Implement supervisor tests

This commit is contained in:
Marc Di Luzio 2019-02-10 12:28:43 +00:00
parent b28efdb555
commit baf295773b

View File

@ -127,12 +127,6 @@ static int run_basic_client_tests(void)
{ {
LOG_MSG(":: Basic client tests\n"); LOG_MSG(":: Basic client tests\n");
/* First verify that gamemode is not currently active on the system
* As well as it being currently installed and queryable
*/
if (verify_gamemode_initial() != 0)
return -1;
/* Verify that gamemode_request_start correctly start gamemode */ /* Verify that gamemode_request_start correctly start gamemode */
if (gamemode_request_start() != 0) { if (gamemode_request_start() != 0) {
LOG_ERROR("gamemode_request_start failed: %s\n", gamemode_error_string()); LOG_ERROR("gamemode_request_start failed: %s\n", gamemode_error_string());
@ -576,6 +570,76 @@ static int game_mode_run_feature_tests(struct GameModeConfig *config)
return status; return status;
} }
/* Run a set of tests on the supervisor code */
static int run_supervisor_tests(void)
{
int supervisortests = 0;
int ret = 0;
LOG_MSG(":: Supervisor tests\n");
/* Launch an external dummy process we can leave running and request gamemode for it */
pid_t pid = fork();
if( pid == 0 )
{
/* Child simply pauses and exits */
pause();
exit(EXIT_SUCCESS);
}
/* Request gamemode for our dummy process */
ret = gamemode_request_start_for(pid);
if(ret != 0)
{
LOG_ERROR("gamemode_request_start_for gave unexpected value %d, (expected 0)!\n", ret);
supervisortests = -1;
}
/* Check it's active */
ret = gamemode_query_status();
if(ret != 1)
{
LOG_ERROR("gamemode_query_status gave unexpected value %d, (expected 1)!\n", ret);
supervisortests = -1;
}
/* Check it's active for the dummy */
ret = gamemode_query_status_for(pid);
if (ret != 2) {
LOG_ERROR("gamemode_query_status_for gave unexpected value %d, (expected 2)!\n", ret);
supervisortests = -1;
}
/* request gamemode end for the client */
ret = gamemode_request_end_for(pid);
if(ret != 0)
{
LOG_ERROR("gamemode_request_start_for gave unexpected value %d, (expected 0)!\n", ret);
supervisortests = -1;
}
/* Verify it's not active */
ret = gamemode_query_status();
if(ret != 0)
{
LOG_ERROR("gamemode_query_status gave unexpected value %d, (expected 0)!\n", ret);
supervisortests = -1;
}
/* Wake up the child process */
if (kill(pid, SIGUSR1) == -1) {
LOG_ERROR("failed to send continue signal to other child process: %s\n", strerror(errno));
supervisortests = -1;
}
if (supervisortests == 0)
LOG_MSG(":: Passed\n\n");
else
LOG_ERROR(":: Failed!\n");
return supervisortests;
}
/** /**
* game_mode_run_client_tests runs a set of tests of the client code * game_mode_run_client_tests runs a set of tests of the client code
* we simply verify that the client can request the status and recieves the correct results * we simply verify that the client can request the status and recieves the correct results
@ -595,6 +659,22 @@ int game_mode_run_client_tests()
LOG_MSG(": Running tests\n\n"); LOG_MSG(": Running tests\n\n");
/* First verify that gamemode is not currently active on the system
* As well as it being currently installed and queryable
*/
if (verify_gamemode_initial() != 0)
return -1;
/* Controls whether we require a supervisor to actually make requests */
/* TODO: This effects all tests below */
if( config_get_require_supervisor(config) != 0 )
{
LOG_ERROR("Tests currently unsupported when require_supervisor is set\n");
return -1;
}
/* TODO: Also check blacklist/whitelist values as these may mess up the tests below */
/* Run the basic tests */ /* Run the basic tests */
if (run_basic_client_tests() != 0) if (run_basic_client_tests() != 0)
status = -1; status = -1;
@ -607,6 +687,10 @@ int game_mode_run_client_tests()
if (run_gamemoderun_and_reaper_tests(config) != 0) if (run_gamemoderun_and_reaper_tests(config) != 0)
status = -1; status = -1;
/* Run the supervisor tests */
if (run_supervisor_tests() != 0)
status = -1;
if (status != 0) { if (status != 0) {
LOG_MSG(": Client tests failed, skipping feature tests\n"); LOG_MSG(": Client tests failed, skipping feature tests\n");
} else { } else {