONFIG_VAL
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* Get the renice value
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*/
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void config_get_renice_value(GameModeConfig *self, long *value);
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/*
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* Get the ioprio value
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*/
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void config_get_ioprio_value(GameModeConfig *self, int *value);
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@@ -35,6 +35,7 @@ POSSIBILITY OF SUCH DAMAGE.
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#include "daemon_config.h"
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#include "governors-query.h"
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#include "governors.h"
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#include "ioprio.h"
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#include "logging.h"
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#include <linux/limits.h>
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@@ -44,6 +45,7 @@ POSSIBILITY OF SUCH DAMAGE.
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#include <signal.h>
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#include <stdatomic.h>
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#include <string.h>
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#include <sys/param.h>
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#include <sys/resource.h>
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#include <sys/sysinfo.h>
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#include <systemd/sd-daemon.h>
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@@ -59,6 +61,10 @@ POSSIBILITY OF SUCH DAMAGE.
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*/
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#define NICE_DEFAULT_PRIORITY -4
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/* Value clamping helper.
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*/
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#define CLAMP(lbound, ubound, value) MIN(MIN(lbound, ubound), MAX(MAX(lbound, ubound), value))
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/**
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* The GameModeClient encapsulates the remote connection, providing a list
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* form to contain the pid and credentials.
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@@ -236,6 +242,56 @@ static void game_mode_apply_scheduler(GameModeContext *self, pid_t client)
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}
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}
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/**
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* Apply io priorities
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*
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* This tries to change the io priority of the client to a value specified
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* and can possibly reduce lags or latency when a game has to load assets
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* on demand.
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*/
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static void game_mode_apply_ioprio(GameModeContext *self, pid_t client)
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{
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LOG_MSG("Setting scheduling policies...\n");
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/*
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* read configuration "ioprio" (0..7)
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*/
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int ioprio = 0;
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config_get_ioprio_value(self->config, &ioprio);
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if (IOPRIO_RESET_DEFAULT == ioprio) {
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LOG_MSG("IO priority will be reset to default behavior (based on CPU priority).\n");
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ioprio = 0;
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} else if (IOPRIO_DONT_SET == ioprio) {
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return;
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} else {
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/* maybe clamp the value */
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int invalid_ioprio = ioprio;
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ioprio = CLAMP(0, 7, ioprio);
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if (ioprio != invalid_ioprio)
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LOG_ERROR("IO priority value %d invalid, clamping to %d\n", invalid_ioprio, ioprio);
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/* We support only IOPRIO_CLASS_BE as IOPRIO_CLASS_RT required CAP_SYS_ADMIN */
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ioprio = IOPRIO_PRIO_VALUE(IOPRIO_CLASS_BE, ioprio);
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}
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/*
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* Actually apply the io priority
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*/
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int c = IOPRIO_PRIO_CLASS(ioprio), p = IOPRIO_PRIO_DATA(ioprio);
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if (ioprio_set(IOPRIO_WHO_PROCESS, client, ioprio) == 0) {
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if (0 == ioprio)
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LOG_MSG("Resetting client [%d] IO priority.\n", client);
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else
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LOG_MSG("Setting client [%d] IO priority to (%d,%d).\n", client, c, p);
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} else {
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LOG_ERROR("Setting client [%d] IO priority to (%d,%d) failed with error %d, ignoring\n",
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client,
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c,
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p,
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errno);
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}
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}
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/**
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* Pivot into game mode.
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*
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@@ -432,6 +488,9 @@ bool game_mode_context_register(GameModeContext *self, pid_t client)
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/* Apply scheduler policies */
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game_mode_apply_scheduler(self, client);
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/* Apply io priorities */
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game_mode_apply_ioprio(self, client);
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return true;
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error_cleanup:
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game_mode_client_free(cl);
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82
daemon/ioprio.h
Normal file
82
daemon/ioprio.h
Normal file
@@ -0,0 +1,82 @@
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/*
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Copyright (c) 2017-2018, Feral Interactive
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Feral Interactive nor the names of its contributors
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may be used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#define _GNU_SOURCE
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#include <sys/syscall.h>
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#include <unistd.h>
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/**
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* Define the syscall interface in Linux because it is missing from glibc
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*/
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#ifndef IOPRIO_BITS
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#define IOPRIO_BITS (16)
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#endif
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#ifndef IOPRIO_CLASS_SHIFT
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#define IOPRIO_CLASS_SHIFT (13)
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#endif
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#ifndef IOPRIO_PRIO_MASK
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#define IOPRIO_PRIO_MASK ((1UL << IOPRIO_CLASS_SHIFT) - 1)
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#endif
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#ifndef IOPRIO_PRIO_CLASS
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#define IOPRIO_PRIO_CLASS(mask) ((mask) >> IOPRIO_CLASS_SHIFT)
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#endif
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#ifndef IOPRIO_PRIO_DATA
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#define IOPRIO_PRIO_DATA(mask) ((mask)&IOPRIO_PRIO_MASK)
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#endif
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#ifndef IOPRIO_PRIO_VALUE
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#define IOPRIO_PRIO_VALUE(class, data) (((class) << IOPRIO_CLASS_SHIFT) | data)
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#endif
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enum {
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IOPRIO_CLASS_NONE,
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IOPRIO_CLASS_RT,
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IOPRIO_CLASS_BE,
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IOPRIO_CLASS_IDLE,
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};
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enum {
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IOPRIO_WHO_PROCESS = 1,
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IOPRIO_WHO_PGRP,
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IOPRIO_WHO_USER,
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};
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static inline int ioprio_set(int which, int who, int ioprio)
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{
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return (int)syscall(SYS_ioprio_set, which, who, ioprio);
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}
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