Remove unused LOG_ERROR, always log errors

This commit is contained in:
Alex Smith 2019-06-01 13:48:06 +01:00
parent 2a124ce8c7
commit b0c36c0eaa

View File

@ -57,10 +57,8 @@ POSSIBILITY OF SUCH DAMAGE.
#ifdef NDEBUG #ifdef NDEBUG
#define DEBUG(...) #define DEBUG(...)
#define LOG_ERROR
#else #else
#define DEBUG(...) fprintf(stderr, __VA_ARGS__) #define DEBUG(...) fprintf(stderr, __VA_ARGS__)
#define LOG_ERROR fprintf(stderr, "ERROR: %s \n", error_string)
#endif #endif
#if DO_TRACE #if DO_TRACE
@ -100,7 +98,7 @@ static int log_error(const char *fmt, ...)
else if ((size_t)n >= sizeof(error_string)) else if ((size_t)n >= sizeof(error_string))
DEBUG("Error log overflow"); DEBUG("Error log overflow");
TRACE("ERROR: %s \n", error_string); fprintf(stderr, "GameMode ERROR: %s\n", error_string);
return -1; return -1;
} }