From a1f523cf55533eb2eb03123474b221edeaaab748 Mon Sep 17 00:00:00 2001 From: Alex Smith Date: Wed, 4 Jul 2018 09:30:11 +0100 Subject: [PATCH] Update man page for library versioning changes --- data/gamemoded.8 | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/data/gamemoded.8 b/data/gamemoded.8 index 5ec7b41..4b34754 100644 --- a/data/gamemoded.8 +++ b/data/gamemoded.8 @@ -32,16 +32,16 @@ Print help text Print the version .SH USAGE -\fBlibgamemodeauto.so\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so: +\fBlibgamemodeauto.so.0\fR can be pre-loaded into any program to request \fBgamemoded\fR begin or end the mode, like so: .RS 4 -LD_PRELOAD=/usr/\e$LIB/libgamemodeauto.so \./game +LD_PRELOAD=/usr/\e$LIB/libgamemodeauto.so.0 \./game .RE Or by setting the steam launch options for a game: .RS 4 -LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so %command% +LD_PRELOAD=$LD_PRELOAD:/usr/\e$LIB/libgamemodeauto.so.0 %command% .RE The \fBgamemode_client.h\fR header can be used by developers to build the requests into a program: @@ -61,7 +61,7 @@ The \fBgamemode_client.h\fR header can be used by developers to build the reques .fi .RE -Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour of \fBlibgamemodeauto.so\fR: +Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour of \fBlibgamemodeauto.so.0\fR: .RS 4 .nf @@ -70,7 +70,7 @@ Atlernatively developers can define \fBGAMEMODE_AUTO\fR to mimic the behaviour o .fi .RE -Or, distribute \fBlibgamemodeauto.so\fR and either link with \fB\-lgamemodeauto\fR or inject it as above with \fBLD\_PRELOAD\fR. +Or, distribute \fBlibgamemodeauto.so.0\fR and either link with \fB\-lgamemodeauto\fR or inject it as above with \fBLD\_PRELOAD\fR. .SH CONFIG