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https://github.com/FeralInteractive/gamemode.git
synced 2025-06-06 23:57:22 +02:00
Implement supervisor tests
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b28efdb555
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@ -127,12 +127,6 @@ static int run_basic_client_tests(void)
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{
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{
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LOG_MSG(":: Basic client tests\n");
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LOG_MSG(":: Basic client tests\n");
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/* First verify that gamemode is not currently active on the system
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* As well as it being currently installed and queryable
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*/
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if (verify_gamemode_initial() != 0)
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return -1;
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/* Verify that gamemode_request_start correctly start gamemode */
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/* Verify that gamemode_request_start correctly start gamemode */
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if (gamemode_request_start() != 0) {
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if (gamemode_request_start() != 0) {
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LOG_ERROR("gamemode_request_start failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode_request_start failed: %s\n", gamemode_error_string());
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@ -576,6 +570,76 @@ static int game_mode_run_feature_tests(struct GameModeConfig *config)
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return status;
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return status;
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}
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}
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/* Run a set of tests on the supervisor code */
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static int run_supervisor_tests(void)
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{
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int supervisortests = 0;
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int ret = 0;
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LOG_MSG(":: Supervisor tests\n");
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/* Launch an external dummy process we can leave running and request gamemode for it */
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pid_t pid = fork();
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if( pid == 0 )
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{
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/* Child simply pauses and exits */
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pause();
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exit(EXIT_SUCCESS);
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}
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/* Request gamemode for our dummy process */
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ret = gamemode_request_start_for(pid);
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if(ret != 0)
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{
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LOG_ERROR("gamemode_request_start_for gave unexpected value %d, (expected 0)!\n", ret);
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supervisortests = -1;
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}
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/* Check it's active */
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ret = gamemode_query_status();
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if(ret != 1)
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{
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LOG_ERROR("gamemode_query_status gave unexpected value %d, (expected 1)!\n", ret);
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supervisortests = -1;
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}
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/* Check it's active for the dummy */
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ret = gamemode_query_status_for(pid);
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if (ret != 2) {
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LOG_ERROR("gamemode_query_status_for gave unexpected value %d, (expected 2)!\n", ret);
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supervisortests = -1;
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}
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/* request gamemode end for the client */
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ret = gamemode_request_end_for(pid);
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if(ret != 0)
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{
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LOG_ERROR("gamemode_request_start_for gave unexpected value %d, (expected 0)!\n", ret);
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supervisortests = -1;
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}
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/* Verify it's not active */
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ret = gamemode_query_status();
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if(ret != 0)
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{
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LOG_ERROR("gamemode_query_status gave unexpected value %d, (expected 0)!\n", ret);
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supervisortests = -1;
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}
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/* Wake up the child process */
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if (kill(pid, SIGUSR1) == -1) {
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LOG_ERROR("failed to send continue signal to other child process: %s\n", strerror(errno));
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supervisortests = -1;
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}
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if (supervisortests == 0)
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LOG_MSG(":: Passed\n\n");
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else
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LOG_ERROR(":: Failed!\n");
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return supervisortests;
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}
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/**
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/**
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* game_mode_run_client_tests runs a set of tests of the client code
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* game_mode_run_client_tests runs a set of tests of the client code
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* we simply verify that the client can request the status and recieves the correct results
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* we simply verify that the client can request the status and recieves the correct results
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@ -595,6 +659,22 @@ int game_mode_run_client_tests()
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LOG_MSG(": Running tests\n\n");
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LOG_MSG(": Running tests\n\n");
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/* First verify that gamemode is not currently active on the system
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* As well as it being currently installed and queryable
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*/
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if (verify_gamemode_initial() != 0)
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return -1;
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/* Controls whether we require a supervisor to actually make requests */
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/* TODO: This effects all tests below */
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if( config_get_require_supervisor(config) != 0 )
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{
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LOG_ERROR("Tests currently unsupported when require_supervisor is set\n");
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return -1;
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}
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/* TODO: Also check blacklist/whitelist values as these may mess up the tests below */
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/* Run the basic tests */
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/* Run the basic tests */
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if (run_basic_client_tests() != 0)
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if (run_basic_client_tests() != 0)
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status = -1;
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status = -1;
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@ -607,6 +687,10 @@ int game_mode_run_client_tests()
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if (run_gamemoderun_and_reaper_tests(config) != 0)
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if (run_gamemoderun_and_reaper_tests(config) != 0)
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status = -1;
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status = -1;
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/* Run the supervisor tests */
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if (run_supervisor_tests() != 0)
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status = -1;
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if (status != 0) {
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if (status != 0) {
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LOG_MSG(": Client tests failed, skipping feature tests\n");
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LOG_MSG(": Client tests failed, skipping feature tests\n");
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} else {
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} else {
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