mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-26 17:31:45 +02:00
Update to version 1.2
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50
CHANGELOG
50
CHANGELOG
@ -1,36 +1,42 @@
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1.2
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Store the initial governor state on mode enter
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Config now supports defaultgov and desiredgov
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- Store the initial governor state on mode enter
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- Config now supports defaultgov and desiredgov
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- Add soft real-time scheduling support on kernels supporting SCHED_ISO
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(softrealtime config option) and support for renice-ing games to a higher
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priority (renice config option) (contributed by Kai Krakow)
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- Make service D-Bus activated rather than requiring it to be explicitly
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enabled in systemd (contributed by Christian Kellner)
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- Make libraries properly versioned (contributed by Christian Kellner)
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1.1
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Cascaded config file loading
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gamemode_query_status function
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'-r' (request) and '-s' (status) for gamemoded
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User defined script plugins in the config file
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User defined reaper thread frequency
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Various code refactors and fixes
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systemd status messages
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release management scripts
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inih moved to a git submodule
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- Cascaded config file loading
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- gamemode_query_status function
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- '-r' (request) and '-s' (status) for gamemoded
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- User defined script plugins in the config file
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- User defined reaper thread frequency
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- Various code refactors and fixes
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- systemd status messages
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- release management scripts
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- inih moved to a git submodule
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1.0
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Fixed and cleaned up README file
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Config file parsing
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Man page
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Example PKGBUILD file
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Bug fix for missing pthread_rwlock_init
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- Fixed and cleaned up README file
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- Config file parsing
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- Man page
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- Example PKGBUILD file
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- Bug fix for missing pthread_rwlock_init
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0.2
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Updated meson build to improve compatibility, configuration and development
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cpugovctl now uses polkit
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Fixed potential threading issues
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Added option to use the system d-bus for the daemon rather than systemd
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Various code style and standards related improvements
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- Updated meson build to improve compatibility, configuration and development
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- cpugovctl now uses polkit
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- Fixed potential threading issues
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- Added option to use the system d-bus for the daemon rather than systemd
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- Various code style and standards related improvements
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0.1
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Initial release
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- Initial release
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@ -33,12 +33,12 @@ pacman -S meson systemd git
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dnf install meson systemd-devel pkg-config git
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```
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Then clone, build and install a release version of GameMode at 1.1:
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Then clone, build and install a release version of GameMode at 1.2:
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```bash
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git clone https://github.com/FeralInteractive/gamemode.git
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cd gamemode
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git checkout 1.1
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git checkout 1.2
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./bootstrap.sh
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```
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@ -1,6 +1,6 @@
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.\" Manpage for gamemoded.
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.\" Contact linux-contact@feralinteractive.com to correct errors or typos.
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.TH gamemoded 8 "4 July 2018" "1.2-dev" "gamemoded man page"
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.TH gamemoded 8 "21 July 2018" "1.2" "gamemoded man page"
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.SH NAME
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gamemoded \- optimises system performance on demand
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.SH SYNOPSIS
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@ -2,7 +2,7 @@ project(
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'gamemode',
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'c',
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default_options : ['c_std=c11'],
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version: '1.2-dev',
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version: '1.2',
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license: 'BSD',
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)
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@ -11,7 +11,7 @@ git submodule init
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git submodule update
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# Bump in tandem with meson.build, run script once new tag is up.
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VERSION="1.2-dev"
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VERSION="1.2"
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NAME="gamemode"
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./scripts/git-archive-all.sh --format tar --prefix ${NAME}-${VERSION}/ --verbose -t HEAD ${NAME}-${VERSION}.tar
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