daemon: add game_mode_context_lookup_client method

Like game_mode_context_has_client, but will add a reference to
the client, if a match was found.
This commit is contained in:
Christian Kellner
2019-07-02 17:29:50 +02:00
parent 208f37b7d1
commit 5949a988ea
2 changed files with 31 additions and 0 deletions

View File

@ -103,6 +103,14 @@ int game_mode_context_num_clients(GameModeContext *self);
*/
pid_t *game_mode_context_list_clients(GameModeContext *self, unsigned int *count);
/**
* Lookup up information about a client via the pid;
*
* @returns A pointer to a GameModeClient struct or NULL in case no client
* with the corresponding id could be found. Adds a reference to
* GameModeClient that needs to be released.
*/
GameModeClient *game_mode_context_lookup_client(GameModeContext *self, pid_t client);
/**
* Register a new game client with the context
*