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daemon: make game_mode_client_unref public
So it can be used outside ouf gamemode-context.c.
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@ -45,6 +45,15 @@ typedef struct GameModeContext GameModeContext;
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typedef struct GameModeConfig GameModeConfig;
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typedef struct GameModeClient GameModeClient;
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/**
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* GameModeClient related functions
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*/
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/**
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* Decrement the usage count of client.
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*/
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void game_mode_client_unref(GameModeClient *client);
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/**
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* Return the singleton instance
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*/
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