diff --git a/daemon/daemon_config.h b/daemon/daemon_config.h index 6550666..9aebbed 100644 --- a/daemon/daemon_config.h +++ b/daemon/daemon_config.h @@ -80,65 +80,30 @@ bool config_needs_reload(GameModeConfig *self); void config_destroy(GameModeConfig *self); /* - * Get if the client is in the whitelist - * returns false for an empty whitelist + * Get if the client is in the whitelist or blacklist + * config_get_client_whitelisted returns false for an empty whitelist */ bool config_get_client_whitelisted(GameModeConfig *self, const char *client); - -/* - * Get if the client is in the blacklist - */ bool config_get_client_blacklisted(GameModeConfig *self, const char *client); /* - * Get the frequency (in seconds) for the reaper thread - */ -long config_get_reaper_frequency(GameModeConfig *self); - -/* - * Get whether we want to inhibit the screensaver (defaults to true) - */ -bool config_get_inhibit_screensaver(GameModeConfig *self); - -/* - * Get a set of scripts to call when gamemode starts + * Get the script sets to run at the start or end */ void config_get_gamemode_start_scripts(GameModeConfig *self, char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX]); -/* - * Get a set of scripts to call when gamemode ends - */ void config_get_gamemode_end_scripts(GameModeConfig *self, char scripts[CONFIG_LIST_MAX][CONFIG_VALUE_MAX]); /* - * Get the script timout value + * Various get methods for config values */ +long config_get_reaper_frequency(GameModeConfig *self); +bool config_get_inhibit_screensaver(GameModeConfig *self); long config_get_script_timeout(GameModeConfig *self); - -/* - * Get the chosen default governor - */ void config_get_default_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]); - -/* - * Get the chosen desired governor - */ void config_get_desired_governor(GameModeConfig *self, char governor[CONFIG_VALUE_MAX]); - -/* - * Get the chosen soft realtime behavior - */ void config_get_soft_realtime(GameModeConfig *self, char softrealtime[CONFIG_VALUE_MAX]); - -/* - * Get the renice value - */ long config_get_renice_value(GameModeConfig *self); - -/* - * Get the ioprio value - */ long config_get_ioprio_value(GameModeConfig *self); /*