Protect the [gpu] config section

Don't allow these settings to be set from $HOME or $CWD, as discussed in PR #101
This commit is contained in:
Marc Di Luzio 2019-02-16 12:00:40 +00:00
parent 7550a1937d
commit 938794a69c

View File

@ -181,6 +181,9 @@ static bool get_string_value(const char *value, char output[CONFIG_VALUE_MAX])
return true; return true;
} }
/* Controls whether to read the protected config variables */
static bool load_protected = false;
/* /*
* Handler for the inih callback * Handler for the inih callback
*/ */
@ -214,6 +217,17 @@ static int inih_handler(void *user, const char *section, const char *name, const
valid = get_long_value(name, value, &self->values.inhibit_screensaver); valid = get_long_value(name, value, &self->values.inhibit_screensaver);
} }
} else if (strcmp(section, "gpu") == 0) { } else if (strcmp(section, "gpu") == 0) {
/* Protect the user - don't allow these config options from unsafe config locations */
if (!load_protected) {
LOG_ERROR(
"The [gpu] config section is not configurable from unsafe config files! Option %s "
"will be ignored!\n",
name);
LOG_ERROR(
"Consider moving this option to /etc/gamemode.ini or "
"/usr/share/gamemode/gamemode.ini\n");
}
/* GPU subsection */ /* GPU subsection */
if (strcmp(name, "apply_gpu_optimisations") == 0) { if (strcmp(name, "apply_gpu_optimisations") == 0) {
valid = get_string_value(value, self->values.apply_gpu_optimisations); valid = get_string_value(value, self->values.apply_gpu_optimisations);
@ -295,20 +309,25 @@ static void load_config_files(GameModeConfig *self)
* Locations to load, in order * Locations to load, in order
* Arrays merge and values overwrite * Arrays merge and values overwrite
*/ */
const char *locations[] = { struct ConfigLocation {
"/usr/share/gamemode", /* shipped default config */ const char *path;
"/etc", /* administrator config */ bool protected;
config_location_home, /* user defined config eg. $XDG_CONFIG_HOME or $HOME/.config/ */ };
config_location_local /* local data eg. $PWD */ struct ConfigLocation locations[] = {
{ "/usr/share/gamemode", true }, /* shipped default config */
{ "/etc", true }, /* administrator config */
{ config_location_home, false }, /* $XDG_CONFIG_HOME or $HOME/.config/ */
{ config_location_local, false } /* local data eg. $PWD */
}; };
/* Load each file in order and overwrite values */ /* Load each file in order and overwrite values */
for (unsigned int i = 0; i < sizeof(locations) / sizeof(locations[0]); i++) { for (unsigned int i = 0; i < sizeof(locations) / sizeof(locations[0]); i++) {
char *path = NULL; char *path = NULL;
if (locations[i] && asprintf(&path, "%s/" CONFIG_NAME, locations[i]) > 0) { if (locations[i].path && asprintf(&path, "%s/" CONFIG_NAME, locations[i].path) > 0) {
FILE *f = fopen(path, "r"); FILE *f = fopen(path, "r");
if (f) { if (f) {
LOG_MSG("Loading config file [%s]\n", path); LOG_MSG("Loading config file [%s]\n", path);
load_protected = locations[i].protected;
int error = ini_parse_file(f, inih_handler, (void *)self); int error = ini_parse_file(f, inih_handler, (void *)self);
/* Failure here isn't fatal */ /* Failure here isn't fatal */