Extend the sleep for the child gamemode in tests

This commit is contained in:
Marc Di Luzio
2019-03-07 20:09:14 +00:00
parent 0efd65fc78
commit 6a240d550e

View File

@ -201,8 +201,8 @@ static int run_dual_client_tests(void)
/* Parent process */
/* None of these should early-out as we need to clean up the child */
/* Give the child a chance to reqeust gamemode */
usleep(1000);
/* Give the child a chance to request gamemode */
usleep(10000);
/* Check that when we request gamemode, it replies that the other client is connected */
if (verify_other_client_connected() != 0)