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Update version to 1.4
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CHANGELOG.md
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CHANGELOG.md
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## 1.4
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### Changes
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* Add new D-Bus methods/properties for use by external tools such as the [GameMode GNOME Shell extension](https://github.com/gicmo/gamemode-extension/) (#129, #155, #161).
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* Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode (#142).
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* `gamemoded` will now automatically reload the configuration file when it is changed and update optimisations on current clients (#144).
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* Add support for using the client library inside Flatpak by communicating with the daemon via a portal (#146).
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* Client library now uses libdbus rather than sd-bus (#147).
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* Fix `gamemoderun` to use the correct library path depending on whether the app is 32-bit or 64-bit.
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* Support the `GAMEMODERUNEXEC` environment variable to specify an extra wrapper command for games launched with `gamemoderun` (e.g. a hybrid GPU wrapper such as `optirun`) (#159).
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* Various other fixes and improvements.
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### Contributors
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* Christian Kellner @gicmo
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* Marc Di Luzio @mdiluz
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* Matthias Gerstner @mgerstner
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* Minze Zwerver @ysblokje
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* Stephan Lachnit @stephanlachnit
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* Timo Gurr @tgurr
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## 1.3.1
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### Changes
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README.md
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README.md
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# GameMode
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**GameMode** is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.
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**GameMode** is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS and/or a game process.
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GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is now host to a range of optimisation features and configurations.
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### Games
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The following games are known to integrate GameMode support (meaning they don't require any additional configuration to activate GameMode while running):
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* Rise of the Tomb Raider
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* Total War Saga: Thrones of Britannia
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* Total War: WARHAMMER II
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* DiRT 4
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* Rise of the Tomb Raider
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* Total War: Three Kingdoms
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* Total War: WARHAMMER II
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* Total War Saga: Thrones of Britannia
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### Others
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Other apps which can integrate with GameMode include:
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@ -104,12 +104,12 @@ ACCEPT_KEYWORDS="**" emerge --ask ~games-util/gamemode-9999
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```
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### Build and Install GameMode
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Then clone, build and install a release version of GameMode at 1.3.1:
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Then clone, build and install a release version of GameMode at 1.4:
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```bash
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git clone https://github.com/FeralInteractive/gamemode.git
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cd gamemode
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git checkout 1.3.1 # omit to build the master branch
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git checkout 1.4 # omit to build the master branch
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./bootstrap.sh
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```
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.\" Manpage for gamemoded.
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.\" Contact linux-contact@feralinteractive.com to correct errors or typos.
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.TH gamemoded 8 "15 March 2019" "1.4-dev" "gamemoded man page"
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.TH gamemoded 8 "21 July 2019" "1.4" "gamemoded man page"
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.SH NAME
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gamemoded \- optimises system performance on demand
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.SH SYNOPSIS
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# Maintainer: Ysblokje <ysblokje at gmail dot com>
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pkgname=('gamemode-git')
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pkgver='1.4-dev'
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pkgver='1.4'
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pkgrel=1
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pkgdesc="GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS."
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arch=('x86_64')
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@ -2,7 +2,7 @@ project(
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'gamemode',
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'c',
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default_options : ['c_std=c11', 'warning_level=3'],
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version: '1.4-dev',
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version: '1.4',
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license: 'BSD',
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)
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git submodule update
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# Bump in tandem with meson.build, run script once new tag is up.
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VERSION="1.4-dev"
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VERSION="1.4"
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NAME="gamemode"
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./scripts/git-archive-all.sh --format tar --prefix ${NAME}-${VERSION}/ --verbose -t HEAD ${NAME}-${VERSION}.tar
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