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Implement restoring the old ioprio value when unregistered
Another part of the fix for https://github.com/FeralInteractive/gamemode/issues/141
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@ -513,6 +513,9 @@ int game_mode_context_unregister(GameModeContext *self, pid_t client, pid_t requ
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game_mode_client_count_changed();
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game_mode_client_count_changed();
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/* Restore the ioprio value for the process, expecting it to be the config value */
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game_mode_apply_ioprio(self, client, (int)config_get_ioprio_value(self->config));
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/* Restore the renice value for the process, expecting it to be our config value */
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/* Restore the renice value for the process, expecting it to be our config value */
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game_mode_apply_renice(self, client, (int)config_get_renice_value(self->config));
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game_mode_apply_renice(self, client, (int)config_get_renice_value(self->config));
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