diff --git a/README.md b/README.md index 1d31f90..aee91f3 100644 --- a/README.md +++ b/README.md @@ -58,31 +58,6 @@ You can do this by setting the environment variable `GAMEMODERUNEXEC` to your wr GameMode will not be injected to the wrapper. ---- -## Apps with GameMode integration - -### Games -The following games are known to integrate GameMode support (meaning they don't require any additional configuration to activate GameMode while running): -* DiRT 4 -* Rise of the Tomb Raider -* Shadow of the Tomb Raider -* Total War Saga: Thrones of Britannia -* Total War: ROME REMASTERED -* Total War: Three Kingdoms -* Total War: WARHAMMER II -* Total War: WARHAMMER III - -### Others -Other apps which can integrate with GameMode include: -* [ATLauncher](https://atlauncher.com/downloads) Minecraft launcher -* [Cemu](https://cemu.info/) Wii U emulator -* [GNOME Shell Extension](https://github.com/trsnaqe/gamemode-shell-extension) GameMode status indicator extension for GNOME Shell -* [Lutris](https://lutris.net/) Install and play any video game easily - * Enables GameMode for all games by default if available (must have both 32- and 64-bit GameMode libraries installed), configurable in preferences. -* [Prism Launcher](https://prismlauncher.org/) Minecraft launcher -* [PolyMC](https://polymc.org/) Minecraft launcher -* [RetroArch](https://www.retroarch.com) Frontend for emulators, game engines and media players -* [Vinegar](https://vinegarhq.org/) Roblox Player/Studio bootstrapper --- ## Development [![Build and test](https://github.com/FeralInteractive/gamemode/actions/workflows/build-and-test.yml/badge.svg)](https://github.com/FeralInteractive/gamemode/actions/workflows/build-and-test.yml)