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Update version to 1.5.1
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CHANGELOG.md
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CHANGELOG.md
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## 1.5.1
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### Changes
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Minor changes for Debian and Ubuntu packaging:
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* Use the preferred logging system rather than defaulting to syslog.
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* Prefer the system installation of inih.
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### Contributors
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* Sebastien Bacher @seb128
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* Stephan Lachnit @stephanlachnit
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## 1.5
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### Changes
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@ -106,12 +106,12 @@ ACCEPT_KEYWORDS="**" emerge --ask ~games-util/gamemode-9999
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```
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### Build and Install GameMode
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Then clone, build and install a release version of GameMode at 1.5:
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Then clone, build and install a release version of GameMode at 1.5.1:
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```bash
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git clone https://github.com/FeralInteractive/gamemode.git
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cd gamemode
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git checkout 1.5 # omit to build the master branch
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git checkout 1.5.1 # omit to build the master branch
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./bootstrap.sh
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```
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.\" Manpage for gamemoded.
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.\" Contact linux-contact@feralinteractive.com to correct errors or typos.
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.TH gamemoded 8 "22 Jan 2020" "1.6-dev" "gamemoded man page"
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.TH gamemoded 8 "3 Mar 2020" "1.5.1" "gamemoded man page"
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.SH NAME
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gamemoded \- optimises system performance on demand
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.SH SYNOPSIS
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# Maintainer: Ysblokje <ysblokje at gmail dot com>
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pkgname=('gamemode-git')
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pkgver='1.6-dev'
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pkgver='1.5.1'
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pkgrel=1
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pkgdesc="GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS."
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arch=('x86_64')
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@ -2,7 +2,7 @@ project(
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'gamemode',
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'c',
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default_options : ['c_std=c11', 'warning_level=3'],
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version: '1.6-dev',
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version: '1.5.1',
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license: 'BSD',
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)
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git submodule init
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# Bump in tandem with meson.build, run script once new tag is up.
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VERSION="1.6-dev"
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VERSION="1.5.1"
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NAME="gamemode"
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./scripts/git-archive-all.sh --format tar --prefix ${NAME}-${VERSION}/ --verbose -t HEAD ${NAME}-${VERSION}.tar
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